mirror of https://github.com/PCSX2/pcsx2.git
82 lines
2.6 KiB
Plaintext
82 lines
2.6 KiB
Plaintext
<html>
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<body>
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<pre>
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<h1>Build Log</h1>
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<h3>
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--------------------Configuration: spu2PeopsSound - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3A5.tmp" with contents
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[
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/nologo /G5 /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"Release/" /Fp"Release/spu2PeopsSound.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
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"C:\Documents and Settings\SAQIB\Desktop\PeopsSpu2_103\src\dma.c"
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]
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Creating command line "snCl.exe @C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3A5.tmp"
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Creating temporary file "C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3A6.tmp" with contents
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[
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dsound.lib winmm.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"Release/spu2PeopsSound.pdb" /machine:I386 /def:".\spu2PeopsSound.def" /out:"Release/spu2PeopsSound.dll" /implib:"Release/spu2PeopsSound.lib"
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".\Release\adsr.obj"
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".\Release\alsa.obj"
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".\Release\cfg.obj"
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".\Release\debug.obj"
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".\Release\dma.obj"
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".\Release\dsound.obj"
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".\Release\freeze.obj"
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".\Release\oss.obj"
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".\Release\psemu.obj"
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".\Release\record.obj"
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".\Release\registers.obj"
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".\Release\reverb.obj"
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".\Release\spu.obj"
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".\Release\spu2PeopsSound.obj"
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".\Release\StdAfx.obj"
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".\Release\xa.obj"
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".\Release\spu2PeopsSound.res"
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]
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Creating command line "snLink.exe @C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3A6.tmp"
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<h3>Output Window</h3>
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Compiling...
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snCL -- Detected win32 build...passing to cl.exe
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dma.c
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Linking...
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snCL -- Detected win32 build...passing to link.exe
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Creating library Release/spu2PeopsSound.lib and object Release/spu2PeopsSound.exp
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Creating temporary file "C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3AA.tmp" with contents
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[
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/nologo /o"Release/spu2PeopsSound.bsc"
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".\Release\adsr.sbr"
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".\Release\alsa.sbr"
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".\Release\cfg.sbr"
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".\Release\debug.sbr"
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".\Release\dma.sbr"
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".\Release\dsound.sbr"
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".\Release\freeze.sbr"
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".\Release\oss.sbr"
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".\Release\psemu.sbr"
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".\Release\record.sbr"
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".\Release\registers.sbr"
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".\Release\reverb.sbr"
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".\Release\spu.sbr"
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".\Release\spu2PeopsSound.sbr"
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".\Release\StdAfx.sbr"
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".\Release\xa.sbr"]
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Creating command line "snBsc.exe @C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3AA.tmp"
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Creating browse info file...
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snCL -- Detected win32 build...passing to bscmake.exe
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<h3>Output Window</h3>
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Creating temporary file "C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3AB.bat" with contents
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[
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@echo off
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rem copy release\spu2PeopsSound.dll D:\pcsx2\plugins\spu2PeopsDSound.dll
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]
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Creating command line "C:\DOCUME~1\SAQIB\LOCALS~1\Temp\RSP3AB.bat"
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<h3>Results</h3>
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spu2PeopsSound.dll - 0 error(s), 0 warning(s)
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</pre>
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</body>
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</html>
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