pcsx2/common/include
Jake.Stine 04c86ea6d3 Console logging performance tweaks, disable the unused GIFtag register log (it's been tested enough and documented), and add extra calls to GSchangeSaveState (affects zerogs/zzogl only).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2134 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-05 19:32:27 +00:00
..
Utilities Console logging performance tweaks, disable the unused GIFtag register log (it's been tested enough and documented), and add extra calls to GSchangeSaveState (affects zerogs/zzogl only). 2009-11-05 19:32:27 +00:00
api Forgot to remove a couple debug lines. 2009-03-29 06:48:18 +00:00
wx User Interface: 2009-10-16 03:58:29 +00:00
x86emitter Recompiler Bugfix: for crashes in Ace Combat 4, and likely other games that use COP2 extensively. 2009-11-03 20:35:40 +00:00
PS2Edefs.h Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope) 2009-09-21 14:19:49 +00:00
PS2Etypes.h Corrected some missing GPLv3 headers that somehow got missed in my first pass. 2009-09-12 10:09:59 +00:00
Pcsx2Api.h Corrected some missing GPLv3 headers that somehow got missed in my first pass. 2009-09-12 10:09:59 +00:00
Pcsx2Defs.h Fix Linux - __pagesize as a #define was bad mojo. 2009-11-02 07:43:51 +00:00
Pcsx2Types.h Not particularly tested, but fix Linux. 2009-09-29 22:05:21 +00:00
PluginCallbacks.h Much work on menus, gui features. Partially-working recent-isos menu list. Bugfix for some of the new console stuff that could have caused some funny bunny business, or crashes, in a few games. Why dat wascaly wabbit! >_< 2009-10-31 10:03:07 +00:00
afxresmw.h Corrected some missing GPLv3 headers that somehow got missed in my first pass. 2009-09-12 10:09:59 +00:00
intrin_x86.h Linux: Quick fixes to get the Linux build working with the changes in r1388. 2009-06-18 09:32:35 +00:00