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Linux
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Merge pull request #978 from juhalaukkanen/apple_osx_master_merge
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2016-01-08 20:09:37 +01:00 |
Windows
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spu2-x:windows: ifdef XAudio2 2.7 specific stuff
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2016-01-17 22:06:32 +00:00 |
ADSR.cpp
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spu2x: avoid 64 bits compilation issue
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2015-11-13 18:48:03 +01:00 |
CMakeLists.txt
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spu2x: linux compilation fix
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2016-01-09 14:26:57 +01:00 |
Config.h
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Darwin/OSX - spu2x apple build with portaudio only.
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2015-12-02 05:01:12 +02:00 |
DPLII.h
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spu2x:
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2013-07-01 16:43:35 +00:00 |
Debug.cpp
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Small round of patches for various issues.
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2014-01-25 14:25:48 +00:00 |
Debug.h
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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2010-07-04 22:49:00 +00:00 |
DecodeDPLII.cpp
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copyright:
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2012-04-12 06:30:35 +00:00 |
Dma.cpp
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GSdx, SPU2-X: Remove old code and disable a now useless warning.
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2013-02-12 18:41:33 +00:00 |
Dma.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
DplIIdecoder.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Global.h
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Darwin/OSX - spu2x apple build with portaudio only.
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2015-12-02 05:01:12 +02:00 |
Lowpass.cpp
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Lowpass.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Mixer.cpp
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Darwin/OSX - spu2x apple build with portaudio only.
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2015-12-02 05:01:12 +02:00 |
Mixer.h
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Advanced (per-channel) Volume Adjustment AKA Room Correction (Windows-only, need someone to fix the linux counterpart)
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2014-05-11 17:26:00 +02:00 |
PS2E-spu2.cpp
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spu2x: linux compilation fix
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2016-01-09 14:26:57 +01:00 |
PS2E-spu2.h
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Darwin/OSX - spu2x apple build with portaudio only.
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2015-12-02 05:01:12 +02:00 |
PrecompiledHeader.cpp
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[copyright]
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2010-07-08 16:40:44 +00:00 |
ReadInput.cpp
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clean (some) gdb warning: round 1
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2013-06-28 10:43:50 +00:00 |
RegLog.cpp
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SPU2-X: Testing showed that writing effect area registers is not entirely ineffective as previously assumed while effect area writing is enabled on that core. The new assumption is that internal registers reflect the values of the external ones while effect area writing is disabled. Also increased logging level of these registers.
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2011-06-24 18:41:56 +00:00 |
RegTable.cpp
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SPU2-X: Both cores now (ignore previous commit)
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2011-06-24 23:09:45 +00:00 |
Reverb.cpp
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SPU2-X: Fix some signed/unsigned mismatch warnings.
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2014-07-15 00:09:48 -04:00 |
SndOut.cpp
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Darwin/OSX - spu2x apple build with portaudio only.
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2015-12-02 05:01:12 +02:00 |
SndOut.h
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Merge pull request #978 from juhalaukkanen/apple_osx_master_merge
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2016-01-08 20:09:37 +01:00 |
SndOut_Portaudio.cpp
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Darwin/OSX - spu2x apple build with portaudio only.
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2015-12-02 05:01:12 +02:00 |
SndOut_SDL.cpp
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spu2x-sdl: restore WX2.8 build compilation
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2015-10-31 11:06:15 +01:00 |
Spu2replay.cpp
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SPU2-X: Fix one little bug in the spu2replay code and a few warnings discovered by warning level 4 + code analysis.
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2011-08-12 14:47:36 +00:00 |
Spu2replay.h
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SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
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2011-06-25 23:45:58 +00:00 |
Timestretcher.cpp
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spu2-x: stretcher: dampen the tempo adjustment to reduce resonance
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2015-12-24 23:26:29 +02:00 |
WavFile.cpp
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spu2-x:linux: Fix potential null deference
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2015-10-18 14:01:27 +01:00 |
WavFile.h
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spu2x: revert commit 5157. Soundtouch author change in mind and go for LGPL2+ so we come back to LGPL3+ to avoid license proliferation.
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2012-04-23 18:55:24 +00:00 |
Wavedump_wav.cpp
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Darwin/OSX - spu2x apple build with portaudio only.
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2015-12-02 05:01:12 +02:00 |
defs.h
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SPU2-X: Update effects engine indexers when the effects area is moved and kept the same size. Not doing so caused SPU2 memory corruption in Sphinx and the Cursed Mummy and maybe others.
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2012-10-02 17:43:21 +00:00 |
regs.h
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SPU2-X:
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2011-02-20 21:00:08 +00:00 |
spdif.h
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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2010-07-04 22:49:00 +00:00 |
spu2freeze.cpp
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SPU2-X: Update effects engine indexers when the effects area is moved and kept the same size. Not doing so caused SPU2 memory corruption in Sphinx and the Cursed Mummy and maybe others.
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2012-10-02 17:43:21 +00:00 |
spu2sys.cpp
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SPU2-X: Handle INI changes to variable on Conlog
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2015-11-08 10:47:03 +05:30 |