Stenzek
90a6088d61
GSRunner: Fix log file writing
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Wasn't getting flushed/closed on shutdown.
2023-05-21 08:52:45 +01:00
Stenzek
0f05967190
CommonHost: Purge and move functions to appropriate locations
2023-05-16 12:58:19 +01:00
Stenzek
512d24cea6
Misc: More build system cleanups
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Set UTF-8 source file format globally.
Set permissive/compliance mode globally.
Get rid of include of base 3rdparty directory, be explicit.
Get rid of duplicated properties.
Get rid of leftover plugin property files.
2023-05-16 12:58:19 +01:00
refractionpcsx2
f4e338f9fb
Build: Fix GS Runner compilation.
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Stuff got moved, GS Runner wasn't told :)
2023-05-14 02:45:30 +01:00
Stenzek
1964bbc03a
MSBuild: Rename pcsx2core to pcsx2
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No need to differentiate it, since wx is gone.
2023-05-13 07:12:12 +01:00
Stenzek
083969a3d2
GS: Move DirectX helpers from common to GS
2023-05-06 03:40:00 +01:00
Stenzek
befbf57191
GS: Refactor exclusive fullscreen yet again
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Also acquire render window as late as possible.
Limits the duration that the main window isn't displaying anything.
2023-04-26 16:00:39 +01:00
Stenzek
cd4434135e
GSRunner: Don't skip dumps with dots in their filename
2023-04-08 13:36:45 +01:00
Stenzek
3cae728aba
Qt: Recreate new window immediately when switching APIs
2023-04-08 12:42:34 +02:00
Stenzek
398cf43782
GS: Combine HostDisplay with GSDevice
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GS/DX11: Don't throw bad_alloc on surface creation fail
GS: Link device and host display construction/destruction
FullscreenUI: Replace HostDisplayTexture with GSTexture
GS: Purge HostDisplayTexture
GS: Move everything in HostDisplay to GSDevice
GS: Move ImGui rendering to GSDevice
GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
Stenzek
b453a6a46d
GS/Vulkan: Actually disable shader cache when requested
2023-03-13 20:29:05 +00:00
Stenzek
ac02bcbe33
GSRunner: Default to window but surfaceless when scripted
2023-03-13 20:29:05 +00:00
Stenzek
9efdeae3ac
GSRunner: Reduce log spam
2023-03-13 20:29:05 +00:00
Stenzek
54e59e2f7b
GSRunner: Support upscale parameter
2023-03-13 20:29:05 +00:00
Stenzek
c7352d9e10
GS: Attempt to recreate device if GPU crashes
2023-02-11 15:33:55 +00:00
Stenzek
26d6c33163
GSRunner: Clear bindings and disable game settings
2023-02-09 17:29:47 +01:00
refractionpcsx2
52a1396e29
GSDumpRunner: Fix new options, add missing Preload Frame
2023-02-07 23:40:01 +00:00
refractionpcsx2
aea5c09825
GSDumpRunner: Ability to enable manual hw hacks for testing
2023-02-07 22:31:36 +00:00
refractionpcsx2
8c3c9a1219
GSDumpRunner: Tweaks to reduce console messages and redundant frame dumps
2023-02-07 22:31:36 +00:00
Stenzek
f447aded57
Qt: Better handle VM-requesting-shutdown case
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This was a bit wonky in batch mode before. Now all possible exit paths
close the application at the same point.
2023-01-28 13:40:55 +00:00
Silent
f73b497b67
Host/VMManager: Remove save state cache invalidation and just populate lists every time
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Fixes issues where inexistant save states are listed in dropdowns
2023-01-27 13:52:58 +00:00
Connor McLaughlin
4932834441
GSRunner: Release globals on shutdown
2023-01-23 16:49:24 +01:00
Stenzek
ac3e7fbf44
MSBuild: Support building with clang-cl
2023-01-03 12:16:50 +00:00
Stenzek
f240660a6e
CMake: Post-WX cleanup
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- Remove unused build options
- Disable setcap by default
Applications should not need to call sudo as part of the build process.
- Rename XDG_STD to USE_LEGACY_USER_DIRECTORY
By default, we use ~/.config/PCSX2 now.
- Default Wayland support to on
I don't think there's any systems worth supporting that don't have it.
- Rework "install" logic
Linux no longer installs to GIT_ROOT/bin, it builds direct to BUILD/bin.
Saves a file copy, and running make install before running your developer
build was always silly.
- Don't require install target to build appimage
AppImage creator now just adds the entire bin directory as-is.
Everything needed is in there.
2023-01-02 14:13:42 +00:00
Stenzek
6aeca2c1e3
GSRunner: Warning fixes for clang-cl
2022-12-25 09:27:44 +00:00
Connor McLaughlin
fc14b8f0da
USB: Move to Qt (with *significant* refactoring)
2022-12-18 03:47:00 +00:00
refractionpcsx2
555b8efcad
GSRunner: Fix compilation
2022-12-13 20:57:55 +00:00
Connor McLaughlin
fa2db10e44
GSRunner: Kick screenshots on the GS thread
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Instead of from the "CPU" thread.
2022-12-12 14:34:22 +00:00
Connor McLaughlin
77e9938f0f
GS: Manually throttle fullscreen UI rendering
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Fixes rendering at thousands of FPS when pausing if FSUI is active.
Avoids flickering when recreating swap chain in vulkan on menu open,
because we're no longer doing it.
2022-12-08 09:36:41 +00:00
Connor McLaughlin
1cb10eb889
FullscreenUI: Don't clear state when switching renderers
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Fixes things like the achievement summary not being displayed, or if the
pause menu is never accessed, the popups from showing at all.
2022-12-04 04:27:38 +00:00
Connor McLaughlin
bb7ab5690c
GSRunner: Fix imgui breaking if skip dupe frames is on
2022-12-03 04:07:31 +00:00
AKuHAK
2ab27ef42a
formatter: apply editorconig into various files
2022-11-25 22:41:00 +00:00
Connor McLaughlin
dc8cdc95d0
GSRunner: Write log and disable cache in parallel runs
2022-10-22 23:19:54 +01:00
Connor McLaughlin
c404bd9f17
GSRunner: Support running surfaceless
2022-10-22 23:19:54 +01:00
Connor McLaughlin
f5e64232c9
GSRunner: Strip spaces from filenames
2022-10-22 23:19:54 +01:00
Connor McLaughlin
e9a61c24df
GSRunner: Add standalone GS runner/dumper
2022-10-20 19:43:29 +01:00