Tyler Wilding
fd4f9aacf0
pcsx2-gui: Clear console log when theme is changed
2020-09-04 15:11:42 +02:00
Tyler Wilding
457830d65d
pcsx2-gui: Change the console logger's theme on the fly
2020-09-04 15:11:42 +02:00
RedDevilus
b633b2a2d1
onepad: Update to latest controller database.
2020-09-03 11:23:23 +02:00
arcum42
a1d6cb278f
Make a few settings in spu2-x stick under Linux. The whole config section should probably be rewritten, but that's for a later date.
2020-09-02 21:56:54 -07:00
lightningterror
19f153adf1
pcsx2: Remove unused cheats and browser source files.
...
Unimplemented since pcsx2 moved to wxWidgets (0.9.x era).
2020-09-02 13:44:56 +02:00
lightningterror
4ad60d5de5
vcxproj: Remove old cheats and browser references.
2020-09-02 13:44:56 +02:00
lightningterror
53ada061d2
cmake: Remove old cheats and browser references.
2020-09-02 13:44:56 +02:00
refractionpcsx2
4629c8363c
microVU: Fix state saving when m-bit is reached
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microVU: Fix range merging to encompass whole ranges of programs
2020-09-01 20:49:07 +01:00
refractionpcsx2
d3f4427ee9
GameDB: Added VU0Kickstart to Horsez 2
2020-09-01 20:31:35 +01:00
JC
23248b5293
GSdx: Add Default OSD Font Resource ( #3605 )
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GSdx: Add Roboto font to resources and make it the default for the OSD
2020-09-01 11:50:09 -04:00
kozarovv
6a4e93db3c
VU: Remove unused code in VUmicro
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Some of that is not used for more than 10 years. Not even useful for testing now.
2020-09-01 15:34:18 +01:00
TellowKrinkle
a1bf677514
cmake: Don't add xsave flag
2020-09-01 09:28:31 -04:00
TellowKrinkle
19f2d96d06
x86emitter: Don't use xgetbv
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All OSes now support AVX
2020-09-01 09:28:31 -04:00
lightningterror
9c0865c0f4
[skip travis] ci-appveyor: Some tweaks.
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Add skip_branch_with_pr reference.
- Do not build feature branch with open Pull Requests.
Remove VS2017 32bit build, will allow appveyor to finish
jobs/work faster.
2020-09-01 14:19:03 +02:00
Silent
6f0011ac9c
GameDB: Add GT Concept 2002 memcard filter
2020-08-30 21:50:20 +02:00
refractionpcsx2
87dc885a4a
VU: Improved EE Cycle Skipping hack to work better with the new VU0 sync changes
2020-08-30 17:15:18 +01:00
refractionpcsx2
10aced77f0
GIF: Solve stack overflow problem on large GS packets with no data
2020-08-30 15:13:28 +01:00
TellowKrinkle
56f2d307bc
microVU: Fix empty register use
2020-08-30 04:31:10 +01:00
refractionpcsx2
ecebaca3f0
VU: Fix x64 crash introduced with VU Sync PR
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Thanks to TellowKrinkle for helping me debug this one
2020-08-30 04:08:23 +01:00
kozarovv
67235e9a38
GameDB: Update gamedb to match new VU changes
2020-08-29 21:56:26 +01:00
kozarovv
df79a17baa
VU: Improve VU0/EE sync, Implement better M-Bit Handling, Fix VU program handing on VIF
2020-08-29 21:56:26 +01:00
RedDevilus
0354e5e710
Gamedb: Add Narnia Chapter 2 Prince Caspian to gamedb ( they didnt even bother doing more languages for 1 entry and can't proofcheck other serials)
2020-08-29 17:55:11 +02:00
kozarovv
98f87dfcc3
Gamedb: Add CTTR hack description, add P4 PAL VU clamping. ( #3606 )
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P4: Fix flickering floor during cutscenes in school.
2020-08-29 15:44:43 +02:00
arcum42
a06ed39151
fixed (was @arcum42 plz fix :p)
2020-08-28 19:10:37 -07:00
Luminar Light
5118aba456
gsdx-hw: Updated Jak CRCs. ( #3634 )
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Added missing CRC for Jak II PAL Preview and Review builds. Due to the protection, the CRCs are identical.
Added mention of Jak 3 Review build in comments. Same CRC as two other builds, due to its protection.
Added a missing Jak X Demo CRC.
2020-08-27 16:26:58 +02:00
lightningterror
9aab6ae7fa
Lilypad: Remove Vista mention from config error popup.
2020-08-27 13:37:55 +02:00
lightningterror
13ff9ab7db
gsdx-hw: Purge TimeSplitters2 crc hack.
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Not needed anymore.
See https://github.com/PCSX2/pcsx2/issues/3568#issuecomment-663927379
2020-08-25 16:57:47 +02:00
TellowKrinkle
91326e1d93
cmake: Remove x86-64 warnings
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It's supported now
2020-08-24 16:20:09 -05:00
Tellow Krinkle
35eac7c82f
GSdx 64-Bit: Fix register misinterpretation
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If the C prototype says int, the compiler might leave garbage in the top half
2020-08-24 16:20:09 -05:00
beaumanvienna (JC)
4bbf0eeb8b
ci:appveyor: Add 64-bit build
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Since x86-64 recompilers now work
2020-08-24 16:20:09 -05:00
beaumanvienna (JC)
556ec932fb
logging: x64 boot message changed
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No longer says x86-64 breaks recompilers
2020-08-24 16:20:09 -05:00
tellowkrinkle
310648fb88
recompiler: Fix exception handling on WIN64
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Use VEH instead of SEH on WIN64, as SEH needs us to register all our JIT functions for it
2020-08-24 16:20:09 -05:00
TellowKrinkle
970ed11def
vsprops: Add __M_X86_64 flag to win64 build
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Required to build x86-64 correctly
2020-08-24 16:20:09 -05:00
Tellow Krinkle
cd813edb1b
x86emitter: Remove deprecated codegen functions
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Successfully moved off of all of them
2020-08-24 16:20:09 -05:00
Tellow Krinkle
0711e0cd52
recompiler: Add comments to recLUT_SetPage
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It's kind of confusing
2020-08-24 16:20:09 -05:00
Tellow Krinkle
dc57270fb8
EE/IOP/VU: x86-64 recompiler support
2020-08-24 16:20:09 -05:00
arcum42
eeca29b6d3
pcsx2-gui: Some menu changes ( #3597 )
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* Reshuffle and reorganize menus. Add a help menu with links to the main website, forums, github page, wiki, and getting started pages.
* Change fast boot to an option.
* Make the Debug window menu option checkable, similar to the Log window.
* Move log settings to the Log menu.
* Add more information to the status bar.
* Moved a few things around. Added Compatibility to the Help menu.
* Removed Pcsx2 from the menu item names in the Help menu, and rearranged a bit.
* Fix crash on cancelling.
* Status bar changes.
* Add minimize/maximize flags to debug window.
* Don't strip out the maximize and minimize boxes on the debugger in weird Windows-only code.
* Add Help button. Fix Help dialog on Linux.
* Remove no longer used Windows code for Debug window.
2020-08-23 16:10:39 -07:00
orbea
c8042fe937
man: Silence warnings. ( #3590 )
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man: ./PCSX2.1:65:9: STYLE: no blank before trailing delimiter: Fl h,
man: ./PCSX2.1:119:9: WARNING: skipping no-space macro
man: ./PCSX2.1:180:72: WARNING: skipping no-space macro
2020-08-23 16:05:20 -07:00
RedDevilus
f78fa2aacf
Disney Golf instead of Disney's golf. Same as other regions ( #3626 )
2020-08-23 16:03:27 -07:00
helkaluin
a0fe237dde
debian-packager: Explicitly add libx11-xcb-dev to Debian packager. ( #3621 )
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Ubuntu 20.04 onwards stopped pulling in libx11-xcb-dev with libx11-dev
2020-08-23 19:05:33 +02:00
Timothy O'Barr
dc5bfbb470
Fixes to Arch WX length_error ( #3625 )
2020-08-23 04:59:15 +01:00
lightningterror
3324043d21
gamedb: Remove zerospu2 comment.
2020-08-23 05:27:22 +02:00
lightningterror
383fa03a34
Remove zerogs and zerospu2 source project files.
2020-08-23 05:27:22 +02:00
lightningterror
664559b6d4
pcsx2: Remove zerogs, zzogl code and comments.
2020-08-23 05:27:22 +02:00
lightningterror
96c057466b
sln: Remove zerogs and zerospu2 from build solution.
2020-08-23 05:27:22 +02:00
lightningterror
0939c6302e
cmake/linux: Remove zerogs zerospu build environments.
2020-08-23 05:27:22 +02:00
lightningterror
ee3b153d7b
gitignore: Remove zerogs, zerospu2
2020-08-23 05:27:22 +02:00
refractionpcsx2
86bb50b9b7
Why is that file spaces and not tabs
2020-08-23 01:40:42 +01:00
refractionpcsx2
deed83a282
Revert bad wxString ini fix which was actually caused by a bad Arch package
2020-08-23 01:39:13 +01:00
lightningterror
f6c138ca7e
Goodbye, old friend... Remove zzogl from master branch ( #3614 )
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* cmake: Remove zzogl from cmake.
* cmake/build: Remove GLSL_API and EGL_API flags.
Only used in zzogl.
* linux various: Remove zzogl.
* sln: Remove zzogl from old plugins solution.
* zzogl: Remove source files.
* debian: Exclude zzogl from copyright.
* linux various: Remove glsl2h.pl
Used only in zzogl?
* linux various: Remove zzogl code from validate_glsl.sh
* debian: Remove zzogl mentions in create built tarball.
* gitignore: Remove zzogl paths.
2020-08-21 20:41:45 -07:00