PCSX2 - The Playstation 2 Emulator
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arcum42 25df8958b2 Linux: Straighten up or remove a few Windows/Linux differences in the code (experamental), remove some dead code, fix a mistake in the Linux version of memcpy_amd_ (still broken, though), and change optimization levels due to gcc optimization induced errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@718 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-08 12:37:35 +00:00
3rdparty SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
bin More work on patches removals and cleanups 2009-02-25 15:34:30 +00:00
common Move the configuration section of Misc.h to a new file, Pcsx2Config.h. 2009-03-06 15:09:42 +00:00
fps2bios Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
pcsx2 Linux: Straighten up or remove a few Windows/Linux differences in the code (experamental), remove some dead code, fix a mistake in the Linux version of memcpy_amd_ (still broken, though), and change optimization levels due to gcc optimization induced errors. 2009-03-08 12:37:35 +00:00
plugins SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
build.sh A few minor changes. 2009-03-01 11:38:05 +00:00
pcsx2_suite_2008.sln Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2. 2009-02-24 19:58:17 +00:00