Commit Graph

41 Commits

Author SHA1 Message Date
gigaherz 4917361197 Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently)
Some more wxCore fixes.
Fixed also inter-project dependency warnings.
Also some other fixed to get devel/release compiling.
Oh and apparently my VCproject folder got messed up and detached itself from svn, so it wasn't commiting with the rest...


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2849 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:46:24 +00:00
gigaherz 204a0fb667 Whee!!! More props added. /me slaps himself repeatedly.
Also fixed wxCore build in Devel/Release targets.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2848 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:13:08 +00:00
gigaherz 4faa4b229f Yet another missing .props ... ;_;
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2847 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:02:36 +00:00
gigaherz a3ca69a620 Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
Add a ton of missing .props
Tell me if anything else is missing >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
Jake.Stine f34619dc5a Fix errant code refactoring mistake regarding wxEVT_IDLE
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2414 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 15:51:31 +00:00
Jake.Stine ac1df96678 * Hopeful fix for DX10 memory leaks.
* Likely fix for various plugin configuration button hangs/crashes.
 * Worked on the new GS window text label stuff a bit more (still needs more tho)

Devel Note:
 * Lots of code cleanups regarding app message handling
 * Added wxAppWithHelpers.cpp/h files (linux projects need updated but too tired.. >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2411 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 07:11:33 +00:00
Jake.Stine 2baa81c997 w32pthreads/spu2-x/gsdx: add proper "debug" build of w32pthreads, instead of both debug and release overwriting the same dll.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2319 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-06 15:33:20 +00:00
Jake.Stine 45ca512437 wxWidgets/Win32: Re-introduce wxWidgets resources for blank mouse cursor (actually never existed in our packaged copy as originally borrowed from Dolphin).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2274 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-29 22:46:45 +00:00
Jake.Stine 4ba3fd07dc * Speedhacks master toggle saves now.
DevStuff:
 * Added a handful of operator+= overloads for working with wxSizers -- moderately reduces code clutter. :)
 * Commented some of the wxHelpers classes (pxStaticText, wxPanelWithHelpers, etc).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2221 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-19 05:08:24 +00:00
Jake.Stine a341a47f1f wxWidgets/Win32: Added tooltip duration override of 10 seconds, so the tooltips stay visible long enough to finish reading them.
For the curious: tooltip duration defaults to a function of your configured mouse doubleclick rate, which happens to be something a lot of us users probably set to something pretty fast or really fast, to avoid accidental double clicks (mine's like 1 or 2 notches away from the fastest setting).  So my tooltips only stayed visible for like 2 seconds. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2201 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-16 03:27:05 +00:00
Jake.Stine a4baab103f Mode console logging updates and additions;
* Added support for indentation, as a replacement for using \t  (options include methods SetIndent and Indent, and a ConsoleIndentScope class for scoped indentation of a block of WriteLns.)
 * Use of Indent() as a modifier (the abstraction optionally allows use of indentation methods besides \t, if ever needed).
 * Minor header file cleanups: wxWidgets standard headers are now always first in PrecompiledHeader.h files (is recommended due to cross platform setup code by wx).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2198 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-15 06:26:55 +00:00
Jake.Stine 1a99183639 wxWidgets/Win32: Force spin control contents to align to the right (they show integers! By rule numbers should be right-justified).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2170 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-09 14:56:22 +00:00
Jake.Stine 810d617411 wxWidgets/Win32: Disable tablet/inkpad support. Causes crashes on Vista/Win7 systems with tablets connected, and not needed for what we use RichEdit for (which is the read-only console).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2104 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-31 20:11:28 +00:00
Jake.Stine 1cd5e52023 wxWidgets/win32: Removed another sneaky inclusion of Windows.h into wx's global namespace.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2070 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-24 21:44:14 +00:00
Jake.Stine 4047e0ee9f wxWidgets/Win32: Cure wxWidgets of some over-joyous re-allocation of formatted strings which was (presumably) added because of limited memory constraints on portable devices (which doesn't apply to PCSX2).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2039 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 15:18:32 +00:00
Jake.Stine 950c99f886 wxWidgets/Win32: Bugfixed wxLog getting perma-suspended when calling YieldIfNeeded
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2031 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 12:30:54 +00:00
Jake.Stine a4f180aa5d wxWidgets: helps if I fix *both* string and object allocators. I'm a commit spammer tonight. -_-
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1991 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-09 00:39:09 +00:00
Jake.Stine 9db4d2d53a wxWidgets: Bugfix to the private heap, caused by me recovering the wrong file to commit to svn. -_-
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1990 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-09 00:35:50 +00:00
Jake.Stine ca49f2edc0 wxWidgets/Win32: Helps when I include the necessary files (HeapAllocator.cpp / HeapAllocator.h)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1989 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-08 23:23:35 +00:00
Jake.Stine 67957b13b6 wxWidgets/Win32: Added a private heap allocation feature, which directs all wxString and wxObject allocations through a Windows private Heap (should reduce fragmentation and multithreaded contention when allocating/freeing blocks)
(and fix some oddball compilation errors in spu2-x in rare circumstances)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1987 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-08 19:26:57 +00:00
Jake.Stine a2a495e842 wxWidgets/Win32: Keep wx from including <windows.h> into every app/gui related file; reduces window.h global namespace pollution and speeds up compilation times a little bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1974 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-07 03:52:05 +00:00
Jake.Stine eff929cf09 Minor buildsystem changes (remove some warnings and add function level linking option to all 3rdparty libs)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1966 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 14:40:46 +00:00
Jake.Stine 7b800cf290 wxWidgets (Win32): Disable debug trace logigng of Windows Messages, because it's really! slow. And not! useful.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1934 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-30 12:34:19 +00:00
Jake.Stine 0f259e62d5 Implemented keyboard accelerator tables and a hashed global command table (should be ideal for eventual GUI extensions via plugin, and toolbars and other fanciness). Removed Pause menu and replaced it with a Suspend/Resume menu. Closing GS window behaves more nicely.
Projects: Removed FrameworkVersion descriptor, don't think it matters for C++ code.  Removed all translation files, since they're grossly out-dated and need to be remade anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1894 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-20 20:54:45 +00:00
Jake.Stine b638f52809 Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout.
(note: Patch.cpp/Patch.h is still the odd child out in this commit, as it's destiny is to become a plugin)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1804 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-12 02:58:22 +00:00
Jake.Stine fd719d7571 Win32 project fixings: Removed the dysfunctional ZeroPAD from the Suite solution, and cleaned up some options in the wxWidgets projects.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1792 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-09 00:00:45 +00:00
Jake.Stine ea37e06654 Added libjpeg (version 7!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1791 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 22:26:26 +00:00
ramapcsx2 eec90508ff Update libpng.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1789 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-08 19:00:19 +00:00
Jake.Stine 3c4b1afb49 wxgui: All kinds of mess, but still not up to running games yet.
* Borrowed wxScopedPtr from wxWidgets 2.9
 * Fixed up first-time startup procedures and folder selection
 * Implemented most of the rest of the missing configuration options, and cleaned up some ambiguities regarding bool types and bitfields.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1649 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-18 19:47:00 +00:00
Jake.Stine 657660371c wxgui: Fixed crash-on-exit problem in Release builds and made the console logger thread-safe (uses messages instead of direct wxFrame method invocations).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1529 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-16 09:58:17 +00:00
Jake.Stine 8505e4a7e7 wxgui: Added plugin selection dialog (complete with plugin enumeration and an exceedingly fancy progress bar), fixed some menus, added isofile recent lists, and lots more stuff is correctly saved and loaded from the configuration file.
* Dev note: Re-enabled USE_STL in wxWidgets since that's required to ensure thread safety.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1505 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-14 06:18:52 +00:00
Jake.Stine ec10451047 wxgui: Upgraded to wxWidgets 2.8.10.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1494 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-12 04:56:57 +00:00
Jake.Stine 911f922001 wxgui: Tons of changes, additions, and improvements...
* Added some icons for use in the new configuration panel.
 * Added bin2cpp project, located under a new /utilities folder (it's used to generate wx Embedded Images)
 * Renamed NewGUI folder to gui
 * Relocated Resources folder to gui/Resources

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1477 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-07 20:53:32 +00:00
Jake.Stine e36df80936 wxgui: Project file clean-ups and slow progressing on interface/configuration implementations.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1465 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-04 20:53:05 +00:00
Jake.Stine da691894c3 wxgui branch: Maintenance merge against trunk, plus many cleanups and project-level changes.
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
 * Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
 * Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-03 00:49:40 +00:00
Jake.Stine 5d36fe3839 wxGui branch: Holy crap! I converted it to unicode! This was an absolutely maddening experience. [also: Merged with /trunk]
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1069 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 02:04:31 +00:00
Jake.Stine 29d876dfac wxGui branch: Finished merge, and added a new wxConfig28 project file that allows the wxCore and wxBase libraries to compile in parallel on multi-core CPUs.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@909 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-04 17:28:05 +00:00
Jake.Stine 2c3c5401e8 wxGui branch: major progress on many fronts!
* Added new files AppConfig.cpp and StringUtils.cpp, and removed memzero.h (we'll use the win/linux platform dependent implementations)
 * Enabled wxWidgets memory tracing since we don't use a memory trace util of our own.

 * Switched many instances of std::string to wxString.
 * Added preliminary support for configuration settings and ini file creation.
 * Added a set of parsing and splitting tools to StringUtils.

 * Set it up so that the Console log is attachable to the main window, when dragging (fun!)
 * Main window and console log window record and restore window positions between runs (only partially implemented yet)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@881 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-02 11:30:23 +00:00
Jake.Stine 6ce8ac189c wxgui branch: Full merge of trunk into the new wxgui, including a revision from way long ago that somehow got missed (when I renamed Windows folders in some plugin dirs)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@821 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-19 12:14:37 +00:00
Jake.Stine 0bf5d1c43b Pcsx2-wxGui: Initial commit of "non-functional" gui (WIP). It compiles but doesn't do anything yet (none of the menus have been bound to actions, except for the GameHacks dialog). Initial wxWidgets project additions and prepwork are courtesy of Feat87.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@732 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-10 11:35:24 +00:00