Jonathan Li
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cf939620ea
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gsdx-ogl: Save depth image as RGB and alpha images
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2016-03-02 22:57:16 +00:00 |
Jonathan Li
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ee5861efc8
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gsdx: Remove non-PNG code
It's no longer in use.
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2016-03-02 22:57:12 +00:00 |
Jonathan Li
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87dcfbc645
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gsdx-png: Use libpng directly instead of via png++
v2: Increase compression to maximum
v3: Add zlib to GSdx build dependencies
v4: Reduce memory usage
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2016-03-02 22:48:54 +00:00 |
Gregory Hainaut
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c01686d252
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gsdx-png: add a fixme message for 16 bits by channel image
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2015-05-24 12:51:20 +02:00 |
Gregory Hainaut
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388f46b577
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gsdx-png: use array interface instead of set_pixel
Doc says it is "non-checking equivalent of set_pixel". Still slow as ass
At least syntax is nicer
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2015-05-18 17:25:14 +02:00 |
Gregory Hainaut
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cff168e002
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gsdx-linux-recorder: implement multithread to save the image
Currently only a dedicated thread. It is still too slow!
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2015-05-18 16:56:44 +02:00 |
Gregory Hainaut
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98dde32dc0
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gsdx-replayer-linux: use new code to allow loading of .gs.xz dump
A bit slower at startup but it saves a lots of disk space!
Reduce the size of my gs collection of 11GB :)
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2015-05-17 22:08:10 +02:00 |
Gregory Hainaut
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2165c68938
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oups forget a couple of break
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2015-05-16 13:26:55 +02:00 |
Gregory Hainaut
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cab59587e8
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gsdx: add a PNG wrapper
Normally it supports all formats but I didn't have luck with 16 bits depth gray
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2015-05-16 12:32:05 +02:00 |