arcum42
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2f004397f6
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ZZogl-pg: Commit some of the work Zeydlitz did in r226 with separating out shader code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3754 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-09-12 01:05:11 +00:00 |
arcum42
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f03c302ae2
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zzogl-pg: Be more consistant about the plugin name and years in the headers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3447 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-07-10 08:20:50 +00:00 |
gregory.hainaut
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83d71700d9
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[copyright]
* same as previous commit except for zzogl
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3430 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-07-08 16:51:56 +00:00 |
arcum42
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84c5073b7c
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zzogl-pg: Hack and slash at zerogs.h.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3379 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-07-03 07:57:56 +00:00 |
arcum42
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841e326e0c
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zzogl-pg: Shuffle stuff out of zerogs.h to ZZGl.h and Util.h.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3377 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-07-03 06:34:27 +00:00 |
arcum42
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4eb20d3f47
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zzogl-pg: Add a new header. Remove a few includes that didn't seem to be used, or were included from elsewhere.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3376 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-07-03 06:16:28 +00:00 |