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3rdparty/liba52
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Linux: Added more correct __asm__ qualifiers and conditions; including __volatile__ on a lot of asm code (it should really be the default behavior and non-vlatile the specifier, but whatever >_<), and added register clobber specifiers. Might help unbreak some of GCC 4.4's optimization problems, although VIFdma's uber-hack SSE optimization looks like a real problem.
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2009-10-05 11:05:11 +00:00 |
Linux
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Windows
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SPU2-X: Minor fix for very rare cases of hang-on-suspend when using the XA2 driver.
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2009-11-02 21:07:22 +00:00 |
ADSR.cpp
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Config.h
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
ConvertUTF.cpp
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
ConvertUTF.h
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Assorted code cleanups to WinMain's message handling, and streamlined the language selection 'gui restart' procedure.
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2009-02-23 12:03:22 +00:00 |
DPLII.h
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SPU2-X: These aren't the buildfiles you're looking for. Move along now.
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2009-02-20 21:48:59 +00:00 |
Debug.cpp
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SPU2-X: Fixed a huge bug in my last commit that broke most everything except the bios -- Core indexes were set to -1 instead of 0 and 1 (heh). Also a Speedup: Switched to a lookup table for dispatching SPU hardware register writes.
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2009-09-30 05:35:37 +00:00 |
Debug.h
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SPU-X: Major code cleanups across the board, and optimizations to the reverb effects generator (possibly buggy yet)
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2009-02-18 13:36:20 +00:00 |
DecodeDPLII.cpp
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SPU2-X: These aren't the buildfiles you're looking for. Move along now.
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2009-02-20 21:48:59 +00:00 |
Decoder.cpp
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SPU2-X: Fix CDDA playback, which got broken a few revs back; and remove regression test code (ReadInput is pretty well confirmed to be good now, anything still broken is because of something else).
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2009-10-04 08:47:43 +00:00 |
Dma.cpp
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SPU2-X: Fixed some more major bugs and typos; most sound *should* be working again now. Added a hackfix for a crash in the BIOS cased by what *should* be correct handling of IRQAs.
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2009-10-03 13:32:23 +00:00 |
Dma.h
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Global.h
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wxWidgets/Win32: Added a private heap allocation feature, which directs all wxString and wxObject allocations through a Windows private Heap (should reduce fragmentation and multithreaded contention when allocating/freeing blocks)
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2009-10-08 19:26:57 +00:00 |
Lowpass.cpp
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Lowpass.h
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Makefile.am
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Some work on variable type consistancy, and getting rid of 64 bit processor checks.
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2009-05-17 21:57:24 +00:00 |
Mixer.cpp
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SPU2-X: Revert Neill's x4 buffer indexers -- Fixes feedback. Update savestate version to fix prev savestates.
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2009-10-27 14:08:25 +00:00 |
Mixer.h
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SPU2-X: (experimental) New reverb implementation using a more correct downsampler, as borrowed from "sexypsf."
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2009-10-26 02:38:27 +00:00 |
PS2E-spu2.cpp
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SPU2-X: Added SVN revision info to the SPU2-X name reported back to PCSX2, so that it shows up in the plugin lists. (previously only did so in dev/debug builds, now does it for release too).
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2009-10-24 19:18:44 +00:00 |
PS2E-spu2.h
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
PrecompiledHeader.cpp
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
ReadInput.cpp
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Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :)
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2009-10-07 19:20:11 +00:00 |
RegLog.cpp
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SPU2-X: Fixed a huge bug in my last commit that broke most everything except the bios -- Core indexes were set to -1 instead of 0 and 1 (heh). Also a Speedup: Switched to a lookup table for dispatching SPU hardware register writes.
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2009-09-30 05:35:37 +00:00 |
RegTable.cpp
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SPU2-X: Fixed a huge bug in my last commit that broke most everything except the bios -- Core indexes were set to -1 instead of 0 and 1 (heh). Also a Speedup: Switched to a lookup table for dispatching SPU hardware register writes.
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2009-09-30 05:35:37 +00:00 |
Reverb.cpp
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SPU2-X: Revert Neill's x4 buffer indexers -- Fixes feedback. Update savestate version to fix prev savestates.
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2009-10-27 14:08:25 +00:00 |
SndOut.cpp
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SPU2-X: fix a memory leak that dropped a few Kbytes of memory on every suspend/resume (it's been there for ages too; SoundTouch object wasn't being deleted).
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2009-10-08 11:58:56 +00:00 |
SndOut.h
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Spu2replay.cpp
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Spu2replay.h
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
Timestretcher.cpp
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aligned_stack: sync with trunk; some bugfixes to the stack prep on entry; and re-enabled the esp/ebp integrity assertions.
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2009-10-18 14:56:48 +00:00 |
Wavedump_wav.cpp
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SPU2-X:
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2009-09-29 19:18:50 +00:00 |
build.sh
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Fix a segfault issue in ConvertTo16 on ZeroGS, and make a few changes in spu2-x for later use.
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2009-02-28 08:00:56 +00:00 |
configure.ac
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Suppose I should do something about the configure.ac files and _DEBUG, as well.
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2009-06-18 09:58:56 +00:00 |
defs.h
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SPU2-X: More reverb work (mostly).
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2009-10-27 05:50:50 +00:00 |
iconvert.cpp
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Fix a few Linux things.
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2009-09-13 06:13:22 +00:00 |
regs.h
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SPU2-X: Fixed a huge bug in my last commit that broke most everything except the bios -- Core indexes were set to -1 instead of 0 and 1 (heh). Also a Speedup: Switched to a lookup table for dispatching SPU hardware register writes.
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2009-09-30 05:35:37 +00:00 |
spdif.h
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SPU2-X: Upgraded license to the LPGLv3; and changed some #ifdef mess to #pragma once.
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2009-06-21 11:00:53 +00:00 |
spu2freeze.cpp
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Much work on menus, gui features. Partially-working recent-isos menu list. Bugfix for some of the new console stuff that could have caused some funny bunny business, or crashes, in a few games. Why dat wascaly wabbit! >_<
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2009-10-31 10:03:07 +00:00 |
spu2sys.cpp
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The Digital Devil Saga reverb fix "fixed" too much. It's gone :p
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2009-10-27 23:44:08 +00:00 |
utf8.cpp
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Fix a few Linux things.
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2009-09-13 06:13:22 +00:00 |
utf8.h
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SPU2-X: Introducing the new SPU2-X! After some talk with Gigaherz, It was decided to branch and rename Playground's mod of SPU2ghz to SPU2-X. This commit isn't just a copy. It includes a series of significant revisions. The most notable features are:
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2009-02-15 05:15:39 +00:00 |