Jake.Stine
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6ae7408b8c
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zzogl-pg: Remove obsolete PS2E*.h files; fix a compilation error in Win32/Debug targets; set a bunch of eol-style:native props.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2816 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-06 02:43:22 +00:00 |
arcum42
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564f443644
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zzogl-pg: Get Windows working again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2812 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-03 11:17:40 +00:00 |
arcum42
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176c451008
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zzogl-pg: Use path->StepReg in the transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2811 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-03 10:53:42 +00:00 |
arcum42
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1254cd22a5
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zzogl-pg: Borrowed enough of the old transfer function in the new one to get it to work properly. Needs more testing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2810 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-03 09:47:20 +00:00 |
arcum42
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9b6a27bbb9
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zzogl-pg: Committing a start of a GifTransfer rewrite so I can go back to it easily. (Unless you like seeing what games look like with missing graphics, I'd leave the define for it disabled for the moment.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2808 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-02 10:23:49 +00:00 |
arcum42
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58bed4713d
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zzogl-pg: Still working on the tag transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2807 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-02 06:49:30 +00:00 |
arcum42
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5f032dad64
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zzogl-pg: Split off some of GS.h. Keep working on the tranfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2805 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-04-02 05:53:14 +00:00 |
arcum42
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0a8c267991
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zzogl-pg: Move the transfer code to a separate file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2744 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-03-19 01:33:59 +00:00 |