pcsx2/plugins/PeopsSPU2/spu2PeopsSound.dsp

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# Microsoft Developer Studio Project File - Name="spu2PeopsSound" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=spu2PeopsSound - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "spu2PeopsSound.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "spu2PeopsSound.mak" CFG="spu2PeopsSound - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "spu2PeopsSound - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "spu2PeopsSound - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
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CPP=xicl6.exe
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RSC=rc.exe
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# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=rem copy release\spu2PeopsSound.dll D:\pcsx2\plugins\spu2PeopsDSound.dll
# End Special Build Tool
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!ENDIF
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# Name "spu2PeopsSound - Win32 Debug"
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