mirror of https://github.com/PCSX2/pcsx2.git
7b815b5f07
We can rely on the cache more once the following issue is resolved - https://github.com/actions/cache/issues/342#issuecomment-673371329 Once we can, we should be able to dynamically set the timeout according to the cache-hit/miss |
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.. | ||
architecture | ||
scripts | ||
lint-gamedb.yml | ||
linux-workflow.yml | ||
macos-workflow.yml | ||
pr-triage.yml | ||
release-announce.yml | ||
release-push-tag-and-draft.yml | ||
update-controller-db.yml | ||
windows-workflow.yml |