Commit Graph

5782 Commits

Author SHA1 Message Date
tadatada 33967649b1 Fixed a C++ bool variable(1 byte) to WINAPI bool(4 bytes) for SystemParametersInfo API. 2014-10-16 07:49:30 +09:00
tadatada ea6e78ab0d Inserted a game CRC in the title of the console log screen. 2014-10-13 13:26:03 +09:00
Tom Burnett a1a1c7d0fb Removed svn rev inc file 2014-10-12 01:43:30 -07:00
Tom Burnett 1f734a69a0 Small VS2013 fixes 2014-10-12 01:40:40 -07:00
tadatada 7e89477e6c Cheats: Added a cheats related log, changed color of a few positive logs.
If any cheats file is not found, the "Not found Cheats file" message will appear with its full path of the cheats file on the log screen.

Changed color of a few positive logs to green from grey.
2014-10-08 16:51:09 +09:00
tadatada 8b45caf611 Cheats: Fixed tab/space mixtures in pcsx2/Patch_Memory.cpp 2014-10-08 16:43:08 +09:00
Gregory Hainaut fa3db52cf7 partially revert commit 9fd2f3dd8a
No need to add Linux sillyness in Windows file... (Hopefully close #323)
2014-10-04 11:33:34 +02:00
Gregory Hainaut 6fe9ee387d gsdx-ogl: optimize the PS cb cache
* Don't use the stack
* Don't compare MinMax parameter (depends of others)
* Don't store not-compared parameter in the cache (HalfTexel/MinMax)

+0.3fps/46fps (well better than nothing)
2014-10-02 20:44:22 +02:00
Gregory Hainaut a573ce185c gsdx-ogl: mark GL_EXT_shader_io_blocks as mandatory for GLES 2014-10-02 20:44:22 +02:00
Gregory Hainaut ccc1137e12 gsdx-ogl: merge the two vertex buffer format
* Only a single VAO
    => Format is set once
    => Only a single bind at startup
    => GSVertexBufferStateOGL is nearly useless
    => barely faster but better than nothing :)
2014-10-02 20:44:22 +02:00
Gregory Hainaut 10c7be8c50 gsdx-ogl: Use 32B strides for all VBO 2014-10-02 20:44:22 +02:00
Gregory Hainaut d37cc8e1e7 gsdx-ogl: GL_ARB_shading_language_420pack is now mandatory
All API/drivers support it so time to remove the fallback.
2014-10-02 20:44:22 +02:00
ramapcsx2 aaf3fe8b19 Merge pull request #319 from aphirst/patch-1
Minor spelling/punctuation fixes in SPU2-X
2014-10-02 20:04:21 +02:00
Adam Hirst b98e53e059 Minor spelling/punctuation fixes in SPU2-X 2014-10-02 12:35:13 +02:00
Gregory Hainaut 79e8a912cd gsdx-ogl: keep the draw buffer enabled by default
Note: Only DATE requires to disable the draw buffer
2014-09-30 22:18:20 +02:00
Gregory Hainaut f46e8cc6ac gsdx-ogl: bump base requirement to 3.3
A couple of fallbacks were introduced for the Mesa driver that only support 3.0
DSA will require a recent Mesa which already support GL3.3

Require at least SandyBridge for Intel GPU
2014-09-30 22:18:20 +02:00
Gregory Hainaut 594f6c33a2 gsdx-ogl-ES: require GL_EXT_shader_io_blocks + GLES3.1
Allow to use same shader interface for all API

Note: on the GL API it will require GL3.3 (see next commit)
2014-09-30 22:18:01 +02:00
Gregory Hainaut 1c501047f5 gsdx-ogl: refresh the linux gui with latest extension 2014-09-28 12:23:44 +02:00
Gregory Hainaut 8833afc2fa gsdx-ogl: drop GL_ARB_multi_bind
It will be replaced by DSA so let's reduce the complexity of opengl
2014-09-28 12:23:44 +02:00
Gregory Hainaut fa43018d10 gsdx-ogl: no DSA isn't mandatory yet... 2014-09-28 12:11:22 +02:00
Gregory Hainaut 1e86e3cb08 gsdx-ogl: rework callback debug
* use DebugOutputToFile as a callback of gl error. Add a breakpoint to
  find the culprit GL call
* use string instead of char[n]

Note: CheckDebugLog is potentially useless now
2014-09-28 12:00:34 +02:00
Gregory Hainaut b7601a9add gsdx-ogl: Enable various GL4+ extensions
* GL_ARB_clip_control: reduce z fighting
* GL_ARB_clear_texture: no real speed gain (but improve code quality)
* GL_ARB_bindless_texture: +1fps (if you're CPU limited)
2014-09-28 12:00:34 +02:00
Gregory Hainaut 9d8d702aa6 gsdx-ogl: drop GL_NV_depth_clamp extension
superseeded by GL_ARB_clip_control
2014-09-28 12:00:34 +02:00
Gregory Hainaut 4659184cc1 gsdx-ogl: add support of clip_control (depth only)
* replace the [-1;1] depth range of openGL with the DX range [0;1].
2014-09-28 12:00:34 +02:00
Gregory Hainaut 104688e3ee gsdx-ogl: fix ARB_bindless support 2014-09-28 12:00:34 +02:00
Gregory Hainaut cc24da128c gsdx-ogl: fix for gl_clear_texture
Note: Disabled for depth_stencil texture (I'm not sure we can split the two)
2014-09-28 12:00:34 +02:00
Gregory Hainaut d720cc16a6 gsdx-ogl: gl4.5: add plumbering to support direct_state_access and clip_control 2014-09-28 12:00:33 +02:00
Gregory Hainaut 0118d578a2 gitignore: debug file (linux) 2014-09-28 11:59:50 +02:00
Gregory Hainaut 1ea86eedc0 debian: force some dependencies
* i686 to use optimized version of the std lib
* libpulse (provide a sound plugin)
2014-09-28 11:59:50 +02:00
Gregory Hainaut 5297bd7b2c Merge pull request #316 from nE0sIghT/master
Use cmake variable "BIN_DIR" for binaries installation
2014-09-28 11:37:31 +02:00
nE0sIghT 7f57692ee3 Use cmake variable "BIN_DIR" for binaries installation 2014-09-27 22:26:42 +04:00
Gregory Hainaut 20b9dbadda pcsx2: replace wxStrtoul by ToUlong method
Close issue #308
2014-09-27 11:50:31 +02:00
Gregory Hainaut c85221c64f openSuse vs openSUSE 2014-09-27 11:50:31 +02:00
ramapcsx2 962d136cbc Merge pull request #315 from tadatada/patch-1
Cheat code cleanup
2014-09-26 13:15:30 +02:00
tadatada 728840b7c5 Code cleanup
Altered some variable names and comments. Removed some redundant parentheses.
2014-09-26 06:55:00 +09:00
Gregory Hainaut c66ea9f740 linux: openSuse don't follow the FHS, so manually pick the lib path 2014-09-24 09:02:56 +02:00
Gregory Hainaut 5b3f031654 cmake: fix commit f3a50a01a7
* link common with c lib (required for gold linker)
* fix the macro to properly set the library variable
  => use the variable instead to hardcoded value
2014-09-24 09:02:56 +02:00
ramapcsx2 cee80eb5f4 Merge pull request #279 from Kingcom/StackFrames
Add stack trace and step out
2014-09-22 16:34:52 +02:00
Gregory Hainaut 60297403a2 i10n: update th_TH mo file 2014-09-22 09:27:57 +02:00
Gregory Hainaut 58a8683d7d gsdx-ogl: disable texture compare mode
It seems to be used for depth texture
2014-09-22 09:27:34 +02:00
Gregory Hainaut d51f008c72 gsdx: openglES fix
* require a 3.1 context
* unattach texture of the fbo when they're not used
(avoid to have a texture and depth_stencil with different size)

Note: except minor shader bug it works on Nvidia 340.23.01
2014-09-22 09:27:31 +02:00
Gregory Hainaut 9656fad0f5 Merge pull request #286 from jobermayr/master
Two patches from openSUSE / Packman
2014-09-21 17:34:14 +02:00
Gregory Hainaut fd7b692d00 Merge pull request #251 from xsacha/memzero_ptr
Remove redundant memzero_ptr. All compilers use SSE implementation
2014-09-21 17:15:54 +02:00
Gregory Hainaut 39491f789b Merge pull request #309 from blackb1rd/master
Update th_TH po
2014-09-21 13:18:51 +02:00
blackb1rd c4eca8b3cc Update th_TH po 2014-09-21 00:37:32 +07:00
Gregory Hainaut 47cafaaa7c windows build: fix typo introduced in bf7c29e4cd 2014-09-20 09:59:23 +02:00
Gregory Hainaut 1b6188ee1d Merge pull request #281 from xsacha/memcmp
Remove usages of memcmp_mmx
2014-09-19 21:43:19 +02:00
ramapcsx2 9ee88ad070 Merge pull request #273 from Kingcom/Interpreter
R5900 interpreter breakpoints
2014-09-18 16:40:56 +02:00
Kingcom a95e55dc54 Add breakpoint support to R5900 interpreter 2014-09-18 16:31:44 +02:00
Johannes Obermayr 9fd2f3dd8a Don't use build date on openSUSE.
Fixes RPMLINT warning:
pcsx2.i586: W: file-contains-date-and-time /usr/bin/pcsx2
Your file uses  __DATE and __TIME__ this causes the package to rebuild when not needed
2014-09-17 22:37:34 +02:00