mirror of https://github.com/PCSX2/pcsx2.git
200 lines
4.0 KiB
C++
200 lines
4.0 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#include "stdafx.h"
|
|
#include "GSTexture9.h"
|
|
|
|
GSTexture9::GSTexture9(IDirect3DSurface9* surface)
|
|
{
|
|
m_surface = surface;
|
|
|
|
surface->GetDevice(&m_dev);
|
|
surface->GetDesc(&m_desc);
|
|
|
|
if(m_desc.Type != D3DRTYPE_SURFACE)
|
|
{
|
|
surface->GetContainer(__uuidof(IDirect3DTexture9), (void**)&m_texture);
|
|
|
|
ASSERT(m_texture != NULL);
|
|
}
|
|
}
|
|
|
|
GSTexture9::GSTexture9(IDirect3DTexture9* texture)
|
|
{
|
|
m_texture = texture;
|
|
|
|
texture->GetDevice(&m_dev);
|
|
texture->GetLevelDesc(0, &m_desc);
|
|
texture->GetSurfaceLevel(0, &m_surface);
|
|
|
|
ASSERT(m_surface != NULL);
|
|
}
|
|
|
|
GSTexture9::~GSTexture9()
|
|
{
|
|
}
|
|
|
|
int GSTexture9::GetType() const
|
|
{
|
|
if(m_desc.Usage & D3DUSAGE_RENDERTARGET) return GSTexture::RenderTarget;
|
|
if(m_desc.Usage & D3DUSAGE_DEPTHSTENCIL) return GSTexture::DepthStencil;
|
|
if(m_desc.Pool == D3DPOOL_MANAGED) return GSTexture::Texture;
|
|
if(m_desc.Pool == D3DPOOL_SYSTEMMEM) return GSTexture::Offscreen;
|
|
return GSTexture::None;
|
|
}
|
|
|
|
int GSTexture9::GetWidth() const
|
|
{
|
|
return m_desc.Width;
|
|
}
|
|
|
|
int GSTexture9::GetHeight() const
|
|
{
|
|
return m_desc.Height;
|
|
}
|
|
|
|
int GSTexture9::GetFormat() const
|
|
{
|
|
return m_desc.Format;
|
|
}
|
|
|
|
bool GSTexture9::Update(const GSVector4i& r, const void* data, int pitch)
|
|
{
|
|
if(m_surface)
|
|
{
|
|
D3DLOCKED_RECT lr;
|
|
|
|
if(SUCCEEDED(m_surface->LockRect(&lr, r, 0)))
|
|
{
|
|
uint8* src = (uint8*)data;
|
|
uint8* dst = (uint8*)lr.pBits;
|
|
|
|
int bytes = r.width() << (m_desc.Format == D3DFMT_A1R5G5B5 ? 1 : 2);
|
|
|
|
bytes = min(bytes, pitch);
|
|
bytes = min(bytes, lr.Pitch);
|
|
|
|
for(int i = 0, j = r.height(); i < j; i++, src += pitch, dst += lr.Pitch)
|
|
{
|
|
memcpy(dst, src, bytes);
|
|
}
|
|
|
|
m_surface->UnlockRect();
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool GSTexture9::Map(GSMap& m, const GSVector4i* r)
|
|
{
|
|
HRESULT hr;
|
|
|
|
if(m_surface)
|
|
{
|
|
D3DLOCKED_RECT lr;
|
|
|
|
if(SUCCEEDED(hr = m_surface->LockRect(&lr, (LPRECT)r, 0)))
|
|
{
|
|
m.bits = (uint8*)lr.pBits;
|
|
m.pitch = (int)lr.Pitch;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void GSTexture9::Unmap()
|
|
{
|
|
if(m_surface)
|
|
{
|
|
m_surface->UnlockRect();
|
|
}
|
|
}
|
|
|
|
bool GSTexture9::Save(const string& fn, bool dds)
|
|
{
|
|
CComPtr<IDirect3DSurface9> surface;
|
|
|
|
if(m_desc.Usage & D3DUSAGE_DEPTHSTENCIL)
|
|
{
|
|
HRESULT hr;
|
|
|
|
D3DSURFACE_DESC desc;
|
|
|
|
m_surface->GetDesc(&desc);
|
|
|
|
if(desc.Format != D3DFMT_D32F_LOCKABLE)
|
|
return false;
|
|
|
|
hr = m_dev->CreateOffscreenPlainSurface(desc.Width, desc.Height, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surface, NULL);
|
|
|
|
D3DLOCKED_RECT slr, dlr;
|
|
|
|
hr = m_surface->LockRect(&slr, NULL, 0);
|
|
hr = surface->LockRect(&dlr, NULL, 0);
|
|
|
|
uint8* s = (uint8*)slr.pBits;
|
|
uint8* d = (uint8*)dlr.pBits;
|
|
|
|
for(uint32 y = 0; y < desc.Height; y++, s += slr.Pitch, d += dlr.Pitch)
|
|
{
|
|
for(uint32 x = 0; x < desc.Width; x++)
|
|
{
|
|
((float*)d)[x] = ((float*)s)[x];
|
|
}
|
|
}
|
|
|
|
m_surface->UnlockRect();
|
|
surface->UnlockRect();
|
|
}
|
|
else
|
|
{
|
|
surface = m_surface;
|
|
}
|
|
|
|
if(surface != NULL)
|
|
{
|
|
return SUCCEEDED(D3DXSaveSurfaceToFile(fn.c_str(), dds ? D3DXIFF_DDS : D3DXIFF_BMP, surface, NULL, NULL));
|
|
}
|
|
/*
|
|
if(CComQIPtr<IDirect3DTexture9> texture = surface)
|
|
{
|
|
return SUCCEEDED(D3DXSaveTextureToFile(fn.c_str(), dds ? D3DXIFF_DDS : D3DXIFF_BMP, texture, NULL));
|
|
}
|
|
*/
|
|
return false;
|
|
}
|
|
|
|
GSTexture9::operator IDirect3DSurface9*()
|
|
{
|
|
return m_surface;
|
|
}
|
|
|
|
GSTexture9::operator IDirect3DTexture9*()
|
|
{
|
|
return m_texture;
|
|
}
|