mirror of https://github.com/PCSX2/pcsx2.git
5d49a6b685
Perf will be roughly the same. However there is a single VS for all the HW emulation. |
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.. | ||
common_header.glsl | ||
convert.glsl | ||
fxaa.fx | ||
interlace.glsl | ||
merge.glsl | ||
shadeboost.glsl | ||
tfx_fs.glsl | ||
tfx_vgs.glsl |