pcsx2/bin/resources
refractionpcsx2 5697759d9e GS-HW: Try to make Preload Frame Data slightly less gross.
These changes make sure there's a matching EE transfer to texture allocation in that frame, if not, then don't allocate anything. This should reduce bad data being loaded in to the Rt.

Preload replaced for Simple 2000 Series Vol. 114 - The Onna Okappichi Torimonochou, preload worked by chance (but no more), disable depth works.
2023-02-03 00:09:54 +00:00
..
fonts Add font resources 2022-01-02 15:06:39 +00:00
fullscreenui Frontend: Add fullscreen UI implementation 2022-08-29 13:39:09 +01:00
icons Qt: Convert webp flags masquerading as png to png 2022-06-04 18:10:46 +01:00
shaders GS/OGL: Fix syntax error in fragment shader 2023-02-01 09:04:52 +01:00
sounds/achievements Qt: Add RetroAchievements implementation 2022-10-01 00:00:02 +01:00
GameIndex.yaml GS-HW: Try to make Preload Frame Data slightly less gross. 2023-02-03 00:09:54 +00:00
cover-placeholder.png Qt: Add work in progress interface 2022-01-30 14:29:18 +00:00
game_controller_db.txt PAD: Update to latest controller database. 2023-01-23 17:05:04 +01:00