pcsx2/plugins/CDVDiso/src
arcum42 0acef23784 Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@635 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-01 01:03:16 +00:00
..
Linux Clean up Jakes commit in r634, and get rid of some dead code in the assembly files. 2009-03-01 01:03:16 +00:00
Win32 SPU2-X: Another sync regression fix. My earlier experiments didn't fly, so I reverted the TimeUpdate call in spu2_read also (negative impact on some dma-related things, but fixes lots of other weird stuff). 2009-02-26 11:09:04 +00:00
mkiso Linuz CDVD Iso: Fix a major Linux bug that was preventing certain titles from loading in this plugin. Dark Cloud 2, Atelier Iris 3, and Xenosaga I for example. No more switching back and forth between Linuz and EFP. :) 2009-02-27 06:27:23 +00:00
CDVDiso.h Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
CDVDisop.c Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
libiso.c Linuz CDVD Iso: Fix a major Linux bug that was preventing certain titles from loading in this plugin. Dark Cloud 2, Atelier Iris 3, and Xenosaga I for example. No more switching back and forth between Linuz and EFP. :) 2009-02-27 06:27:23 +00:00
libiso.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00