mirror of https://github.com/PCSX2/pcsx2.git
359 lines
12 KiB
C++
359 lines
12 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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// [TODO] Rename this file to VirtualMemory.h !!
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#pragma once
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// =====================================================================================================
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// Cross-Platform Memory Protection (Used by VTLB, Recompilers and Texture caches)
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// =====================================================================================================
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// Win32 platforms use the SEH model: __try {} __except {}
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// Linux platforms use the POSIX Signals model: sigaction()
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// [TODO] OS-X (Darwin) platforms should use the Mach exception model (not implemented)
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#include "EventSource.h"
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struct PageFaultInfo
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{
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uptr addr;
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PageFaultInfo( uptr address )
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{
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addr = address;
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}
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};
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// --------------------------------------------------------------------------------------
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// IEventListener_PageFault
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// --------------------------------------------------------------------------------------
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class IEventListener_PageFault : public IEventDispatcher<PageFaultInfo>
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{
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public:
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typedef PageFaultInfo EvtParams;
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public:
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virtual ~IEventListener_PageFault() throw() {}
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virtual void DispatchEvent( const PageFaultInfo& evtinfo, bool& handled )
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{
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OnPageFaultEvent( evtinfo, handled );
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}
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virtual void DispatchEvent( const PageFaultInfo& evtinfo )
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{
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pxFailRel( "Don't call me, damnit. Use DispatchException instead." );
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}
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virtual void OnPageFaultEvent( const PageFaultInfo& evtinfo, bool& handled ) {}
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};
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// --------------------------------------------------------------------------------------
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// EventListener_PageFault / EventListenerHelper_PageFault
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// --------------------------------------------------------------------------------------
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class EventListener_PageFault : public IEventListener_PageFault
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{
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public:
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EventListener_PageFault();
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virtual ~EventListener_PageFault() throw();
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};
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template< typename TypeToDispatchTo >
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class EventListenerHelper_PageFault : public EventListener_PageFault
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{
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public:
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TypeToDispatchTo* Owner;
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public:
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EventListenerHelper_PageFault( TypeToDispatchTo& dispatchTo )
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{
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Owner = &dispatchTo;
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}
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EventListenerHelper_PageFault( TypeToDispatchTo* dispatchTo )
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{
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Owner = dispatchTo;
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}
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virtual ~EventListenerHelper_PageFault() throw() {}
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protected:
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virtual void OnPageFaultEvent( const PageFaultInfo& info, bool& handled )
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{
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Owner->OnPageFaultEvent( info, handled );
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}
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};
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// --------------------------------------------------------------------------------------
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// SrcType_PageFault
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// --------------------------------------------------------------------------------------
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class SrcType_PageFault : public EventSource<IEventListener_PageFault>
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{
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protected:
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typedef EventSource<IEventListener_PageFault> _parent;
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protected:
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bool m_handled;
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public:
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SrcType_PageFault() {}
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virtual ~SrcType_PageFault() throw() { }
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bool WasHandled() const { return m_handled; }
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virtual void Dispatch( const PageFaultInfo& params );
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protected:
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virtual void _DispatchRaw( ListenerIterator iter, const ListenerIterator& iend, const PageFaultInfo& evt );
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};
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// --------------------------------------------------------------------------------------
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// VirtualMemoryReserve
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// --------------------------------------------------------------------------------------
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class VirtualMemoryReserve
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{
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DeclareNoncopyableObject( VirtualMemoryReserve );
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protected:
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wxString m_name;
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// Default size of the reserve, in bytes. Can be specified when the object is constructed.
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// Is used as the reserve size when Reserve() is called, unless an override is specified
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// in the Reserve parameters.
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size_t m_defsize;
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void* m_baseptr;
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// reserved memory (in pages).
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uptr m_pages_reserved;
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// Records the number of pages committed to memory.
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// (metric for analysis of buffer usage)
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uptr m_pages_commited;
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// Protection mode to be applied to committed blocks.
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PageProtectionMode m_prot_mode;
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// Controls write access to the entire reserve. When true (the default), the reserve
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// operates normally. When set to false, all committed blocks are re-protected with
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// write disabled, and accesses to uncommitted blocks (read or write) will cause a GPF
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// as well.
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bool m_allow_writes;
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public:
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VirtualMemoryReserve( const wxString& name=wxEmptyString, size_t size = 0 );
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virtual ~VirtualMemoryReserve() throw()
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{
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Release();
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}
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virtual void* Reserve( size_t size = 0, uptr base = 0, uptr upper_bounds = 0 );
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virtual void* ReserveAt( uptr base = 0, uptr upper_bounds = 0 )
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{
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return Reserve(m_defsize, base, upper_bounds);
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}
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virtual void Reset();
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virtual void Release();
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virtual bool TryResize( uint newsize );
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virtual bool Commit();
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virtual void ForbidModification();
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virtual void AllowModification();
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bool IsOk() const { return m_baseptr != NULL; }
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wxString GetName() const { return m_name; }
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uptr GetReserveSizeInBytes() const { return m_pages_reserved * __pagesize; }
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uptr GetReserveSizeInPages() const { return m_pages_reserved; }
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uint GetCommittedPageCount() const { return m_pages_commited; }
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uint GetCommittedBytes() const { return m_pages_commited * __pagesize; }
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u8* GetPtr() { return (u8*)m_baseptr; }
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const u8* GetPtr() const { return (u8*)m_baseptr; }
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u8* GetPtrEnd() { return (u8*)m_baseptr + (m_pages_reserved * __pagesize); }
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const u8* GetPtrEnd() const { return (u8*)m_baseptr + (m_pages_reserved * __pagesize); }
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VirtualMemoryReserve& SetName( const wxString& newname );
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VirtualMemoryReserve& SetBaseAddr( uptr newaddr );
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VirtualMemoryReserve& SetPageAccessOnCommit( const PageProtectionMode& mode );
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operator void*() { return m_baseptr; }
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operator const void*() const { return m_baseptr; }
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operator u8*() { return (u8*)m_baseptr; }
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operator const u8*() const { return (u8*)m_baseptr; }
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u8& operator[](uint idx)
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{
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pxAssert(idx < (m_pages_reserved * __pagesize));
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return *((u8*)m_baseptr + idx);
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}
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const u8& operator[](uint idx) const
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{
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pxAssert(idx < (m_pages_reserved * __pagesize));
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return *((u8*)m_baseptr + idx);
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}
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protected:
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virtual void ReprotectCommittedBlocks( const PageProtectionMode& newmode );
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};
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// --------------------------------------------------------------------------------------
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// BaseVmReserveListener
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// --------------------------------------------------------------------------------------
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class BaseVmReserveListener : public VirtualMemoryReserve
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{
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DeclareNoncopyableObject( BaseVmReserveListener );
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typedef VirtualMemoryReserve _parent;
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protected:
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EventListenerHelper_PageFault<BaseVmReserveListener> m_pagefault_listener;
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// Incremental size by which the buffer grows (in pages)
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uptr m_blocksize;
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public:
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BaseVmReserveListener( const wxString& name, size_t size = 0 );
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virtual ~BaseVmReserveListener() throw() { }
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operator void*() { return m_baseptr; }
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operator const void*() const { return m_baseptr; }
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operator u8*() { return (u8*)m_baseptr; }
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operator const u8*() const { return (u8*)m_baseptr; }
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using _parent::operator[];
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void OnPageFaultEvent( const PageFaultInfo& info, bool& handled );
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virtual uptr SetBlockSize( uptr bytes )
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{
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m_blocksize = (bytes + __pagesize - 1) / __pagesize;
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return m_blocksize * __pagesize;
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}
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protected:
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// This function is called from OnPageFaultEvent after the address has been translated
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// and confirmed to apply to this reserved area in question. OnPageFaultEvent contains
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// a try/catch exception handler, which ensures "reasonable" error response behavior if
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// this function throws exceptions.
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//
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// Important: This method is called from the context of an exception/signal handler. On
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// Windows this isn't a big deal (most operations are ok). On Linux, however, logging
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// and other facilities are probably not a good idea.
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virtual void DoCommitAndProtect( uptr offset )=0;
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// This function is called for every committed block.
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virtual void OnCommittedBlock( void* block )=0;
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virtual void CommitBlocks( uptr page, uint blocks );
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};
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// --------------------------------------------------------------------------------------
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// SpatialArrayReserve
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// --------------------------------------------------------------------------------------
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// A spatial array is one where large areas of the memory reserve will remain unused during
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// process execution. Only areas put to use will be committed to virtual memory.
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//
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// Spatial array efficiency depends heavily on selecting the right parameters for the array's
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// primary intended use. Memory in a spatial array is arranged by blocks, with each block
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// containing some number of pages (pages are 4096 bytes each on most platforms). When the
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// array is accessed, the entire block containing the addressed memory will be committed at
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// once. Blocks can be a single page in size (4096 bytes), though this is highly discouraged
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// due to overhead and fragmentation penalties.
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//
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// Balancing block sizes:
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// Larger blocks are good for reducing memory fragmentation and block-tracking overhead, but
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// can also result in a lot of otherwise unused memory being committed to memory. Smaller
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// blocks are good for arrays that will tend toward more sequential behavior, as they reduce
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// the amount of unused memory being committed. However, since every block requires a
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// tracking entry, assigning small blocks to a very large array can result in quite a bit of
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// unwanted overhead. Furthermore, if the array is accessed randomly, system physical memory
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// will become very fragmented, which will also hurt performance.
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//
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// By default, the base block size is based on a heuristic that balances the size of the spatial
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// array reserve against a best-guess performance profile for the target platform.
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//
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class SpatialArrayReserve : public BaseVmReserveListener
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{
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typedef BaseVmReserveListener _parent;
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protected:
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uint m_numblocks;
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// Array of block bits, each bit indicating if the block has been committed to memory
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// or not. The array length is typically determined via ((numblocks+7) / 8), though the
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// actual array size may be larger in order to accommodate 32-bit or 128-bit accelerated
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// operations.
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ScopedAlignedAlloc<u8,16> m_blockbits;
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public:
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SpatialArrayReserve( const wxString& name );
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virtual void* Reserve( size_t size = 0, uptr base = 0, uptr upper_bounds = 0 );
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virtual void Reset();
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virtual bool TryResize( uint newsize );
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void OnCommittedBlock( void* block );
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SpatialArrayReserve& SetBlockCount( uint blocks );
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SpatialArrayReserve& SetBlockSizeInPages( uint bytes );
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uptr SetBlockSize( uptr bytes );
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operator void*() { return m_baseptr; }
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operator const void*() const { return m_baseptr; }
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operator u8*() { return (u8*)m_baseptr; }
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operator const u8*() const { return (u8*)m_baseptr; }
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using _parent::operator[];
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protected:
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void ReprotectCommittedBlocks( const PageProtectionMode& newmode );
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void DoCommitAndProtect( uptr page );
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uint _calcBlockBitArrayLength() const;
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};
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#ifdef __linux__
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# define PCSX2_PAGEFAULT_PROTECT
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# define PCSX2_PAGEFAULT_EXCEPT
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#elif defined( _WIN32 )
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struct _EXCEPTION_POINTERS;
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extern int SysPageFaultExceptionFilter(struct _EXCEPTION_POINTERS* eps);
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# define PCSX2_PAGEFAULT_PROTECT __try
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# define PCSX2_PAGEFAULT_EXCEPT __except(SysPageFaultExceptionFilter(GetExceptionInformation())) {}
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#else
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# error PCSX2 - Unsupported operating system platform.
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#endif
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extern void pxInstallSignalHandler();
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extern void _platform_InstallSignalHandler();
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#include "Threading.h"
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extern SrcType_PageFault* Source_PageFault;
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extern Threading::Mutex PageFault_Mutex;
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