PCSX2 - The Playstation 2 Emulator
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ramapcsx2.code 1155dd6e21 GSdx:
Add another scanline algorithm, made by pseudonym. This one is pretty fancy, using a cosinus function for generating the dark lines.
It only works on unscaled output, so use software rendering or native resolution for hardware.
It's an effect that works best on 240p converted games (like the SNES titles in Mega Man Collection).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5812 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-12 19:47:49 +00:00
3rdparty Whoops, I also changed these. 2013-12-30 21:49:07 +00:00
bin i18n: 2014-01-07 07:39:00 +00:00
cmake zzogl: fix wrong type access 2014-01-10 20:25:03 +00:00
common Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
debian-unstable-upstream debian: update Control with latest GSdx requirement. Update Readme with latest openGL extensions 2013-06-29 10:30:50 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
linux_various zzogl: fix wrong type access 2014-01-10 20:25:03 +00:00
locales i18n: 2014-01-07 07:39:00 +00:00
nsis Whoops, made a mistake there :P 2014-01-05 21:59:58 +00:00
pcsx2 Left this in by accident. 2013-12-30 09:12:18 +00:00
plugins GSdx: 2014-01-12 19:47:49 +00:00
tools Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
CMakeLists.txt cmake: 2013-11-01 21:05:59 +00:00
COPYING.GPLv2 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv2.1 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv3 copyright again: 2012-04-18 14:09:18 +00:00
build.sh gsdx linux: 2013-12-30 09:30:10 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
pcsx2-codeblocks.workspace zzogl: painfully merge the zzogl-dev branch 2012-04-19 21:22:08 +00:00
pcsx2_suite_2008.sln Missed one reference in he vs2008 sln 2012-08-19 21:10:48 +00:00
pcsx2_suite_2010.sln Include dev9ghzdrk into the main plugins folder, and integrate it into the build system (windows only). 2013-03-19 22:01:41 +00:00
pcsx2_suite_2012.sln Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name. 2013-11-27 16:53:36 +00:00
pcsx2_suite_2013.sln Missed this file. 2013-11-27 16:59:59 +00:00
rebuild.sh copyright again: 2012-04-18 14:09:18 +00:00