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Linux
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ZeroSPU2: Revert a refactor of the mixing code in ZeroSPU2, till I get a chance to fix the refactor. Fixes Issue 147.(Movie audio in ZeroSPU2 not playing.)
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2016-05-24 22:40:41 +02:00 |
Win32
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Improved the Win32 build model for plugins and Pcsx2, which introduces several improvements: * Binaries are generated in their respective $(ProjectDir)/bin folder (various clutter like ilk, pdb, and other non-distributed files). * Executables and DLLs are renamed with the SVN revision tag and copied to the final $(SolutionDir)/bin folder. So pcsx2 now automatically generates as "pcsx2-pg-r705.exe" :) * Checkout/Update speeds from SVN should be a lot faster now. * Some build errors fixed for people who don't use TortoiseSvn.
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2016-05-24 22:40:41 +02:00 |
Makefile.am
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ZeroSPU2: Windows decided to get picky about includes, in a way usually reserved for gcc.
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2016-05-24 22:40:40 +02:00 |
build.sh
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Linux: Bring in changes from various patches, and get it compiling again.
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2016-05-24 22:40:39 +02:00 |
compile
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Included more plugins. We now have CDVDiso, ZeroGS, Zeropad and ZeroSPU2 included.
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2016-05-24 22:40:32 +02:00 |
configure.ac
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Get the plugins to compile in Linux after the reorg, and bring the game fixes dialog up to date in Linux.
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2016-05-24 22:40:40 +02:00 |
depcomp
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Included more plugins. We now have CDVDiso, ZeroGS, Zeropad and ZeroSPU2 included.
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2016-05-24 22:40:32 +02:00 |
install-sh
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Included more plugins. We now have CDVDiso, ZeroGS, Zeropad and ZeroSPU2 included.
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2016-05-24 22:40:32 +02:00 |
misc.h
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ZeroSPU2: Refactor a few things, break up a few files, and fix a fencepost issue when clamping.
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2016-05-24 22:40:39 +02:00 |
missing
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Included more plugins. We now have CDVDiso, ZeroGS, Zeropad and ZeroSPU2 included.
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2016-05-24 22:40:32 +02:00 |
mkinstalldirs
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Included more plugins. We now have CDVDiso, ZeroGS, Zeropad and ZeroSPU2 included.
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2016-05-24 22:40:32 +02:00 |
reg.h
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ZeroSPU2: Refactor a few things, break up a few files, and fix a fencepost issue when clamping.
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2016-05-24 22:40:39 +02:00 |
voices.cpp
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ZeroSPU2: Windows decided to get picky about includes, in a way usually reserved for gcc.
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2016-05-24 22:40:40 +02:00 |
zerodma.cpp
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ZeroSPU2: Revert a refactor of the mixing code in ZeroSPU2, till I get a chance to fix the refactor. Fixes Issue 147.(Movie audio in ZeroSPU2 not playing.)
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2016-05-24 22:40:41 +02:00 |
zerospu2.cpp
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ZeroSPU2: Revert a refactor of the mixing code in ZeroSPU2, till I get a chance to fix the refactor. Fixes Issue 147.(Movie audio in ZeroSPU2 not playing.)
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2016-05-24 22:40:41 +02:00 |
zerospu2.h
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ZeroSPU2: Revert a refactor of the mixing code in ZeroSPU2, till I get a chance to fix the refactor. Fixes Issue 147.(Movie audio in ZeroSPU2 not playing.)
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2016-05-24 22:40:41 +02:00 |