TheLastRar
e3a666bfe4
DEV9: Move adapter detection hack
2024-10-15 08:37:21 -04:00
TheLastRar
6b2dc7a68c
DEV9: Move call to network backend reset
...
SMAP_R_EMAC3_TxMODE1_L is unrelated to resetting the adapter
2024-10-15 08:37:21 -04:00
TheLastRar
6065caaf19
DEV9: Allow writes to ATA_R_CONTROL while busy
2024-10-15 12:22:03 +02:00
TheLastRar
bb4c456f35
DEV9: Disable interrupts on reset
2024-10-15 12:22:03 +02:00
TheLastRar
078a10dcdb
DEV9: Implement ATA pending interrupts
2024-10-15 12:22:03 +02:00
TheLastRar
a8a0c5c0bf
DEV9: Rewrite suppression of diagnostics IRQ during reset
2024-10-15 12:22:03 +02:00
TheLastRar
1a95bd3088
DEV9: Support 8bit reads/writes for most ATA regs
2024-10-15 12:22:03 +02:00
Ziemas
35ada362d4
IOP/EE: Add SBUS interrupts
...
Lets the CPUs trigger an interrupt on the other.
2024-10-14 09:15:42 -04:00
KamFretoZ
444b110411
GSDevice11: Don't try to get the adapter name twice
2024-10-14 14:42:01 +02:00
KamFretoZ
1b82fac70e
OSD: Clarify Min/Avg/Max label to Frametime counter
2024-10-14 14:42:01 +02:00
badfontkeming
dafca1e264
USB: Work around FFB dropouts with modern wheels
...
Certain modern direct-drive wheels such as the Moza R5, R9, etc. implement
timeouts for FFB constant forces, and expect the forces to be re-run
rather than updated in order to refresh these timeouts.
2024-10-13 17:58:52 -04:00
lightningterror
69de95df8b
GS: Default to OpenGL on intel GPUs that support it.
...
Feature level 12 requirement.
2024-10-13 23:15:22 +02:00
TheLastRar
c087fc430b
DEV9: Allow 8bit reads/writes to all SPEED regs
2024-10-11 19:13:06 -04:00
TheLastRar
d1a4733939
DEV9: Replace incorrect SPD_R_20 behaviour
2024-10-11 19:13:06 -04:00
TheLastRar
3e78322ea4
DEV9: Rework tx_process based on HW tests
2024-10-09 10:37:54 -04:00
Chromaryu
8d6633fcf9
OSD: Update OSD Text on SW mode so no overlap keyword appears ( #11881 )
2024-10-09 08:25:30 -04:00
Ty Lamontagne
1c1f67c091
IOP HLE: Only track handles to valid files.
...
Bonus check for file validity when saving states.
2024-10-08 18:01:11 -04:00
pips3
bba85dc08f
HostFS: Retain File Handles in Save States
...
[SAVEVERSION+]
Save file handle information in save states, and reopen handles when states are loaded.
2024-10-07 09:56:31 -04:00
KamFretoZ
a304959933
OSD/Savestate: Add close menu hint to the selector
...
Don't you hate it when you come up with more ideas just minutes AFTER the PR has been merged?
2024-10-05 11:04:39 -04:00
lightningterror
5f0bc729d7
GS/TC: Clamp TW/TH to 11 in source flush.
...
Clamp TW/TH to 11, as GS memory loops around 2048, anything higher than 12 causes a crash when texture mapping isn't supported like in Direct3D11.
2024-10-03 17:25:23 +02:00
KamFretoZ
c1eecb3512
Savestate: Make selector dismissible by opening pause menu
2024-10-01 19:05:51 -04:00
KamFretoZ
60e21e2530
SaveState: Add configurable compression type and level
2024-10-01 19:05:51 -04:00
Ty Lamontagne
a694c1bd26
Debugger: Use safe VTLB functions for memory reading and writing
2024-09-29 10:23:00 -04:00
Ty Lamontagne
84d16802a3
iop/hostfs: don't replace back slashes with forward slashes on Windows
2024-09-29 10:20:31 -04:00
chaoticgd
31dcda05b7
DebugTools: Scan for functions from the ELF instead of from memory
2024-09-28 12:17:55 -04:00
Ty Lamontagne
cc9c0f9b12
Patches: Implement dynamic patching support in pnaches
2024-09-26 17:15:31 -04:00
crashGG
6c3cf12df6
GS: Add a 10:7 pixel ration option
2024-09-25 11:46:09 -04:00
lightningterror
13e0546f56
GS/HW: Make sure it's not a channel shuffle when the alpha of a target is used as source.
...
The alpha of a target used a source is meaningless to us,
since it's not really an indexed texture.
2024-09-23 23:57:09 +02:00
weirdbeardgame
95201409e3
CDVD: 0 index into tracks array
2024-09-21 10:49:26 -04:00
weirdbeardgame
89cd474278
CDVD: Added cdvdTrack, cdvdTrackIndex
...
used IOCtl SubQ reads to get proper control register
Added Checks for Control fields.
2024-09-21 10:49:26 -04:00
Stuart Kenny
217e1c8fae
GS: Update lottes crt shader.
2024-09-19 17:51:29 +02:00
lightningterror
5486eed151
GS/HW: Merge blend ad a mask separate conditions in to one.
...
Duplicate code.
2024-09-19 00:19:05 +02:00
Ty Lamontagne
d1721360ff
DebugInterface: Fix formatting
2024-09-18 16:57:20 -04:00
Ty Lamontagne
0a0f99dd1b
DebugInterface: Try to show the kernel memory mappings, again
2024-09-18 12:50:48 -04:00
lightningterror
1d449e9675
FullscreenUI: Remove unused function.
...
CopyGlobalControllerSettingsToGame.
2024-09-17 23:19:00 +02:00
Ty Lamontagne
c82671fce4
microVU: fix block clearing regression
2024-09-16 16:46:23 -04:00
oltolm
4c267c4206
microvu: fix ASAN container-overflow in mVUsetupRange
2024-09-16 13:48:00 -04:00
lightningterror
6483565d47
GS/HW: Fix/cleanup pabe optimization condition.
...
We should check only if As max is 128, also make sure we are checking the original Alpha C value as it could have been modified for an optimization.
2024-09-15 20:39:41 +02:00
JordanTheToaster
d9c5f22d1e
OSD: Rename various fields
2024-09-15 08:41:12 -04:00
KamFretoZ
d12ef2b17c
OSD: Add GPU Info ( #11808 )
...
* OSD: Add GPU Info
* Qt: More Translatable Strings
2024-09-15 08:24:05 -04:00
lightningterror
e8e0b97f6d
GS/HW: Reduce sw/hdr colclip in more cases.
...
When doing `Cs*Alpha + Cd*(1 - Alpha)` or `Cd*Alpha + Cs*(1 - Alpha)` with an alpha of 128 or lower
we don't really need to hdr or sw colclip blend it because colour range of the result will be
between 0-1 (0-255) without it overflowing.
Also update previous optimizations to include Ad cases when RTA is already scaled.
2024-09-15 01:09:28 +02:00
KamFretoZ
110426ac9f
DiscordRPC: Further improve icon url call
2024-09-12 15:42:00 -04:00
Ziemas
5c83edb7b2
ExpressionParser: Add missing include in header
2024-09-11 09:09:38 -04:00
Ty Lamontagne
bb1162f6cc
Achievements: Reset client state on system reset
2024-09-10 16:58:58 -04:00
Nenderus
4963ea9b11
CMake: Install translations in PACKAGE MODE
2024-09-09 20:11:21 -04:00
RedPanda4552
0792ceb21a
Config: Prevent pad settings lingering in game properties blocking profiles
2024-09-09 15:06:28 -04:00
smasimar@gmail.com
2886f825aa
Added "SaveStateAndSelectNextSlot" hotkey for alternative save slot cycling functionality.
2024-09-09 14:58:15 -04:00
smasimar@gmail.com
22c9b70ca3
Flipped the order of "SaveStateAndSelectNextSlot" to "SelectNextSlotAndSaveState"
2024-09-09 14:58:15 -04:00
KamFretoZ
f54eeca1fd
FSUI: Move Texture Preloading to Advanced
2024-09-08 14:37:28 -04:00
KamFretoZ
28e4b10fda
Translation: Remove excess double quote ( #11777 )
...
* Translation: Remove excess double quote on the train controller
* Qt: Add Train Controller Icon
* Qt: Expand controller input list
* FSUI: Base Translation Update
* Qt: Update Base Translations
2024-09-03 12:09:54 -04:00
chaoticgd
90463a4a6c
Debugger: Bring back the expression parser
2024-09-02 16:16:05 -04:00
Joe Stringer
ab2d18ebf0
USB: Add passthrough support to DenshaCon
...
Enable an option to use native Densha De Go! controllers and pass the axis inputs from the controller directly through to the game.
2024-08-31 20:47:29 +02:00
Joe Stringer
ed3405b5a9
USB: Add support for Ryojouhen DenshaCon
...
Add support for TCPP20014 controllers, datasheets courtesy of Marc Riera. Tested with a One Handle MasCon for Nintendo Switch as the controller device.
Link: https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20014/
2024-08-31 20:47:29 +02:00
Joe Stringer
904d6b9c78
USB: Add support for Shinkansen DenshaCon
...
Add support for TCPP20011 controllers, datasheets courtesy of Marc Riera. Tested with a One Handle MasCon for Nintendo Switch as the controller device.
Link: https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20011
2024-08-31 20:47:29 +02:00
Joe Stringer
edcd1d0f9f
USB: Add support for Type 2 DenshaCon
...
Add support for TCPP20009 controllers, datasheets courtesy of Marc Riera. Tested with a One Handle MasCon for Nintendo Switch as the controller device.
Link: https://marcriera.github.io/ddgo-controller-docs/controllers/usb/tcpp20009/
2024-08-31 20:47:29 +02:00
chaoticgd
42e4a47bfc
DebugTools: Fix some compiler warnings
2024-08-28 23:29:35 +02:00
Jordan
e423fd10c6
Misc: Minor text and settings changes ( #11751 )
...
* VMManager: Update CPU detection text
* Settings: Move texture preload to advanced
* Settings: Move spin during readback to advanced
* Translations: Add extra comment to mailbox presentation
Update GraphicsSettingsWidget.ui
2024-08-28 16:08:49 -04:00
chaoticgd
48de49b85d
DebugTools: Fix iterator invalidation bug in IopBios.cpp
2024-08-27 18:13:25 -04:00
lightningterror
da1ee3a3b9
GS/HW: Add afix to alphas log.
2024-08-27 19:35:19 +02:00
chaoticgd
c83cca1d87
Debugger: Add GNU demangler
...
This code is taken from GCC 13.2.0 with a number of modifications
applied. See the included readme for more information.
2024-08-27 12:48:40 -04:00
chaoticgd
44b50bee26
Debugger: Replace SymbolMap class with new SymbolGuardian class
...
This new class uses the CCC library I added in the last commit and
parses the symbol tables on a worker thread.
2024-08-27 12:48:40 -04:00
chaoticgd
87b03fdc28
3rdparty: Add CCC v2.1
...
This is the symbol table parser that I'm replacing the existing ELF
symbol table parser with. It supports STABS symbols in .mdebug sections
as well as ELF symbols and SNDLL symbols.
It includes its own symbol database, and an AST which facilitates
debugging tools that let the user inspect complex data structures with
full type information.
More information is provided in the included readme.
2024-08-27 12:48:40 -04:00
chaoticgd
b43e05a8fc
Debugger: Remove the Avast demangler
...
This library doesn't support the demangling scheme used by GCC 2.x
compilers and hence doesn't work in lots of cases.
2024-08-27 12:48:40 -04:00
lightningterror
67d7744f7f
GS/HW: Further expand blend multipass.
...
For formulas:
Cs*Alpha + Cd*(1 - Alpha).
Cd*Alpha + Cs*(1 - Alpha).
Where Alpha is higher than 1 and is either As or Af.
2024-08-27 13:38:44 +02:00
RedPanda4552
27fb7dc26e
Big Picture: Remove ability to make per-game controls
...
Replace with profile selector instead
2024-08-26 19:36:25 -04:00
Florin9doi
517fba3686
USB: Fix CaptureEye corruption on dark images
2024-08-24 17:28:17 +02:00
KamFretoZ
64e17fce3f
Qt: Fix a couple of instances of inconsistent sorting
...
Backport from 7927ec647f
2024-08-24 17:27:39 +02:00
KamFretoZ
5536342f9d
ImGuiManager: Fix stutter when multiple OSD messages lapse
...
fe55446c25
2024-08-24 17:27:39 +02:00
KamFretoZ
d9ddab1a33
ImGuiFullscreen: Fix incorrect notification width
...
Backport from: e455a5e371
2024-08-24 17:27:39 +02:00
KamFretoZ
a3c2a4db5f
GSTextureVK: Fix download inside render pass
...
Backport from: 5f8082734e
2024-08-24 17:27:39 +02:00
TellowKrinkle
fd5a652270
Vk: Don't try to transition present source during present
2024-08-23 20:59:26 -05:00
lightningterror
40d5c78573
GS/HW: Implement PABE(Per pixel alpha blending) on accumulation blend and add optimizations.
...
PABE accumulation blend:
Idea is to achieve final output Cs when As < 1, we do this with manipulating Cd using the src1 output.
This can't be done with reverse subtraction as we want Cd to be 0 when As < 1.
Blend mix is excluded as no games were found, otherwise it can be added.
PABE Disable blending:
We can disable blending here as an optimization since alpha max is 128
which if alpha is 1 in the formula Cs*Alpha + Cd*(1 - Alpha) will give us a result of Cs.
2024-08-22 21:39:19 +02:00
squidbus
83f9add68b
Config: Allow specifying portable directory relative path in portable.txt
2024-08-21 12:32:10 -04:00
KamFretoZ
ffe8d16df4
DiscordRPC: Add game icon support.
2024-08-21 12:28:56 -04:00
Florin9doi
777fc444ae
USB: Rename singstar to usb_mic
2024-08-20 10:09:21 +02:00
Florin9doi
cd5c961dc4
USB: Konami ON-SAY microphone emulation
2024-08-20 10:09:21 +02:00
Florin9doi
c2ea8c4eab
USB: Audio support for EyeToy
2024-08-20 10:09:21 +02:00
Florin9doi
d6507a945b
USB: Merge Singstar and Logitech mics in a single device with 2 subtypes
2024-08-20 10:09:21 +02:00
Jordan
e4dccc237c
Misc: Minor cleanup. ( #11717 )
...
Changes video max bitrate to 200,000kbps default audio from 160kbps to 192kbps and adds a missing name I forgot to add previously.
2024-08-19 09:14:27 +02:00
KamFretoZ
04fdd09d1e
ImGuiFullscreen: Display checkmark on right of choice dialog
...
Backport from: f5815f3183
2024-08-19 08:54:35 +02:00
KamFretoZ
69574aecc6
ImGuiFullscreen: Fix choice popup selected drawing over border
...
Backport from 05f9f33ec6
2024-08-19 08:54:35 +02:00
KamFretoZ
c72d98d4cd
FullscreenUI: Fix popup close resetting window scroll
...
Backport from 13a37418e6
2024-08-19 08:54:35 +02:00
Florin9doi
4f405adea9
USB: Store unique disk images for MSD and PictureParadise
2024-08-18 19:29:09 +02:00
Florin9doi
5217ec375d
USB: Fix Konami Capture Eye assert
2024-08-18 19:27:48 +02:00
JordanTheToaster
dc741e95bd
3rdparty/imgui: General cleanup
...
Clean up and replacing obsolete functions.
2024-08-16 11:27:24 -04:00
lightningterror
c076c50b68
GS/DX11: Fix feedback write 1 null pointer crash.
...
We were using the wrong texture as the source, should be dTex when copying.
2024-08-15 10:26:27 +02:00
lightningterror
c688db8f08
GS/HW: Rename blend second pass to blend multi pass.
...
Easier if I want to add more passes.
2024-08-14 12:35:52 +02:00
squidbus
185b85f86a
Config: Use directory containing bundle as AppRoot on macOS.
2024-08-12 22:50:49 -04:00
Florin9doi
07fd035aa2
USB: Set actual_length value for Get HID descriptor
2024-08-12 19:01:08 -04:00
weirdbeardgame
0c949db506
CMake: Added PACKAGE_MODE option
...
Set paths, add check in SetResourcesDir
2024-08-12 11:33:02 -04:00
JordanTheToaster
2d6c687913
GSTextureCache: Extend Bilinear Upscale to dirty depth
2024-08-11 00:47:48 +02:00
lightningterror
f9fbecc783
GS: Match data types in shaders to be the same when doing bitwise operations.
2024-08-11 00:35:42 +02:00
oltolm
c7a53703b1
iR5900: fix heap-buffer-overflow in recompileNextInstruction
2024-08-10 17:47:39 -04:00
TheLastRar
6c44e985b1
Core: Replace 'Mac' with 'system' in page size error message
2024-08-10 14:12:28 -04:00
Ty Lamontagne
112d02eaf5
Debugger: Track remaining buffer size for snprintf to prevent fortify fail
2024-08-06 17:03:11 -04:00
KamFretoZ
fe3eab5815
Code: Formatting
2024-08-06 18:51:00 +02:00
KamFretoZ
72034da6ac
OSD: Add InputRec/VideoCapture OSD Toggle
2024-08-06 18:51:00 +02:00
KamFretoZ
2106c353d9
OSD: Icon Tweaks
2024-08-06 18:51:00 +02:00
KamFretoZ
27b681bb4c
OSD: More Translatable Strings
2024-08-06 18:51:00 +02:00
KamFretoZ
ad3e66f903
FSUI: Base Translation Update
2024-08-06 18:51:00 +02:00
lightningterror
3f7190e884
GS/TC: Adjust how we handle merging targets in PreloadTarget.
...
If the two targets are misaligned, it's likely a relocation, so we can just kill the old target.
Kill targets that are overlapping new targets, but ignore the copy if the old target is dirty because we favour GS memory.
Also check for width offset and adjust width accordingly using the offset.
2024-08-06 18:50:25 +02:00
Florin9doi
15dfc0496e
USB: Remove unused HID data
2024-08-05 18:24:37 +02:00
Florin9doi
3a55653c3e
USB: Merge generic HID Keyboard and Konami Beatmania
2024-08-05 18:24:37 +02:00
JordanTheToaster
dd16ff5021
GS/Vulkan: Restore VK_EXT_attachment_feedback_loop_layout
2024-08-05 18:21:40 +02:00
Florin9doi
8cd12852ce
USB: Sony MSAC-US1/PictureParadise emulation
2024-08-02 11:57:02 -04:00
Florin9doi
51019dc456
USB: Add new SCSI commands used by Zip100
2024-08-02 11:57:02 -04:00
Florin9doi
5a35afadd7
USB: Convert the generic Mass Storage Device to Zip100
2024-08-02 11:57:02 -04:00
JordanTheToaster
63e516ebfe
OSD: Add hardware info statistics
2024-08-01 16:23:17 -04:00
RedDevilus
7086060724
Qt: Add Override word to FMV Aspect Ratio
...
To all sources, like big picture (fullscreenui), translation files, and general Qt GUI
2024-08-01 16:14:41 -04:00
Florin9doi
129be9dfe4
Pad: Jogcon and Negcon emulation
2024-08-01 14:30:04 -04:00
TheTechnician27
ed9b82097d
Docs: Update FAQ
2024-08-01 12:05:28 -04:00
TheTechnician27
c6b8df0588
OSD: Allow independent left- and right-align for OSD
2024-07-31 14:07:55 -04:00
KamFretoZ
c3a5b13301
FSUI: Update Base Translation
2024-07-31 12:42:58 -04:00
KamFretoZ
1c7b1d7ff9
Translation: Make game type string translatable
...
Addresses `Game Properties -> Details -> Type -> Type names are untranslatable.`
2024-07-31 12:42:58 -04:00
KamFretoZ
a1ac86934e
Translation: Make "Version" string translatable
...
Addresses `About Window -> The "Version: " string is untranslatable`
2024-07-31 12:42:58 -04:00
GovanifY
132431b7c8
headers: relicense to GPL-3.0+
...
also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
Ty Lamontagne
acb0829d81
USB: Implement trance vibrator and buzz savestate freezing
2024-07-30 11:26:45 -04:00
Florin9doi
0b59b930a3
USB: Move Buzz device to dedicated files and create custom UI
2024-07-28 14:01:00 -04:00
Florin9doi
edd39dfe08
USB: ASCII Trance Vib emulation
2024-07-27 14:25:29 -04:00
KamFretoZ
f5320e201e
FSUI: Update Base Translation
2024-07-27 13:05:56 -04:00
KamFretoZ
37569d1526
DiscordRPC: More translatable strings.
2024-07-27 13:05:56 -04:00
KamFretoZ
1efeab4078
OSD: Move hardcore notification from toast to OSD
2024-07-27 13:05:56 -04:00
Florin9doi
2bff3579e5
USB: Gametrak/RealPlay emulation
2024-07-27 12:01:31 -04:00
TheTechnician27
2fa85c56c2
GameList: Make compat strings translatable
2024-07-26 19:30:02 -04:00
TheLastRar
ded55635c1
input-rec: Directly use recorded values for pressure sensitive buttons
2024-07-26 08:57:14 +02:00
KamFretoZ
9172a1a6f8
Qt: Add prompt to missing ffmpeg warning
2024-07-25 09:26:58 -04:00
Ty Lamontagne
6b61ffbb63
GS Capture: Allow selecting the pixel format based on the current codec
2024-07-22 10:56:30 -04:00
Ty Lamontagne
dd7eef723a
GS Capture: Set ffmpeg channel layout
2024-07-22 10:56:30 -04:00
TellowKrinkle
328275cd45
GS:Capture: VAAPI support
2024-07-21 14:31:22 -04:00
lightningterror
042959958e
GS/HW: Use enum for blend_hw shader bit everywhere.
...
Leftover places I forgot to replace.
2024-07-20 15:20:07 +02:00
KamFretoZ
cd4de28b9e
OSD: Add PCSX2 Version toggle
2024-07-19 12:46:35 -04:00
TheLastRar
d6076a6107
DEV9: Use const in ICMP session
2024-07-18 19:10:40 +02:00
TheLastRar
95c57462cc
DEV9: FreeBSD/Mac Fixes for ICMP session
2024-07-18 19:10:40 +02:00
TheLastRar
48a1ec3531
DEV9: Use std::unique_ptr for tracking active pings
2024-07-18 19:10:40 +02:00
TheLastRar
9da3bccca2
DEV9: Use vector for ICMP temp buffer
2024-07-18 19:10:40 +02:00
TheLastRar
a1a92920b2
DEV9: Fix handling of ICMP timeout
2024-07-18 19:10:40 +02:00
TheLastRar
b6b775e44e
DEV9: Fix IP_PayloadPtr::WriteBytes()
2024-07-18 19:10:40 +02:00
TheLastRar
5ea46ac076
DEV9: Use non-blocking sockets for ICMP Sessions on Unix
2024-07-18 19:10:40 +02:00
TheLastRar
ab008bf5d0
DEV9: Correct ICMP log messages
2024-07-18 19:10:40 +02:00
TheLastRar
54782cbf70
DEV9: Amend ICMP_Session comments
2024-07-18 19:10:40 +02:00
TheLastRar
3c7cff99f4
DEV9: Eliminate c-style casts from ICMP_Session
2024-07-18 19:10:40 +02:00
TheLastRar
f326e8775f
DEV9: Correct spelling in ICMP session
2024-07-18 19:10:40 +02:00
AKuHAK
a2a711b1b3
Bios: add support for Rom2 up to 4Mb
2024-07-18 11:50:57 -04:00
TheTechnician27
84fe413635
GameDB: Ensure NativeScaling doesn't nag users at native res
2024-07-17 15:01:07 -04:00
Silent
cd3e11bff7
InputManager: Release settings lock before shutting down the input source
2024-07-13 07:29:26 -04:00
KamFretoZ
55a97293c1
Qt: Clarify Pressure Modifier String
2024-07-11 17:19:43 +01:00
Ty Lamontagne
de020978e4
Debugger: Use std::string for bp conditions. Implement memory bp conditions
2024-07-11 11:21:39 -04:00
lightningterror
75defbeded
GS/HW: Adjust point sampler behavior.
...
VK/GL/Metal: Get rid of it completely as it doesn't seem needed anymore.
DX: Only enable it with combination with GPU Palette Conversion enabled as that's when the issue occurs.
Test: See if Metal breaks with no point sampler.
2
2024-07-09 19:20:38 +02:00
refractionpcsx2
e2a126722f
GS/HW: Improve scale detection and allow non-bilinear downscales
2024-07-09 15:21:57 +02:00
lightningterror
fdcb0efe0a
GS/HW: Make sure both bitwise values are unsigned for ps_convert_float32_float24 depth.
2024-07-09 15:19:45 +02:00