Commit Graph

5 Commits

Author SHA1 Message Date
gregory.hainaut f9ddd639b8 gsdx-ogl-wnd: Try to compile OGL backend on VS
* Update project files
* basic compilation fix: include stdafx, s/uint/uint32/
* add selection of the opengl renderer/device in gsopen

Remain to fix opengl function declaration/initialization


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5505 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-01-10 13:13:59 +00:00
gregory.hainaut 5e4bae5f5d gsdx-ogl-wnd: * add a preliminary context and wgl management
Note: don't expect to compile/work yet


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5502 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-01-04 21:33:24 +00:00
gregory.hainaut 4d90ad17a1 gsdx-ogl-wnd: update the MS build system. Not sure I got all verions.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5499 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-01-04 11:47:20 +00:00
gigaherz a21c85266c Make PCSX2 compile with Visual Studio 2012 (3/3): Upgrade the project files and fix a few project names. Update the .sln to point to the right project files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5384 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:54:12 +00:00
gigaherz 027b7a8b98 Make PCSX2 compile with Visual Studio 2012 (2/3): Copy project files and solution from their vs2010 originals. Not updated yet!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5383 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:45:56 +00:00