Stenzek
c557ea1b6f
HTTPDownloader: Drop Common namespace
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Annoying to type...
2023-11-09 17:55:22 +00:00
Stenzek
e9a4d9702c
Achievements: Use retryable client error status code
2023-11-09 17:55:22 +00:00
Stenzek
5e48e0d8c0
3rdparty/rcheevos: Update to 8a717b1
2023-11-09 17:55:22 +00:00
refractionpcsx2
fa5aedc906
GS/HW: Don't convert old depth if being overwritten
2023-11-09 17:52:18 +00:00
refractionpcsx2
a3eb1655c6
COP0: Correctly update performance counter cycles
2023-11-09 14:20:51 +00:00
refractionpcsx2
8e9fd91cee
Counters: Pass correct start cycle
2023-11-08 17:19:55 +00:00
lightningterror
e3d4b0e56a
SPU2: Fix Wsign-compare warnings.
2023-11-08 15:43:52 +01:00
lightningterror
8d7227b1f9
Interpreter: Fix Wsign-compare warning.
2023-11-08 15:43:52 +01:00
lightningterror
d07b190322
IOP: Fix Wunused-variable warnings.
2023-11-08 15:43:52 +01:00
noproblemx2
e2d8b9d06b
Templates: Update piracy note ( #10251 )
2023-11-08 14:32:07 +00:00
TellowKrinkle
fecee19e1a
Qt: Check both English and non-English name for cover paths
2023-11-06 22:51:36 -06:00
PCSX2 Bot
f04efead96
Qt: Update Base Translation
2023-11-06 23:19:07 +01:00
JordanTheToaster
b13ecb7cfd
GameDB: Various fixes
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Fixes for FFX and player uniforms in Fifa 2005.
2023-11-06 18:50:42 +00:00
refractionpcsx2
0fc9fa541f
IPU: Pause IPU_TO on tag edge. Stop repeat Interrupts
2023-11-06 14:21:39 +00:00
refractionpcsx2
b824c2d31a
Counters: Improve counter updates and fix a couple of errors
2023-11-06 14:20:49 +00:00
refractionpcsx2
65d4baa944
EE/Int: Improve FPU emulation
2023-11-06 14:20:22 +00:00
Stenzek
cd5a916f99
GS: Fix reload texture replacements hotkey
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Also skips tossing targets, they can get kept around for less jank.
2023-11-05 13:40:45 +10:00
Stenzek
66b779a77d
Qt: Fix Big Picture UI locking up after game list switch
2023-11-05 13:40:45 +10:00
Stenzek
c62bd4ce97
Qt: Fix prefer-English-title when changing languages
2023-11-05 13:40:45 +10:00
Ty Lamontagne
2f95dc20c6
IOP HLE: Generate module list on release builds
2023-11-04 17:31:38 +00:00
KamFretoZ
a284d49692
GameDB: Fixes for Kamen Rider Kabuto
2023-11-04 13:38:27 +00:00
lightningterror
68c73c5be1
GS/VK: Make sure feedback loop is enabled for SW_AD_TO_HW blend. ( #10225 )
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Fixes Colin McRae Rally 2005 on Vulkan.
Possible others as well on basic blend with barriers or Medium blend with barriers disabled.
Bump shader cache version.
2023-11-04 11:00:43 +01:00
TellowKrinkle
4fcbee9594
Updater:Mac: Show tar stderr if it fails
2023-11-04 02:24:51 -05:00
refractionpcsx2
e9afe396b0
COP2/Int: Flush VU0 before running COP2
2023-11-03 21:28:39 +00:00
refractionpcsx2
927d8ce237
EE Int: Implement a variation of the wait loop hack
2023-11-03 21:28:39 +00:00
refractionpcsx2
461f3bd89f
EE Int: Add EE overclocking to interpreter
2023-11-03 21:28:39 +00:00
refractionpcsx2
ed1791ab02
Int/VU0: Improve VU0 sync, mainly for interpreter.
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Also correctly doubles the opcode time when double issue is disabled (interpreter).
2023-11-03 21:28:39 +00:00
refractionpcsx2
8b9af2c21b
VU: Avoid overclocking when VUSync fix is enabled
2023-11-03 21:28:39 +00:00
refractionpcsx2
50872438e9
VU: scale VU0 cycle rate with EE
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Also fix cycle underflow issue
2023-11-03 21:28:39 +00:00
PCSX2 Bot
9b9e70e7e8
Qt: Update Base Translation
2023-11-03 14:56:51 +01:00
JordanTheToaster
f832a07755
GameDB: SOCOM Fixes
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Fixes for every other SOCOM game I missed that needs InstantDMA to fix texture corruption.
2023-11-02 09:13:12 +00:00
kamfretoz
c3a632e612
Qt: Show currently active savestate slot on status bar
2023-11-01 13:17:47 +00:00
JordanTheToaster
bad7a94b6d
GameDB: Various fixes
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Fixes for floating eye balls being kinda creepy and a really bad game having really bad interlacing issues.
2023-11-01 11:01:42 +00:00
JordanTheToaster
7e9fbabd83
GameDB: Scarface TWIY Fixes
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Fixes for chromatic fringing on edges.
2023-10-31 22:40:20 +00:00
JordanTheToaster
f5750628bf
GameDB: SOCOM II Fixes
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Fixes for texture corruption.
2023-10-31 19:32:07 +00:00
Ty Lamontagne
692ca763a1
Debugger: Use the proper data role for sorting threads
2023-10-31 15:42:56 +00:00
Ty Lamontagne
9eb1731516
Debugger: Flip the `Enabled` breakpoint column
2023-10-31 15:42:56 +00:00
Ty Lamontagne
93776707a9
Debugger: Stub the current opcode if no function is selected
2023-10-31 15:42:56 +00:00
Ty Lamontagne
ebe6d3cbee
Debugger: Prevent crashing opportunities when there is an empty function list
2023-10-31 15:42:56 +00:00
Ty Lamontagne
46a0c2d5b6
Debugger: IOP Function Tree
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Co-authored-by: Ziemas <ziemas@ziemas.se>
2023-10-31 15:42:56 +00:00
Ty Lamontagne
85539c7bb9
DebugTools: Simplify the symbol map
2023-10-31 15:42:56 +00:00
dependabot[bot]
78bc0a52ea
Bump actions/setup-node from 3 to 4
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Bumps [actions/setup-node](https://github.com/actions/setup-node ) from 3 to 4.
- [Release notes](https://github.com/actions/setup-node/releases )
- [Commits](https://github.com/actions/setup-node/compare/v3...v4 )
---
updated-dependencies:
- dependency-name: actions/setup-node
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com>
2023-10-30 21:28:31 +00:00
Mrlinkwii
13784d3576
GameDB: add EE clamping to FF X-2
2023-10-30 15:16:21 +00:00
Mrlinkwii
d0371b0ff7
GameDB: add EE clamping to FFX
2023-10-30 15:16:21 +00:00
PCSX2 Bot
ae490125e9
Qt: Update Base Translation
2023-10-30 12:10:42 +00:00
refractionpcsx2
bb9e1c5dbc
GS: Properly check load condition when reloading CLUT
2023-10-30 12:10:15 +00:00
JordanTheToaster
f350f9905a
GameDB: Various fixes
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Fixes for various games interlacing by using software FMV switch.
2023-10-30 10:15:53 +00:00
Mrlinkwii
040cf41468
GameDB: Revert Valkyrie Profile 2 PAL patch ( #10205 )
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This reverts commit e016e3280d
.
2023-10-30 09:14:08 +00:00
refractionpcsx2
e016e3280d
GameDB: Patch to fix Valkyrie Profile 2 PAL FMV timing
2023-10-29 22:20:37 +00:00
refractionpcsx2
3850227605
PCRTC/Counters: Fix H-Blanks per frame
2023-10-29 22:20:24 +00:00