PCSX2 - The Playstation 2 Emulator
Go to file
Gregory Hainaut 2a2a022792 gsdx ogl: add a texture barrier when target is read back
Fix graphical corruption in Nouveau/BUA/devil may cry

Issue #1805
2017-02-08 19:42:54 +01:00
3rdparty Revert "Update Copyright notices/disclaimers 2017" 2017-01-26 17:12:13 +01:00
bin GameDB: Add fixes for Silent Hill 2 and 3 2017-01-27 13:05:41 +01:00
cmake cmake: add an option to enable openCL 2017-02-08 19:42:54 +01:00
common common: remove an old gcc workaround 2017-02-01 18:24:51 +01:00
debian-packager cmake: drop CDVDlinuz and CDVDiso 2016-11-08 19:58:44 +01:00
linux_various Translate Simple Chinese in .desktop file 2017-01-12 13:32:59 +02:00
locales Updating Spanish translation 2017-01-16 22:03:29 +01:00
nsis small pdfs update and an nsis fix 2015-12-28 17:44:15 +01:00
pcsx2 pcsx2: set the size of the vector in the constructor 2017-02-03 21:56:24 +01:00
plugins gsdx ogl: add a texture barrier when target is read back 2017-02-08 19:42:54 +01:00
tests tests: be more user friendly 2016-02-12 19:10:36 +01:00
tools gsdumpgui: Make it work even if it's not named GsDumpGUI.exe 2016-09-28 23:21:26 +01:00
unfree 3rdparty: Tidy/standardise VS projects 2016-07-19 23:25:12 +01:00
.clang-format clang format: set SpacesBeforeTrailingComments to 1 2016-10-16 21:42:31 +02:00
.editorconfig editorConfig: use tabs instead of spaces (indent stays 4) 2016-08-20 20:43:38 +03:00
.gitattributes Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
.gitignore gitignore: Add Visual Studio 2015 databases (#1380) 2016-05-31 19:14:42 +01:00
.travis.yml ci: Remove Travis CI caching workaround 2016-09-16 23:45:44 +01:00
CMakeLists.txt MAN_DIR added 2016-03-20 23:02:59 -07:00
CONTRIBUTING.md Added github issues to the tasks 2016-01-06 01:15:36 -06:00
COPYING.GPLv2 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv2.1 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv3 copyright again: 2012-04-18 14:09:18 +00:00
ISSUE_TEMPLATE.md Issue template now mentions psxmode is unstable and reports for broken PSX games are too early. 2016-10-10 00:01:15 +02:00
PCSX2_suite.sln gsdx:windows: Remove SSSE3 and AVX configurations 2017-01-27 11:06:30 +01:00
README.md See description 2016-01-20 18:14:53 -06:00
appveyor.yml ci:appveyor: Don't use branch name to name directory 2016-10-02 00:04:56 +01:00
build.sh build.sh: reduce the number of define for cppcheck analysis + add cdvd giga 2017-01-22 21:10:40 +01:00
buildbot.xml gsdx:windows: Remove SSSE3 and AVX configurations 2017-01-27 11:06:30 +01:00
mscompile.cmd Simplify BuildBot and add a helper script for compilation. 2015-09-26 06:27:34 -04:00
old_plugins.sln 3rdparty: Remove bzip2 2017-01-20 00:04:14 +00:00
travis.sh travis: check format in clang build 2016-08-27 13:35:20 +02:00

README.md

PCSX2

PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose is to emulate the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Project Details

The PCSX2 project has been running for more than ten years. Once only able to run a few public domain demos, newer versions enable many games to work at full speed, including popular titles such as Final Fantasy X or Devil May Cry 3. Visit the PCSX2 homepage to check the latest compatibility status of games (with more than 2000 titles tested), or ask for help in the official forums.

The latest officially released stable version is version 1.4.0.

Installers and binaries for both Windows and Linux are available from our website.

Development builds are also available from our website.

KOF 2002 Final Fantasy XII Odin Sphere

System Requirements

Minimum

  • OS: Windows Vista SP2 or newer or GNU/Linux (32-bit or 64-bit)
  • CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
  • GPU: DirectX 10 GPU or better
  • RAM: 2GB or more
  • OS: Windows 7/8/8.1/10 (64-bit) or GNU/Linux (64-bit)
  • CPU: Intel Haswell (or AMD equivalent) @ 3.2GHz or better
  • GPU: DirectX 11 GPU or greater
  • RAM: 4GB or more

Notes

  • You need the Visual C++ 2015 x86 Redistributables for this version to work.

  • PCSX2 1.4.0 is the last version to support Windows XP. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained.

  • Make sure to update your operating system, drivers, and DirectX (if applicable) to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers.

  • Because of copyright issues, and the complexity of trying to work around it, you need a BIOS dump extracted from a legitimately-owned PS2 console to use the emulator. For more information about the BIOS and how to get it from your console, visit this page.

  • PCSX2 mainly takes advantage of 2 CPU cores. As of this commit PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, however on GS-limited games (or on CPUs with less than 2 cores) it may be a slowdown.

Pro Evo 2009 Megaman X8 TOTA

Quality Assurance

Build Status
Linux Travis Build Status
Windows AppVeyor Build Status
Coverity Coverity Scan Build Status