mirror of https://github.com/PCSX2/pcsx2.git
20adde44a6
* Now using SSE for all hardware register reads and writes (mainly MFIFO stuff) [don't expect a speedup, really -- its more of a code simplification in this case]. * [refactoring] Changed the EE Memory (vtlb) to use the u128 type instead of u64 for the 128-bit loads/stores (see mem128_t typedef) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3626 96395faa-99c1-11dd-bbfe-3dabce05a288 |
||
---|---|---|
3rdparty | ||
bin | ||
cmake | ||
common | ||
debian-unstable-upstream | ||
fps2bios | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
CMakeLists.txt | ||
build-plugins.sh | ||
build.rb | ||
clean_msvc.cmd | ||
detect_missing_file_in_cmake.sh | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |