PCSX2 - The Playstation 2 Emulator
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arcum42 19eaebe9be Created project files for all the null plugins, and added them to codeblocks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1771 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-07 04:56:31 +00:00
3rdparty wxgui: fail. 2009-09-06 00:48:52 +00:00
Tools Get bin2cpp to work on Linux. (Linux compilation is still broken.) 2009-09-07 00:34:04 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common wxgui: sync with trunk (microVU + ee loadstore cycles + improved plugin logging). 2009-09-06 05:21:07 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
nsis wxgui: another sync with trunk to pick up more of those cdvd fixes. 2009-08-30 01:48:08 +00:00
pcsx2 Created project files for all the null plugins, and added them to codeblocks. 2009-09-07 04:56:31 +00:00
plugins Created project files for all the null plugins, and added them to codeblocks. 2009-09-07 04:56:31 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
build.sh ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled). 2009-05-23 11:57:28 +00:00
clean_msvc.cmd wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
pcsx2_suite_2008.sln wxgui: Updated to the new logo and about box pic (about box layout still sucks tho). Redid the built in resources so that they're automatically compiled from the original images, instead of having the bulky .h files on SVN (includes updates to bin2cpp tool). 2009-09-06 19:48:57 +00:00
pcsx2_suite_2010.sln Improved the safe_delete / safe_free macros to avoid potential block scoping pitfalls, and fixed what looks to have been a minor typo in Tags.h :) 2009-08-16 21:09:35 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00