Sam H
6e8897d62b
build: use system wayland libs if available (appimage)
2022-04-21 19:27:38 +01:00
Connor McLaughlin
69da1e4559
Qt: Install crash handler on startup
2022-04-21 14:21:49 +01:00
Connor McLaughlin
abde47fa18
Common: Add CrashHandler
2022-04-21 14:21:49 +01:00
seta-san
f46b406cbd
ReadMe.md: Clarify only Windows 8.0 dropped.
2022-04-20 21:16:48 +01:00
RedDevilus
48313b42a2
GameDB: Mosquito + RE Dead Aim + Ice Age
...
Adds some missing upscaling fixes for Mister Mosquito (blurriness when upscaling) and quite a few for Resident Evil - Dead Aim.
Along with Ice Age Meltdown upscaling and a rare SPS issue and Ice Age 3 upscaling.
2022-04-20 21:07:39 +01:00
Connor McLaughlin
1e06b57f25
VMManager: Fix disc path when specifying source type
2022-04-19 12:34:03 +01:00
lightningterror
8a6c896dde
vcxproj.filters: Adjust d3d shader and source file group naming to accommodate d3d12 addition.
2022-04-19 10:54:45 +02:00
lightningterror
b3c7b07813
GS-qt: Gray out texture barriers and geometry shaders on d3d or sw renderers.
2022-04-19 10:52:59 +02:00
lightningterror
65072ddbe5
readme: Remove broken screenshots.
...
Ideally we should put new ones.
2022-04-18 22:38:44 +02:00
lightningterror
d42fb851a2
GS-wx: Gray out texture barriers and geometry shader options on d3d.
2022-04-18 22:01:25 +02:00
lightningterror
ea0791a3bf
pine: Fix Wswitch-bool warning.
2022-04-18 21:10:35 +02:00
lightningterror
8d4df7f74b
spu2: Fix Wunused-private-field warning.
2022-04-18 21:10:35 +02:00
PCSX2 Bot
4b07eae80e
PAD: Update to latest controller database.
2022-04-18 18:02:26 +02:00
lightningterror
77162ff637
GS-d3d11: Purge the NVIDIA hack.
...
The driver issue got resolved by nvidia.
2022-04-18 17:25:32 +02:00
Timothy O'Barr
e10f414724
CDVD: Rename cdrom files to Ps1CD for clarity of function ( #5907 )
2022-04-18 12:15:23 +01:00
Mrlinkwii
53c3f253e6
GameDB:add 'EETimingHack' to'Harry Potter and the Chamber of Secrets'
2022-04-18 12:14:22 +01:00
Connor McLaughlin
b0f20c9973
GS/DX11: Fix MMOD=1 merge background color
2022-04-18 04:29:19 +01:00
Sam H
5c3ae656a0
GS: fix display width calculation for frame when offsets off
2022-04-17 23:21:50 +01:00
TellowKrinkle
a98efdfedd
GS: Per-selector C draw scanline
2022-04-17 15:22:49 -05:00
TellowKrinkle
3b8eb6731c
Add more values to GSScanlineSelector ToString
2022-04-17 15:22:49 -05:00
TellowKrinkle
89bc4707ab
Add to_string to GSScanlineSelector
2022-04-17 15:22:49 -05:00
TellowKrinkle
e5a8b01980
GS: Always compile C rasterizer
2022-04-17 15:22:49 -05:00
Connor McLaughlin
7194542029
Qt: Fix fullscreening in Wayland
2022-04-17 11:56:37 +01:00
Connor McLaughlin
06beadba74
CdRom: Fix clear error bit in StartReading()
2022-04-17 11:42:48 +01:00
Connor McLaughlin
b10249af7d
CdRom: Remove Speed field/add accessor instead
...
This way it doesn't break save states.
2022-04-17 11:42:48 +01:00
Ty Lamontagne
1f04214461
Dmac: LegacyDmac.cpp -> Dmac.cpp
2022-04-17 10:54:39 +01:00
SeraphisCain
39d611e870
GameDB: Transformers Tatakai, T3: The Redemption, Urban Reign
...
GameDB fixes for a few games.
2022-04-17 10:47:09 +01:00
Connor McLaughlin
b913d39a50
Common/Timer: Fix closing invalid handle on Win32
...
Only is an issue if you have a debugger attached and the exception
enabled.
2022-04-17 10:45:22 +01:00
TellowKrinkle
eb60e9aa9b
Common: Avoid libstdc++ assert
2022-04-17 10:44:02 +01:00
Mrlinkwii
53bb0c508f
GameDB: upscaling fixes and documentation updates
2022-04-16 19:40:26 +01:00
Connor McLaughlin
1c50d3e4b3
GS: Add stat for barriers
2022-04-16 19:10:18 +01:00
Connor McLaughlin
de724d9570
GS/HW: Skip unnecessary barriers (usually two pass alpha)
2022-04-16 19:10:18 +01:00
Connor McLaughlin
e8293b2e06
GS/Vulkan: PrimID DATE doesn't need feedback loop
2022-04-16 19:10:18 +01:00
refractionpcsx2
904345ff82
GS: Get display width for frame when offsets off
2022-04-16 18:21:00 +01:00
Connor McLaughlin
d16592817b
Frontend/OpenGLHostDisplay: Remove unused variables
...
clang likes to whinge about this one.
2022-04-16 13:57:23 +02:00
Connor McLaughlin
14f1a78608
GS/DX12: Fix DATE not being set in shader macros
2022-04-16 03:57:04 +01:00
refractionpcsx2
68c2a68087
microVU: Clean up warnings
2022-04-16 03:20:54 +01:00
refractionpcsx2
ae83f729db
USB: Clean up warnings
2022-04-16 03:20:54 +01:00
refractionpcsx2
c53f4d0d63
SPU2: Clean up warnings
2022-04-16 03:20:54 +01:00
refractionpcsx2
cbb3134740
App/BIOS: Clean up warnings
2022-04-16 03:20:54 +01:00
refractionpcsx2
9b97c157f2
Recording: Clean up warnings
2022-04-16 03:20:54 +01:00
refractionpcsx2
11cf244e97
GS: Clean up warnings
2022-04-16 03:20:54 +01:00
kenshen112
6673bd9212
CDVD.cpp: Remove Elf parser from ps1 mode.
2022-04-16 03:19:21 +01:00
kenshen112
02dfc5d20d
cdrom: Update status flags and implementations for PSX CD-Rom.
...
Added SEEKERROR and IDERROR status. Set StatP to account for SEEKS, READS and shell open.
Added speed to cdrom struct instead of cdvd. Adjustments to cdlPlay to be in line with No$ description.
Added MODE_INIT. Removed old needless hack. Added ToDo in cdlPlay
2022-04-16 03:19:21 +01:00
SeraphisCain
565ff86ab4
GameDB: Several game fixes and a gamelist entry correction ( #5872 )
2022-04-16 02:50:36 +01:00
refractionpcsx2
5a77790859
BIOS/GUI: Mark Qt only variables as maybe unused
2022-04-16 02:59:21 +02:00
refractionpcsx2
66101f8628
SPU2: Clean up warnings
2022-04-16 02:59:21 +02:00
refractionpcsx2
2f70b153f2
GS: Clean up warnings, fix a small error.
2022-04-16 02:59:21 +02:00
refractionpcsx2
31fe9979dd
GS: Fix undefined behaviour on interlacing
2022-04-15 22:12:04 +01:00
RedDevilus
4fc6e9240c
OSD: Minor clean up
...
Fixes variable for interlacemode
2022-04-15 22:01:48 +01:00