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ShuriZma
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pcsx2
mirror of
https://github.com/PCSX2/pcsx2.git
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1427d55b08
pcsx2
/
plugins
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GSdx
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History
Kojin
1427d55b08
gsdx-d3d11: Store shader resource textures on GSDevice11
2018-12-17 11:43:15 +01:00
..
Common
GSTextureCache: Initialize palette texture if needed and not done yet.
2018-12-11 16:36:14 +01:00
DX9
GSdx-d3d: Add support for channel shuffle in GSRendererDX.
2018-12-13 01:47:10 +01:00
DX11
gsdx-d3d11: Store shader resource textures on GSDevice11
2018-12-17 11:43:15 +01:00
DXCommon
GSdx-d3d11: Add remaining psm.depth code.
2018-12-17 07:17:17 +01:00
HW
GSdx: Adjust God of War 1 and 2 crc hacks.
2018-12-14 15:16:26 +01:00
Null
GSdx: Folder Reorganization. (
#2657
)
2018-11-16 19:41:37 +01:00
OpenCL
GSdx: Folder Reorganization. (
#2657
)
2018-11-16 19:41:37 +01:00
OpenGL
GSRendererOGL/GSTextureCache: Improve ICO hack by using palette cache for depth sampling, removing only point of creation of palette textures outside TC.
2018-12-11 16:36:14 +01:00
SW
GSdx: Folder Reorganization. (
#2657
)
2018-11-16 19:41:37 +01:00