Commit Graph

18615 Commits

Author SHA1 Message Date
Stenzek e908bbfae6 Qt: Add accessors for UI thread view of current game 2024-01-12 12:40:46 +10:00
Stenzek fa00069068 Console: Remove WX rubbish and replace 2024-01-12 12:40:46 +10:00
refractionpcsx2 efae58de52 GS/HW: Don't bother trying to draw empty draws 2024-01-11 14:43:04 +00:00
refractionpcsx2 39c7f703cb GameDB: Remove GS fixes from Ty The Tasmanian Tiger 2024-01-11 13:52:53 +00:00
refractionpcsx2 96220e509c GSDumpRunner: Fix dump runner 2024-01-11 13:52:53 +00:00
refractionpcsx2 4de495ad59 GS/HW: Upgrade target to C32 if alpha requested on src is rt 2024-01-11 13:52:53 +00:00
refractionpcsx2 56a950a074 GS/HW: Update cached source alpha if linked to target 2024-01-11 12:46:23 +00:00
forrvalhalla 2b47254bdd
GameDB: Set HPO Native to Fast and Furious (#10595) 2024-01-11 08:20:56 +00:00
Tyler Wilding da28e2cc37
CI: fix flatpak cron and add a way to manually kick off a release (#10567)
* CI: fix mistake stopping flatpak cron from running

* CI: add a way to manually kick off releases with a custom tag

* cmake: handle edge-case where a commit can have multiple tags

* CI: set release channel appropriately when it's a stable release
2024-01-10 19:04:42 -05:00
refractionpcsx2 3d64f4a548 GameDB: Merge sprite to remove blur on Sakura Taisen - Atsuki Chishioni 2024-01-10 15:50:33 +00:00
refractionpcsx2 abf03b0c79 GS/HW: Detected striped moves in HW 2024-01-10 15:50:33 +00:00
refractionpcsx2 8381742422 GS: Flush draw when address matches FRAME/Z 2024-01-10 15:43:06 +00:00
Stenzek 724bb09aec GS/HW: Don't rely on old targets for double-half clear 2024-01-10 19:36:49 +10:00
Stenzek ad5de248b4 Qt: Fix incorrect renderer shown in status bar 2024-01-10 19:35:26 +10:00
AKuHAK 1a1fdf6a5a DEV9: various fixes for ATA Identify
improved 48-bit addressing
UDMA mode now set correctly
MDMA0 mode now set correctly
fixed user addressable sectors limit
2024-01-09 21:39:27 +00:00
Stenzek c469b17350 GS/HW: Fix incorrect resizing of Ico move target 2024-01-09 19:50:51 +00:00
refractionpcsx2 01842a3c6b GS/HW: Allow blending on normal shuffles 2024-01-09 13:17:52 +00:00
Berylskid 4cd385dbff GameDB: Fix broken shadows in Armored Core Last Raven 2024-01-09 11:56:31 +00:00
GovanifY 72787d103f PINE: fix regressions introduced in #10448 2024-01-08 22:01:24 +00:00
PCSX2 Bot 59072272a9 PAD: Update to latest controller database. 2024-01-08 17:06:21 +01:00
Stenzek ef76666e5a Misc: Warning fixes 2024-01-08 23:33:43 +10:00
Stenzek 0a0994b19c Qt: Fix docs file not getting included on Linux/Mac 2024-01-08 23:33:43 +10:00
psykose ab68c570a9 Debugger: initialise SavedAddress.address with 0 instead of NULL 2024-01-08 20:44:26 +10:00
JordanTheToaster dcdf3b39a3 GameDB: Various fixes 2024-01-08 10:38:53 +00:00
Stenzek 476cb2db34 Qt: Add third-party license statements 2024-01-07 22:20:43 +10:00
Stenzek 34a7e00413 GameDB: Use chop rounding for division in GT4 NTSC-J 2024-01-07 21:42:18 +10:00
Stenzek 413ba09ee0 Config: Replace FpuNegDivHack with eeDivRoundMode 2024-01-07 21:42:18 +10:00
KamFretoZ 33eefefffb Qt: Update Base Translation 2024-01-07 10:44:12 +00:00
KamFretoZ b3c822e31b Qt: Minor Translation Fixes 2024-01-07 10:44:12 +00:00
Connor McLaughlin 14a458a275
Qt: Fix HTTP download error format string 2024-01-07 20:14:01 +10:00
JordanTheToaster 6c49f9cf52 GameDB: DMC 1 Fixes 2024-01-07 18:40:47 +10:00
Stenzek 803ea4dda5 Qt: Update base translation 2024-01-07 18:35:50 +10:00
Stenzek c9b23e6e4e Qt: Fix opening game properties causing patch reload 2024-01-07 18:35:50 +10:00
Stenzek 509c9318af Qt: Fix missing font message not being translatable 2024-01-07 18:35:50 +10:00
Stenzek 46e1e3d904 Qt: Add runtime downloading of CJK OSD fonts 2024-01-07 17:23:57 +10:00
Stenzek 7a045d837b Qt: Add runtime resource downloading 2024-01-07 17:23:57 +10:00
Stenzek 574ea820f7 Config: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-07 17:23:57 +10:00
Stenzek 7061d48dde SDLInputSource: Replace hint strings with macros 2024-01-07 16:19:29 +10:00
Stenzek 53633b7279 Qt: Fix columns in cheat tree list not auto-sizing 2024-01-07 16:03:37 +10:00
Stenzek 05bb126af9 Patch: Fix ungrouped patches from >1 file not merging 2024-01-07 16:03:37 +10:00
Stenzek 436fba77ac SDLInputSource: Log axes/buttons when controller is opened 2024-01-07 14:07:53 +10:00
Ty Lamontagne 91c0e64159 Misc: Enable some disabled warnings
smite you windows for keeping long 32 bits
2024-01-07 13:19:14 +10:00
dependabot[bot] 7207681485
CI: migrate to upload-artifact@v4, download-artifact@v4 and labeler@v5 (#10431)
* Bump actions/upload-artifact from 3 to 4

Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump actions/download-artifact from 3 to 4

Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 3 to 4.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/download-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* github: group github actions updates going forward

* ci: update to labeler@v5

* ci: properly differentiate between windows build artifacts on PRs

* ci: workaround flatpak-builder temporarily as well as test fix

* ci: simplify things, just explicitly specify the artifact names in the workflows

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2024-01-06 15:44:44 -05:00
KamFretoZ eef53f1b54 Qt: Minor Translation Fixes 2024-01-06 16:03:19 +00:00
KamFretoZ 150d8d3214 Qt: Add Popn icon to Input OSD 2024-01-06 16:03:19 +00:00
JordanTheToaster a14376abb6 GameDB: Various fixes 2024-01-06 15:58:00 +00:00
KamFretoZ dfb45a8ebc GameDB: Fixes for Bully 2024-01-06 15:56:51 +00:00
Dan McCarthy 00137c3031 Misc: Uses Qt::UserRole for hardcoded literals & const changes
Adds const to variables that could use them but currently don't and replaces 256 literal uses with Qt::UserRole to be clear what it is for and how this number is used as currently it's a bit confusing.
2024-01-06 13:17:39 +10:00
Dan McCarthy b9c7dacbd1 Debugger: Double clicking Memory Search result switches to memory view tab
Previously when double clicking a memory search result it would go to the address but not switch to the memory view tab if the user wasn't already on it.
Now it ensures the user moves to the memory view widget, as this is almost always going to be the user's intention.
2024-01-06 13:17:39 +10:00
Dan McCarthy 3a03b579d2 Debugger: Add Saved Addresses tab widget for bookmarking mem addresses
Adds a tab widget to the debugger that allows saving/bookmarking memory addresses and giving them labels/descriptions for convenience. Includes the ability to jump back to memory addresses from the Saved Addresses tab, and adding Saved Addresses from memory search search results context menu and the memory view context menu.

Also supports importing and exporting the saved addresses as CSV format.
2024-01-06 13:17:39 +10:00