[SAVEVERSION+] VM struct changes.
- Serial/title is now linked to disc, instead of running ELF.
- Save states can be created during BIOS boot.
- Patches now apply based on the executing CRC, and only after the
entry point starts executing (fixes multi-game discs).
- Add "Fast Forward Boot" option.
- Split achievements download and activation, downloads occur on
initialization, but are not activated until after the ELF loads.
- Prevent HostFS access while in PS1 mode.
- Remove multiple sources of truth for ELF/CRC/etc.
- Move ELF state from global scope to VMManager.
- Prevent game fixes and hw fixes being active while booting game.
- Simplify game update.
- Flush recompilers after ELF loads. No point keeping boot code around
which gets overwritten.
Set UTF-8 source file format globally.
Set permissive/compliance mode globally.
Get rid of include of base 3rdparty directory, be explicit.
Get rid of duplicated properties.
Get rid of leftover plugin property files.
GS/DX11: Don't throw bad_alloc on surface creation fail
GS: Link device and host display construction/destruction
FullscreenUI: Replace HostDisplayTexture with GSTexture
GS: Purge HostDisplayTexture
GS: Move everything in HostDisplay to GSDevice
GS: Move ImGui rendering to GSDevice
GS: Get rid of reset/store API state
- Remove unused build options
- Disable setcap by default
Applications should not need to call sudo as part of the build process.
- Rename XDG_STD to USE_LEGACY_USER_DIRECTORY
By default, we use ~/.config/PCSX2 now.
- Default Wayland support to on
I don't think there's any systems worth supporting that don't have it.
- Rework "install" logic
Linux no longer installs to GIT_ROOT/bin, it builds direct to BUILD/bin.
Saves a file copy, and running make install before running your developer
build was always silly.
- Don't require install target to build appimage
AppImage creator now just adds the entire bin directory as-is.
Everything needed is in there.
Fixes rendering at thousands of FPS when pausing if FSUI is active.
Avoids flickering when recreating swap chain in vulkan on menu open,
because we're no longer doing it.