mirror of https://github.com/PCSX2/pcsx2.git
41 lines
1.5 KiB
C
41 lines
1.5 KiB
C
/* PCSX2 - PS2 Emulator for PCs
|
|
* Copyright (C) 2002-2010 PCSX2 Dev Team
|
|
*
|
|
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with PCSX2.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#ifdef __linux__
|
|
# include "lnx_memzero.h"
|
|
#else
|
|
# include "win_memzero.h"
|
|
#endif
|
|
|
|
// For 32-bit MSVC compiles, memcmp performs much worse than memcmp_mmx and
|
|
// other implementations. So for this combination only, prefer memcmp_mmx
|
|
#if defined(_MSC_VER) && !defined(_M_X86_64)
|
|
extern u8 memcmp_mmx(const void* src1, const void* src2, int cmpsize);
|
|
#else
|
|
#define memcmp_mmx memcmp
|
|
#endif
|
|
|
|
// Only used in the Windows version of memzero.h. But it's in Misc.cpp for some reason.
|
|
void _memset16_unaligned( void* dest, u16 data, size_t size );
|
|
|
|
#define memcpy_fast memcpy
|
|
#define memcpy_aligned(d,s,c) memcpy(d,s,c)
|
|
#define memcpy_const memcpy
|
|
#define memcpy_constA memcpy
|
|
#define memcpy_qwc_ memcpy
|
|
#define memcpy_qwc(d,s,c) memcpy(d,s,c*16)
|