gregory.hainaut
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a877395918
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gsdx-ogl-wnd: update GL extension file.
Must fix some undefined in windows
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5637 96395faa-99c1-11dd-bbfe-3dabce05a288
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2013-05-20 06:42:17 +00:00 |
ramapcsx2
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b5aad0ea06
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Committing changes to the MSVC 2010 build system as posted in issue #977.
Thanks for this nice patch, debian.micove :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4466 96395faa-99c1-11dd-bbfe-3dabce05a288
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2011-03-21 21:51:50 +00:00 |
gigaherz
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d0a507e71d
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Also update glew to 1.5.4, and wglext.h to the latest version from http://www.opengl.org/registry/api/wglext.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3134 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-05-31 20:07:02 +00:00 |
sudonim1
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4457fe40fc
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-25 00:31:27 +00:00 |
Jake.Stine
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60671384e3
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zzogl-pg: made the project conform to PCSX2's VC2008 buildsystem mess; added GL/wglext.h to the repository.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2776 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-03-26 12:14:49 +00:00 |
Jake.Stine
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667cf3b5c2
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GSopen2: Added GLEW as a static library dependency. We decided it's small enough to merit being packaged with PCSX2's 3rdparty libs, and it fixes GSDX from needing GLEW32.dll.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GSopen2@1856 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-09-18 16:21:33 +00:00 |