pcsx2/plugins/zzogl-pg/opengl
gregory.hainaut 57161ec785 [copyright]
* Upgrade SGI license to 2.0, opensource compliant :) and GPL compatible :)

Note: previous version (1.1) is not free. And therefore not compatible with GPL. Fortunately for us, there is a license clause that allow upgrading the license.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3433 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-08 18:59:44 +00:00
..
Linux zzogl-pg: Add -fno-strict-aliasing to zzogl-pg's compiler flags. (Fixes FF X-2.) 2010-07-07 10:41:17 +00:00
Win32 zzogl-pg: Add a new header. Remove a few includes that didn't seem to be used, or were included from elsewhere. 2010-07-03 06:16:28 +00:00
ZeroGSShaders zzogl-pg: Hack and slash at zerogs.h. 2010-07-03 07:57:56 +00:00
ctx0 zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
ctx1 zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
CMakeLists.txt [cmake] Move flags clean in the build modules. Next step allow user to control them. 2010-07-07 11:08:05 +00:00
CRC.h [copyright] 2010-07-08 16:51:56 +00:00
GLWin32.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
GLWinX11.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
GS.h zzogl-pg: Mucking around with the new register code. 2010-07-07 09:59:29 +00:00
GSmain.cpp [copyright] 2010-07-08 16:51:56 +00:00
GifTransfer.cpp [copyright] 2010-07-08 16:51:56 +00:00
GifTransfer.h [copyright] 2010-07-08 16:51:56 +00:00
Makefile.am zzogl-pg: Separate out some profile code. 2010-05-02 03:09:20 +00:00
Mem.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
Mem.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
Mem_Swizzle.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
Mem_Swizzle.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
Mem_Tables.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
Mem_Transmit.h [copyright] 2010-07-08 16:51:56 +00:00
NewRegs.cpp zzogl-pg: Mucking around with the new register code. 2010-07-07 09:59:29 +00:00
NewRegs.h [copyright] 2010-07-08 16:51:56 +00:00
Profile.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
Profile.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
README.txt zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
Regs.cpp zzogl-pg: Fence off an area where I can work on the register code without worrying too much about it. 2010-07-05 13:22:02 +00:00
Regs.h zzogl-pg: Fence off an area where I can work on the register code without worrying too much about it. 2010-07-05 13:22:02 +00:00
Util.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
ZZGl.h [copyright] 2010-07-08 16:51:56 +00:00
ZZKeyboard.cpp [copyright] 2010-07-08 16:51:56 +00:00
ZZLog.cpp [copyright] 2010-07-08 16:51:56 +00:00
ZZLog.h [copyright] 2010-07-08 16:51:56 +00:00
ZZoglCRTC.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
ZZoglCRTC.h [copyright] 2010-07-08 16:51:56 +00:00
ZZoglCreate.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
ZZoglFlush.cpp zzogl-pg: Add -fno-strict-aliasing to zzogl-pg's compiler flags. (Fixes FF X-2.) 2010-07-07 10:41:17 +00:00
ZZoglSave.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
ZZoglShaders.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
ZZoglShoots.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
ZZoglVB.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
buildshaders.bat zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
common.h zzogl-pg: Got rid of the logging macros. Changed the text of some of the messages a bit. 2010-04-25 08:33:05 +00:00
compile zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
configure.ac zzogl-pg: Remove old 64 bit code. 2010-03-19 01:17:42 +00:00
depcomp zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
glprocs.c [copyright] 2010-07-08 18:59:44 +00:00
glprocs.h [copyright] 2010-07-08 18:59:44 +00:00
install-sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
memcpy_amd.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
missing zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
ps2hw.dat zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
ps2hw.fx [copyright] 2010-07-08 16:51:56 +00:00
rasterfont.cpp [copyright] 2010-07-08 16:51:56 +00:00
rasterfont.h [copyright] 2010-07-08 16:51:56 +00:00
shaders.sh zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00
targets.cpp zzogl-pg: Mucking around with the new register code. 2010-07-07 09:59:29 +00:00
targets.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
x86-32.S [asm] * Set a good default GNU-stack note. Need to properly support the nx bits (security concerns) 2010-07-05 15:56:38 +00:00
x86-32.asm zzogl-pg: Stop the plugin from crashing under windows. 2010-03-26 04:40:21 +00:00
x86.cpp zzogl-pg: Printing to the console now works. Fixed AA+/-. Misc. pcsx2: Took care of two non-POD safe objects. 2010-06-21 12:03:14 +00:00
x86.h zzogl-pg: Part 2 of the re-formatting; ran AStyle over the headers. 2010-05-01 22:54:23 +00:00
zerogs.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
zerogs.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
zerogsmath.h zzogl-pg: Shuffle things around a bit. 2010-06-11 11:48:07 +00:00
zpipe.cpp * Apply a co-patch of Air and me to use linux friendly include path 2010-06-11 13:51:43 +00:00
zpipe.h zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes. 2010-03-19 00:31:15 +00:00

README.txt

ZeroGS OpenGL
-------------
author: zerofrog (@gmail.com)

ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.

'Dev' versions of ZeroGS directly read ps2hw.fx
'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:

./ZeroGSShaders ps2hw.fx ps2hw.dat

For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.
Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.