Commit Graph

14 Commits

Author SHA1 Message Date
Jake.Stine 116f9ec193 Plugins (MSW only): Removed the Image Randomization flag from most plugins' projects. They now default to the value specified by the PCSX2 properties sheet, which enables image randomization by default.
Technical details: Image randomization is a feature on Vista/7 that loads DLLs at random(-ish) addresses, improving security and reducing the amount of DLL relocation work required.  This option has no effect on WinXP.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3993 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-04 12:12:11 +00:00
Jake.Stine 56175a7b26 Remove a handful of export/def warnings from the NULL plugins.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3040 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-18 02:59:50 +00:00
ramapcsx2 6cb3f00f68 Add "setSettingsDir" export definitions to a few plugins that were missing them.
Fixes an issue where they could not access their config files in restrained PCSX2 installs.
Fixes issue 686.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3005 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 23:15:23 +00:00
ramapcsx2 7e8c22b4f5 Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
Changes: Fixed all compile errors in VS 2010. Added support for new w32pthreads.v4. Fixed all MSB8012 warnings. Fixed LNK419 warnings with /DELAYLOAD. Fixed issues when compiling Devel before Release. Added GSdx Devel target. Minor cleanups.

Thanks a bunch, blood :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2930 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-30 19:46:43 +00:00
gigaherz cd36e5fd24 Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work).
Silence many of the warnings related to TargetName.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2861 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:18:32 +00:00
gigaherz a3ca69a620 Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
Add a ton of missing .props
Tell me if anything else is missing >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
gigaherz 582ec766e4 "Fix" dev9null to allow the new iop dmac stuff. It's null, so it has no other purpose than to check if the plugin loads correctly. Which it does.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2572 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-06 22:33:45 +00:00
arcum42 c307caffdc Convert DEV9null over to use the new header, as a test case.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2418 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-09 02:04:07 +00:00
Jake.Stine 94cdfb6a8b Add debug versions of Null plugins (helps fix some stack tracing problems having a full set of debug-built DLLs, even if they aren't the source of the crashes).
DevNote: Moved jNO_DEFAULT from the Pcsx2Defs.h, since it's too dependent on the Common libraries.  It's now in Assertions.h.  Plugins can use __assume(0); directly instead or roll their own.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2326 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 22:39:52 +00:00
Jake.Stine 0f259e62d5 Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely.
Projects: Removed FrameworkVersion descriptor, don't think it matters for C++ code.  Removed all translation files, since they're grossly out-dated and need to be remade anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1894 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-20 20:54:45 +00:00
Jake.Stine b974b815ff Major Build System changes:
* Changed w32pthreads library into a DLL so that it can be used from plugins correctly. (NOTE: you will need to make sure to build and copy w32pthreads.dll into your pcsx2 folder).
 * Switched pcsx2 from static CRT to shared CRT linking (needed to ensure correct exception handling behavior in multithreaded DLL environments).
 * Switched all standard plugins in the Suite to the shared CRT, to match pcsx2's new style. :)
 * Renamed _DEBUG (depreciated) to PCSX2_DEBUG (excluding Gabest projects since the ATL still uses it).
 * Added intrin.h to Pcsx2Defs.h (so that it is included universally), and added intrin_x86.h for GCC compatibility.

Notes:
 * Current plugin version compatibility status should be unaffected.  The new shared-CRT plugins work fine with older versions of Pcsx2, and the older plugins should work fine with the new shared-CRT version of pcsx2; so long as the necessary CRT DLLs are available on the user's system.
 * All future packagings of pcsx2 will include w32pthreads.dll and the Common Runtimes (CRTs).
 * Existing users who do not have MSVC installed can obtain the CRTs by downloading the Microsoft Visual C++ 2008 Redistributable Package (anyone with msvc installed should already have all they need).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1388 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-18 08:20:19 +00:00
arcum42 df31bfc51a Lets get the null plugins working in Windows again...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1112 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 05:27:35 +00:00
arcum42 465f35169f And that's dev9, which was about as barebones as CDVDnull.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1111 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 04:39:05 +00:00