pcsx2/common/include
arcum42 382431ebcb Linux: Make some of the assembly look a bit better. Change the PCSX2_ALIGNED_EXTERN defs a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@820 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-19 11:11:30 +00:00
..
api Save States: Added PADfreeze calls to PCSX2, though they're currently only implemented by LilyPad. Also fixed a bug where a save state would failed to load when the last plugin's freeze function actually saved something. Minor changes to new plugin API as well. 2009-03-15 09:30:31 +00:00
PS2Edefs.h Save States: Added PADfreeze calls to PCSX2, though they're currently only implemented by LilyPad. Also fixed a bug where a save state would failed to load when the last plugin's freeze function actually saved something. Minor changes to new plugin API as well. 2009-03-15 09:30:31 +00:00
PS2Etypes.h Linux: Make some of the assembly look a bit better. Change the PCSX2_ALIGNED_EXTERN defs a bit. 2009-03-19 11:11:30 +00:00
Pcsx2Api.h Plugin APIs: Added the changes in r788 to PluginCallbacks.h. Changed the config path function to be one of the general functions, not plugin specific, and it now passes the whole pcsx2 config, not just the ini path. I can see all sorts of uses for that... 2009-03-15 05:57:16 +00:00
Pcsx2Config.h Removed a VU Clip gamefix. 2009-03-14 18:50:46 +00:00
Pcsx2Defs.h Linux: Make some of the assembly look a bit better. Change the PCSX2_ALIGNED_EXTERN defs a bit. 2009-03-19 11:11:30 +00:00
Pcsx2Types.h Forgot two files. 2009-03-13 07:27:52 +00:00
PluginCallbacks.h Save States: Added PADfreeze calls to PCSX2, though they're currently only implemented by LilyPad. Also fixed a bug where a save state would failed to load when the last plugin's freeze function actually saved something. Minor changes to new plugin API as well. 2009-03-15 09:30:31 +00:00
afxresmw.h Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00