mirror of https://github.com/PCSX2/pcsx2.git
59 lines
2.6 KiB
Plaintext
59 lines
2.6 KiB
Plaintext
CDVDisoEFP v0.6 Changes:
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v0.6:
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* Completely re-wrote screens (efp)
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* Used device access sources from CDVDlinuz to get data from DVDs. (efp)
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* Added ability to read devices from Windows XP (efp)
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Note: only ISO and CDDA seem to be readable from CDs at this time.
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If your trying to get another format, use Linux.
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DVD5 is readable. Don't have a DVD9 game to test. (I think - efp)
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* Separated image file access by OS. (Linux, Windows) (efp)
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* Separated Multi-file/Compression/Image-Typing to their own source files. (efp)
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* Added a few entries to the Image Typing database, based on Linux CD-ROM sources (efp)
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* Added Table Rebuild (for those who lost .table files.) (efp)
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* Put in a separate source program to compare two ISOs for data accuracy. (efp)
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* Renamed executables and config files (so not to conflict with CDVDiso) (efp)
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* Internalized the .INI File code (to allow use in other OS-es besides Windows) (efp)
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* Added temporarily a .toc file saving track info (for PS1 and Music CDs) (efp)
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* Added a new compression format. (BZip2 Size) (efp)
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* Added .glade files at linuzappz's request (efp)
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* Upgraded to 0.6.0 beta PS2Edef.h definitions (efp)
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* Data buffer start position re-set for CDs. (shadow caught the problem while testing)
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* Supported images grouped in "Browse" button (shadow's suggestion)
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* Initial Image reminder added to Windows CDVDOpen() (shadow's suggestion)
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* used 64 bit fstat (fstat64) for correct sizes on >2GB files in Linux (efp)
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* Adjusted CD types to allow for PS2 CDs (shadow pointed out an example iso)
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* Added changing CDs/DVDs while emulation stopped (shadow's suggestion)
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Built in an "open tray" delay when switching media. (efp)
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* Added ".img" to Image Filter (although .cue/.sub files aren't tapped.) (efp)
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* Added ".nrg" to Image Filter (shadow's suggestion)
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* In Windows, when newly selected from the PCSX2 configure screen, CDVDinit()
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(as well as InitConf()) are not called. Fixed (EFP)
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v0.5:
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* Added block dumping code
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* Added BZ2/Z2 format ;)
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* Added optimaze asm code of zlib with vsnet2003 only. Compression / Uncompression should be faster now (shadow)
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* Added Vsnet2005 beta1 project files + amd64 asm optimaze code for zlib (shadow)
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v0.4:
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* Rewrote mostly ;)
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* .bz is still unsupported
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v0.3:
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* Better Iso detection, thx florin :)
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* Updated to PS2Edefs v0.4.5
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v0.2:
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* Added support for isos using 2048 blocksize
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* Nero images are supported
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* Better extension filtering
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v0.1:
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* First Release
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* Tested with Pcsx2
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Email: <linuzappz@hotmail.com>
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