Jake.Stine
|
6ae7408b8c
|
zzogl-pg: Remove obsolete PS2E*.h files; fix a compilation error in Win32/Debug targets; set a bunch of eol-style:native props.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2816 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-04-06 02:43:22 +00:00 |
arcum42
|
5f032dad64
|
zzogl-pg: Split off some of GS.h. Keep working on the tranfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2805 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-04-02 05:53:14 +00:00 |
Jake.Stine
|
6346c8f061
|
zzogl-pg: remove the localcopy of static libjpeg.lib files in favor of the 3rdparty ones. Fix sln errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2777 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-26 12:32:50 +00:00 |
Jake.Stine
|
60671384e3
|
zzogl-pg: made the project conform to PCSX2's VC2008 buildsystem mess; added GL/wglext.h to the repository.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2776 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-26 12:14:49 +00:00 |
arcum42
|
19054aab92
|
zzogl-pg: Add the project to the main sln file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2775 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-26 09:47:41 +00:00 |
arcum42
|
0a6b6472c7
|
zzogl-pg: Get rid of the extra copy of zlib, and use the copy included in the main project. Add a sln file for zzogl-pg.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2773 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-26 06:28:51 +00:00 |
arcum42
|
2d754b3ca0
|
zzogl-pg: Use SSE2 by default in the codeblock project. Move the swizzle stuff about a bit. A few changes I had sitting around.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2771 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-26 05:17:14 +00:00 |
arcum42
|
adf43a86ab
|
zzogl-pg: A few more changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2764 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-24 08:46:18 +00:00 |
arcum42
|
5cfca09385
|
zzogl-pg: Fighting with Mem.cpp. (This probably breaks things a bit. This is more of a 'save-my-progress' commit then anything. Basically, I'm expanding out a bunch of tangled macros right now, and creating a bunch of repetitive code that hopefully I'll be able to reduce afterwards. )
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2757 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-20 07:24:19 +00:00 |
arcum42
|
e80b5c5af5
|
zzogl-pg: Work more on separating out the windowing code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2748 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-19 05:24:36 +00:00 |
arcum42
|
686b08b7de
|
zzogl-pg: Get it compiling in Windows. (May very well break compilation in Linux. I'll deal with that later.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2747 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-19 04:36:28 +00:00 |
arcum42
|
28df00c2a3
|
zzogl-pg: Move a bunch of X11 stuff to a separate file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2745 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-19 02:04:55 +00:00 |
arcum42
|
799da2100e
|
zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2739 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-03-19 00:31:15 +00:00 |