lightningterror
b1f4f67130
GS/HW: Add support for blend second pass.
...
Allows us to blend Cd with full alpha range of 0-2 bypassing hw blend limitations.
Not all Cd cases are covered, but it's a good start.
Also allows us to do Ad cases where we can double the blend to get the
proper blend result since Ad range is 0-1 instead of 0-2.
2024-04-07 20:04:50 +02:00
KamFretoZ
dcdb39026c
Qt: Use window modality for message boxes
...
Backport from DuckStation:
86927ea3eb
2024-04-06 22:36:38 +10:00
KamFretoZ
14a1d7a608
Qt: Fix native message boxes on MacOS
...
Backported from DuckStation:
f0f1473b6e
2024-04-06 22:36:38 +10:00
KamFretoZ
eafdd8bc76
Qt: Translatification
2024-04-06 22:36:38 +10:00
Stenzek
72e8ba2203
Qt: Change 'N/A' to 'No Image' in status bar
2024-04-06 22:21:53 +10:00
Stenzek
fdb29a3a09
Docs: Add shaderc to third-party licenses
2024-04-06 22:21:53 +10:00
Stenzek
c8698dac79
3rdparty/imgui: Update to v1.90.4
2024-04-06 22:21:53 +10:00
Stenzek
25726d2aef
3rdparty: Remove glslang
2024-04-06 21:16:52 +10:00
Stenzek
ec3f1b2aa4
GS/Vulkan: Swap out glslang for shaderc
2024-04-06 21:16:52 +10:00
Stenzek
291ce2cbb0
CI: Build shaderc as part of deps
2024-04-06 21:16:52 +10:00
Connor McLaughlin
49c199e7e8
GSRunner: Fix build on Windows
2024-04-06 17:43:13 +10:00
Stenzek
e6ff49eb60
GS/OpenGL: Use EGL 1.5 platform interface
2024-04-06 14:37:55 +10:00
Stenzek
8890e5948b
Common: Sync DynamicLibrary with DuckStation
2024-04-06 14:37:55 +10:00
Stenzek
651e9a7f9c
Docs: Update third-party notices
...
- Remove jpgd.
- Add FreeType, HarfBuzz, libjpeg.
2024-04-06 13:17:22 +10:00
Stenzek
caf0ade6f3
3rdparty: Remove jpgd
2024-04-06 13:17:22 +10:00
Stenzek
431b2c5b83
USB: Swap jpge for libjpeg
2024-04-06 13:17:22 +10:00
Stenzek
ebf0cf91b6
GS: Support saving WebP screenshots
2024-04-06 13:17:22 +10:00
Stenzek
590b81a782
Image: Use libjpeg and support WebP saving
...
Backport from:
f3c0c14b2a
c854b8f85e
2024-04-06 13:17:22 +10:00
Stenzek
6808db1cde
3rdparty: Remove unused in-tree libs
2024-04-06 13:17:22 +10:00
Stenzek
dfa5fccec9
Build: Unify shared libraries across platforms
...
Use DLLs/shared libraries for:
- libjpeg
- libpng
- libwebp
- lz4
- SDL
- zlib
- zstd
2024-04-06 13:17:22 +10:00
Stenzek
d5290e93a8
Qt: Fix crash on shutdown settings save
2024-04-05 21:12:59 +10:00
Connor McLaughlin
056a8d0274
Updater: Fix incorrect CoInitializeEx() call
2024-04-05 20:52:04 +10:00
JordanTheToaster
da7284f185
GH: Bug report clarification
2024-04-04 21:11:21 +01:00
JordanTheToaster
434001d4a3
GameDB: Various fixes
2024-04-04 21:11:21 +01:00
Stenzek
14ad8014e2
CMake: Skip deploying dxcompiler on Windows
...
We don't need it (yet).
2024-04-04 23:10:15 +10:00
Stenzek
dd82ee532c
Updater: Use IFileOperation for cleanup
2024-04-04 23:10:15 +10:00
Stenzek
29a961a407
Qt: Fix a couple more missing native separator calls
2024-04-04 17:35:14 +10:00
Stenzek
7066369887
Qt: Fix BIOS list
2024-04-04 17:35:14 +10:00
Stenzek
efa8f058d4
Deps: Update to Qt 6.7.0 and SDL 2.30.2
2024-04-04 11:49:22 +10:00
Stenzek
f8b18d406f
Qt: Ensure settings are writable before running setup wizard
2024-04-04 11:40:10 +10:00
Stenzek
332be6c771
SettingsInterface: Add Error to Save()
2024-04-04 11:40:10 +10:00
Stenzek
81502e6c7d
FileSystem: Add Error to CreateDirectory()/RenamePath()
2024-04-04 11:40:10 +10:00
Stenzek
b06da6607b
Error: Add prefix methods
2024-04-04 11:40:10 +10:00
Stenzek
f3d6249cc1
FileSystem: Handle paths longer than MAX_PATH on Windows
2024-04-04 11:39:40 +10:00
refractionpcsx2
c16ac2034c
GS/HW: Fix operator precedence warning
2024-04-03 21:40:34 +01:00
refractionpcsx2
c5dfc5d5da
GS/TC: Read indexed texture from GS memory if complete dirty overlap
2024-04-03 21:40:34 +01:00
Stenzek
2693bbff95
GS/HW: Prioritize loading required replacement textures over precache
2024-04-03 19:29:21 +10:00
refractionpcsx2
8e008288b6
GS/HW: Further fix up RTA handling
2024-04-02 21:48:32 +01:00
refractionpcsx2
effdfd5a22
GS/HW: Fix up some RTA behaviour and reduce copies
2024-04-02 21:48:32 +01:00
refractionpcsx2
8a73f98b1f
GS/TC: When preloading new targets, include the preloaded size as valid
2024-04-02 21:48:32 +01:00
refractionpcsx2
553ad0a372
GS/HW: Stop 24bit targets from RT Alpha correcting
2024-04-02 21:48:32 +01:00
JordanTheToaster
088ba4e2ea
GameDB: Various fixes
2024-04-01 18:37:54 +01:00
PCSX2 Bot
1cd69977e4
PAD: Update to latest controller database.
2024-04-01 18:22:47 +02:00
Stenzek
69349e9d38
GS/HW: Fix loading replacement textures
2024-04-01 18:22:37 +02:00
JordanTheToaster
aeb3cb0945
GameDB: Various fixes
2024-04-01 13:40:04 +01:00
refractionpcsx2
c729a6f91c
GS: Move PrimitiveWithoutGaps function to GSState
2024-04-01 13:35:44 +01:00
refractionpcsx2
f3a75f55e7
GS: Improve optimizing scissoring texture when REPEAT sampling
2024-04-01 13:35:44 +01:00
Mrlinkwii
8dce187746
Docs: Remove XZ Utils from thirdpartynotices ( #11016 )
2024-04-01 22:26:29 +10:00
Stenzek
fce8317da7
GS/HW: Compute source alpha min/max based on texture instead of CLUT
...
Stops alpha from unused CLUT colours from leaking into the alpha range,
saves a good number of draw calls on many games, and some RTA
conversions.
2024-04-01 21:51:03 +10:00
Stenzek
64a471b5a2
GS/TextureCache: Remove redundant parameter to RTA{De,C}orrect
2024-04-01 21:51:03 +10:00