refraction
fbff495952
Fixes for Fatal Frame VIF errors and FF7 DoC grey screens. Experimental VIF timings included
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-08 09:10:09 +00:00
Jake.Stine
27af6983c7
Fixed a foopah in r451 that caused most games to run at PAL framerates and timings. Oops, heh.
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Squashed another race condition in the MTGS; this one when hitting escape to close the GS window (very rare).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@453 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-08 07:59:42 +00:00
cottonvibes
9f454da8d6
- fixed a warning from last revision
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- made "framelimit" mode default, instead of "normal" mode (was discussed by team)
- some more microVU rec work...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@452 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-08 07:21:56 +00:00
Jake.Stine
63d5ce867b
Yay! Fixed a memory corruption bug in the SuperVU that caused several "VU-intense" games to crash randomly: Tekken 5, Persona 4, and God of War to name a few.
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Changed the Hw FiFo to use what should be a more correct register addressing scheme. The entire contents of each page of the FIFO is mirrored into the lowest register(s). For example, any address between 0x10006010 and 0x10006ff0 should always be treated as address 0x10006000.
Code cleanups and minor optimizations to hw.cpp, FiFo.cpp, and gs.cpp.
Added some additional utility functions to the Path namespace, for splitting paths into files/folders parts.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@451 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-08 06:29:43 +00:00
arcum42
7e8aeba9c2
Hmmm... I remember adding this to svn. Oh well, it's in now.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@450 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-08 06:25:09 +00:00
arcum42
d0490889d4
CDVDiso: Add the ability to create block dumps to the Linux port.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@449 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-08 02:39:15 +00:00
arcum42
5ad9f85500
Linux: Save slots are now disabled in the menu unless a) a game is running, and b) it was saved with the same game as you are running. So you should now be able to tell at a glance which slots you've used. Experimental...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@448 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-08 01:41:00 +00:00
Jake.Stine
22bacc999e
Modified the build system so that both the original and new "revisioned" copies of EXE/DLL files are copied into the target build folder. Example: When compiling Release, pcsx2.exe will always reflect the most recent successful compilation.
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Fixed COP0's recompiled branch instructions (BC0F, BC0T, etc) -- the conditional was not implemented correctly (thanks to Refraction for spotting that one).
Used a better method of clearing the errorlevel during the Pre/Post Build steps. Should be a little less error-prone (pun?)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@447 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 20:11:13 +00:00
arcum42
1709b2a74f
Linux: Some cleanup on the Linux headers as followup to r443.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@446 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 19:56:37 +00:00
gabest11
72777893ec
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@445 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 15:32:13 +00:00
Jake.Stine
2cf8006ab0
Fixes some various compilation problems (people without TortoiseSvn installed won't get errors anymore)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@444 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 15:14:23 +00:00
arcum42
57c8281242
Linux: Reorganized the files to a somewhat familiar file structure. Adjusted some Linux code to be closer to the Windows version.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@443 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 06:15:22 +00:00
arcum42
081d533bc8
CDVDiso: Add break statements.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@442 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 04:54:24 +00:00
arcum42
44c2fdf719
Reformat CDVDiso's code, and get it to use a real ini file instead of writing inside one of the plugins binaries. Prep work for hunting down some bugs and modernizing it that I've been procrastinating about doing.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@441 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 03:13:59 +00:00
cottonvibes
9f75e5b825
minor update - i forgot to rename a few things
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@440 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 01:25:16 +00:00
cottonvibes
73d6a8aca0
- renamed pcsx2pg.ini to pcsx2.ini
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- made pcsx2 to default to MTGS mode "on" instead of "off"
- renamed "Mega VU" recs to "Micro VU" recs since the team thought "Mega" sounded lame ;p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@439 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-07 01:20:44 +00:00
refraction
f70ce7be01
Tweaked the Game Fixes GUI slightly so it was less ugly, buttons were hanging off the edge etc.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@438 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 23:18:33 +00:00
arcum42
bd797da2ce
ZeroSPU2: Fix the mixer issue properly, and get rid of the temporary code I'd added back in.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@437 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 23:08:25 +00:00
Jake.Stine
670b6e5491
Pointed pthreads Intermediate folder to a location other than Pcsx2's. This resolves some linker warnings and other build issues.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@436 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 22:46:46 +00:00
arcum42
b16a122e9f
Remove anything saying Playground from the Linux version. Minor change to the Linux cpu code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@435 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 22:46:05 +00:00
Jake.Stine
3fa8c34a8d
Fixed release mode target for pcsx2_2008.sln (it was defaulting to debug after I renamed the project targets)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@434 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 22:25:57 +00:00
refraction
2350a55864
Updated logo to remove the "Playground" stamp :) Welcome aboard guys!
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@433 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 22:16:40 +00:00
arcum42
595c08df88
Work on getting everything compiling properly in Linux.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@432 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 21:58:59 +00:00
Jake.Stine
3f392e4e6e
Removed "Pg" from filenames and project names. Removed "Vtlb" from build target names and pcsx2.exe (so the new pcsx2.exe is the same as the old pcsx2pg-vtlb.exe)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@431 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 21:40:06 +00:00
refraction
73fff124b2
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@429 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 20:30:49 +00:00
refraction
94cc1fd329
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@428 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 20:30:21 +00:00
refraction
aa94c30dc3
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@426 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 20:04:37 +00:00
refraction
65424fa11b
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00
refraction
5331a6caeb
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@424 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:45:43 +00:00
refraction
3f10380ba6
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@423 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:43:22 +00:00
refraction
a462281146
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@422 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:41:48 +00:00
refraction
20155a2113
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@421 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:41:15 +00:00
refraction
2822628520
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@420 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:40:20 +00:00
refraction
c88d1a4080
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@419 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:39:52 +00:00
refraction
8e799a8c8c
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@418 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:39:25 +00:00
refraction
0df44168fb
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@417 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:39:06 +00:00
refraction
3abb43021a
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@416 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:38:04 +00:00
refraction
66a91158d8
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@415 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:36:41 +00:00
refraction
0dfcf39809
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@414 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:29:18 +00:00
refraction
a74f5d1340
that didnt go right :P
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@413 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:28:44 +00:00
refraction
e2b9cfa5ba
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@412 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:16:17 +00:00
refraction
93da10abbb
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:15:15 +00:00
refraction
43198a7e84
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@409 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:04:13 +00:00
refraction
57616b8916
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@407 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 18:28:52 +00:00
gabest11
e4e6d8ad3a
added gsdx, xpad, cdvdolio
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@405 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-04 14:24:41 +00:00
gabest11
5587ee7640
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@404 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-04 14:21:40 +00:00
bigianb
b0907169a4
change to allow compilation on latest linux. Only tested on xubuntu 8.10, 32 bit so far.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@403 96395faa-99c1-11dd-bbfe-3dabce05a288
2008-11-25 22:15:21 +00:00
bigianb
a5b07e46e2
updated GSSoft code to compile to help developing fpsbios under a virtualbox vm. Does not work properly yet, but it compiles under xubuntu 8.10. Only useful for devs.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@402 96395faa-99c1-11dd-bbfe-3dabce05a288
2008-11-25 22:12:02 +00:00
laurence.muller
a2791d843e
Using standard SVN folder structure
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@398 96395faa-99c1-11dd-bbfe-3dabce05a288
2008-11-06 23:27:06 +00:00
laurence.muller
459993dcfc
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@397 96395faa-99c1-11dd-bbfe-3dabce05a288
2008-11-06 23:24:48 +00:00