Commit Graph

2712 Commits

Author SHA1 Message Date
arcum42 68eeefd130 zzogl-pg: Shuffle things around a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3199 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 11:48:07 +00:00
arcum42 54b89a4717 zerospu2: Redo the dialog, and get rid of all the crufty Glade 2 files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3198 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 08:56:54 +00:00
Jake.Stine b207218975 Preliminary work on commandline implementation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3197 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 00:35:19 +00:00
Jake.Stine a349911e94 BuildSystem Crap: Prepping MSVC project files for proposed patch in Issue 736.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3196 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 19:43:31 +00:00
gregory.hainaut c34bb28087 [gsnull, padnull, spu2null] : remove the deprecated glade interface.
Note: I updated the codeblock xml to remove the file. It is normaly ok but I do not test it (only cmake one^^)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3195 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 17:38:09 +00:00
gregory.hainaut 080d68927e [spu2null, gsnull, padnull]: Use the same configuration interface as others null plugins. Drop the glade dependency ^^
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3194 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 16:30:08 +00:00
sudonim1 6a79fef67a GSDx: bug in D3D11 CopyRect, does not affect anything.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3193 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 13:26:31 +00:00
ramapcsx2 6e8596365e Refraction found an issue with an MMI op, committing the fix for him.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3192 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 11:56:47 +00:00
Jake.Stine e285ff4b50 Fix gruesome errors in database loading/saving.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3191 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 11:27:30 +00:00
arcum42 d2b6171ce8 Fixing Linux again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3190 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 08:51:02 +00:00
gregory.hainaut f08d1971ed [cmake]:
* Fix default build option
* Fix futur soundtouch include path


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3189 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 07:14:53 +00:00
Jake.Stine ff1db14f9d Converted the GameDB to use wxWidgets classes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3188 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-09 17:37:11 +00:00
arcum42 00404edfbc spu2-x: Added a define in to make it easy to disable the decoder code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3186 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-09 10:38:14 +00:00
gregory.hainaut aa430319c0 [pcsx2 ui]: update Game fixes panel to look like speed hack one
[spu2x]: explain why one inline fail on linux
[cmake]: Prepare some include directory updates


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3185 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-08 17:08:00 +00:00
Jake.Stine 91454bfb12 * UI: Many small fixes for badly sized popups and confirmations.
* Includes possible fix for Issue 743 (AMD cpu core counts).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3184 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-08 12:09:28 +00:00
sudonim1 ec989a50cf GSDx: Fix D3D11 leaks. (Completely, forever.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3183 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 18:41:37 +00:00
sudonim1 7234302f65 Actually fix the leak.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3182 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 14:12:13 +00:00
Jake.Stine 403c9d3f2f Likely fix for 30mb memleaks when loading states and resetting the emu.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3181 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 14:03:58 +00:00
gregory.hainaut f775d20cbc [cmake]
* Better separation between pcsx2/plugins/3rdparty => no need anymore to download everythings :)
* Drop build dependency on unused libBPM (from soundtouch)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3180 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 13:32:10 +00:00
arcum42 e281b79ed1 Linux compilation fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3179 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 08:56:28 +00:00
Jake.Stine e86d1d1bd4 UI:
* Various configuration dialogs remember their positions now. :)
 * AboutBox is fixed, and is now resizable.
 * Fix for Issue 739 : usermode.ini hashes are now case-insensitive on Win32.
 * Likely Fix for Issue 740 : missing text on Linux/GTK.  (need confirmation)

DevNotes:
 * Moved IniInterface.cpp/h to the Utilities lib.  Linux makefiles will need to be updated. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3178 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 23:26:07 +00:00
gregory.hainaut a849202d28 * Simple fix. Avoid a segfault with GSnull and GSoutput disabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3177 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 22:25:11 +00:00
Jake.Stine 6fdb282c81 UI:
* Major bugfix to the startup/user path settings code (should fix issues some people were having when trying to run multiple copies of pcsx2 from different folders).
 * Various bugfixes to panel appearances
 * Win32: "stdio" console output now redirects to theVisual Studio Debug Output window, since Stdout is generally useless on windows.

Emulation:
 * Removed the IOP SIF hack since it never did what I was hoping it would do anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3176 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 04:17:43 +00:00
sudonim1 6632f857bd Fixed probably unused SSE code for the BGTZ/BLTZ instruction family. If it was used, this was a serious bug and will probably have caused infinite loops or other major emulation errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3175 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 22:53:01 +00:00
gregory.hainaut 275a923911 * Declared a local function static. Fix compilation error on gcc/linux. Spu2x is now ok
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3174 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 21:38:52 +00:00
Jake.Stine 581d17e282 SPU2-X: Remove antiquated use of __fastcall, from a time long ago when I was paranoid and overly in-love with fonction prototype red tape. (should fix linux/gcc compilation errors).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3173 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 15:59:59 +00:00
Jake.Stine 5b80fc6c68 Disable LTCG on wxCore, wxAdv, zlib, libjpeg, and the x86Emitter. Slices Release mode build times by more than half and shaves 200K- off the .exe size. (I really should have done this sooner)
DEV NOTE: Please leave LTCG enabled on wxBase, since wxString/wxObject and other wx-based containers benefit from it considerably.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3172 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 15:41:40 +00:00
Jake.Stine 34d6384d55 UI: Reorganized the Speedhack panel a bit, and added graying out of the new static text labels.
Todo note: The plan is to make the Gamefixes dialog match the new way the speedhacks dialog is laid out, with the disable checkbox at the top (in case someone wants to try their hand at it!).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3171 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 14:25:41 +00:00
ramapcsx2 45c19c0a18 Polished the app icons up!
Now we have a 256x256 pixel version for Vista / Windows 7 as well.

The new 3D icon and most other work on these is by Gigaherz, thanks a bunch for it! :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3170 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 14:11:10 +00:00
gregory.hainaut 7883180ab9 [cmake]
* align cmake flags with codeblock one. (note spu2x may still fail to compile with inline problem)
* Some final cleaning. You must be able to see your reflection now ;)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3169 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 11:56:52 +00:00
arcum42 e7b2379b03 onepad: various cleanup.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3168 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 11:03:12 +00:00
arcum42 fb89acafe9 onepad: fix up a few things in the tree code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3167 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 09:22:26 +00:00
arcum42 eb3ebc422a onepad: Add a modify button.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3166 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 09:09:12 +00:00
arcum42 a372eaf2eb onepad: Fix my last commit. A few minor changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3165 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 09:01:38 +00:00
arcum42 d39bdfcd1e onepad: Switch to the new dialog code and remove the old code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3164 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 08:22:14 +00:00
arcum42 d51d36d65f onepad: More dialog work. It's starting to get functional, but not totally there yet.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3163 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 05:35:36 +00:00
Jake.Stine df3bda9183 * Bugfixed some popup dialogs, which would sometimes be too small or empty.
* Various small cleanups to emitters and microVU's regalloc code (no functional changes)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3162 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 04:07:58 +00:00
Jake.Stine b7c9aa63cd GSdx: Fix an unfriendly crash when trying to create a device on a machine that only supports DX9 when DX10/11 is configured (Think temporary downgrading your video card, and then running PCSX2).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3161 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 04:06:24 +00:00
arcum42 18f7132e89 Have I ever mentioned how much I hate getting templates to work on both Windows and Linux?
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3160 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 23:39:34 +00:00
arcum42 da636827f1 Get Linux compiling again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3159 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 23:07:46 +00:00
Jake.Stine a7bb875e18 x86emitter: removed implicit pointer dereferencing on 'indirect' operand types, and implicit uptr addressing on ptr[]; avoids some obscure pitfalls and might speed up release mode builds (LTCG).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3158 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 22:27:06 +00:00
arcum42 492488a15d onepad: Commit some work in progress on onepad's gui. (Currently disabled, because I haven't hooked anything up yet.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3157 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 22:12:37 +00:00
gregory.hainaut 86a7a85b99 [cmake]
* Add missing file
* Use a default option for FORCE_INTERNAL_SOUNDTOUCH instead of a hardcoded one
* Some cleaning


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3156 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 20:35:02 +00:00
Jake.Stine f219b79ad4 UI: Fixed a few minor layout bugs in the logging options, and introduced pxDialogCreationFlags to get rid of some Constructor Parameter Hell(tm) on dialog creation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3155 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 19:50:31 +00:00
gregory.hainaut 92a1b9a503 [cmake]
* Clean 3rdparty flags not used. By default use -Os not needed to make pcsx2 bigger than it already is.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3154 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 17:31:55 +00:00
gregory.hainaut 03f96b29c5 [cmake]
* Select automatically module (include pcsx2, libutilities&libx86emitter) to build based on dependency available.
* rewrite SearchForStuff. More clean and it will better support mix between library and 3rdparty on linux. (see issue 736)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3153 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 17:17:55 +00:00
cottonvibes 149d3290db Added Game Database Editor to gui.
The panel is currently under "Emulation Settings", feel free to move it where-ever is appropriate.

If you have a game loaded the editor will automatically load the game's info, if not you can search for the game by typing the serial manually.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3152 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 16:41:51 +00:00
gregory.hainaut 732cb88708 [cmake]:
* remove the dependency on libportaudiocpp as codeblock. (issue 721)
* Improve build on 64 bit system


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3151 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 11:07:25 +00:00
Jake.Stine 8f92cdf265 UI: Switched from the old 'native' text labels to a new custom draw text label that should (hopefully!) be a lot better about positioning and wrapping text, and fitting to windows and what-not. Also gets rid of my nasty "ideal width" hack I originally used to fix-size some of the dialogs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3150 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 08:00:19 +00:00
gregory.hainaut 6a9950e9ef * Oups, copy from a wrong file. Restore the value
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3149 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-03 18:04:30 +00:00