PCSX2 - The Playstation 2 Emulator
Go to file
ramapcsx2 058ec7db30 A few fixes for MMI stuff by tmkk, and disabled a logging printf in release builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@526 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-18 14:03:35 +00:00
bin Remove anything saying Playground from the Linux version. Minor change to the Linux cpu code. 2009-02-06 22:46:05 +00:00
fps2bios Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
pcsx2 A few fixes for MMI stuff by tmkk, and disabled a logging printf in release builds. 2009-02-18 14:03:35 +00:00
plugins SPU-X: Major code cleanups across the board, and optimizations to the reverb effects generator (possibly buggy yet) 2009-02-18 13:36:20 +00:00
build.sh A few minor changes to the Linux port, and a minor ZeroGS bugfix. 2009-02-18 12:51:36 +00:00
fetch.sh Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsx2_2008.sln Fixed release mode target for pcsx2_2008.sln (it was defaulting to debug after I renamed the project targets) 2009-02-06 22:25:57 +00:00
pcsx2_suite_2008.sln Added GSdx to the pcsx2_suite_2008.sln. It defaults to SSE2, you'll have to manually configure the build targets to use SSSE3 or SSE4 (hopefully we'll find a better solution to that in the near future). 2009-02-16 04:32:03 +00:00