pcsx2/common/include/Utilities/wxGuiTools.h

179 lines
5.1 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#if wxUSE_GUI
#include "Dependencies.h"
#include "ScopedPtr.h"
#include <stack>
// ----------------------------------------------------------------------------
// wxGuiTools.h
//
// This file is meant to contain utility classes for users of the wxWidgets library.
// All classes in this file are dependent on wxBase and wxCore libraries! Meaning
// you will have to use wxCore header files and link against wxCore (GUI) to build
// them. For tools which require only wxBase, see wxBaseTools.h
// ----------------------------------------------------------------------------
// --------------------------------------------------------------------------------------
// pxTextWrapperBase
// --------------------------------------------------------------------------------------
// this class is used to wrap the text on word boundary: wrapping is done by calling
// OnStartLine() and OnOutputLine() functions. This class by itself can be used as a
// line counting tool, but produces no formatted text output.
//
// [class "borrowed" from wxWidgets private code, made public, and renamed to avoid possible
// conflicts with future editions of wxWidgets which might make it public. Why this isn't
// publicly available already in wxBase I'll never know-- air]
//
class pxTextWrapperBase
{
protected:
bool m_eol;
int m_linecount;
public:
virtual ~pxTextWrapperBase() { }
pxTextWrapperBase() :
m_eol( false )
, m_linecount( 0 )
{
}
// win is used for getting the font, text is the text to wrap, width is the
// max line width or -1 to disable wrapping
void Wrap( const wxWindow *win, const wxString& text, int widthMax );
int GetLineCount() const
{
return m_linecount;
}
protected:
// line may be empty
virtual void OnOutputLine(const wxString& line) { }
// called at the start of every new line (except the very first one)
virtual void OnNewLine() { }
void DoOutputLine(const wxString& line)
{
OnOutputLine(line);
m_linecount++;
m_eol = true;
}
// this function is a destructive inspector: when it returns true it also
// resets the flag to false so calling it again wouldn't return true any
// more
bool IsStartOfNewLine()
{
if ( !m_eol )
return false;
m_eol = false;
return true;
}
};
// --------------------------------------------------------------------------------------
// pxTextWrapper
// --------------------------------------------------------------------------------------
// This class extends pxTextWrapperBase and adds the ability to retrieve the formatted
// result of word wrapping.
//
class pxTextWrapper : public pxTextWrapperBase
{
protected:
wxString m_text;
public:
pxTextWrapper() : pxTextWrapperBase()
, m_text()
{
}
const wxString& GetResult() const
{
return m_text;
}
protected:
virtual void OnOutputLine(const wxString& line)
{
m_text += line;
}
virtual void OnNewLine()
{
m_text += L'\n';
}
};
// --------------------------------------------------------------------------------------
// MoreStockCursors
// --------------------------------------------------------------------------------------
// Because (inexplicably) the ArrowWait cursor isn't in wxWidgets stock list.
//
class MoreStockCursors
{
protected:
ScopedPtr<wxCursor> m_arrowWait;
public:
MoreStockCursors() { }
virtual ~MoreStockCursors() throw() { }
const wxCursor& GetArrowWait();
};
enum BusyCursorType
{
Cursor_NotBusy,
Cursor_KindaBusy,
Cursor_ReallyBusy,
};
extern MoreStockCursors StockCursors;
// --------------------------------------------------------------------------------------
// ScopedBusyCursor
// --------------------------------------------------------------------------------------
// ... because wxWidgets wxBusyCursor doesn't really do proper nesting (doesn't let me
// override a partially-busy cursor with a really busy one)
class ScopedBusyCursor
{
protected:
static std::stack<BusyCursorType> m_cursorStack;
static BusyCursorType m_defBusyType;
public:
ScopedBusyCursor( BusyCursorType busytype );
virtual ~ScopedBusyCursor() throw();
static void SetDefault( BusyCursorType busytype );
static void SetManualBusyCursor( BusyCursorType busytype );
};
extern bool pxIsValidWindowPosition( const wxWindow& window, const wxPoint& windowPos );
extern wxRect wxGetDisplayArea();
#endif