Commit Graph

18674 Commits

Author SHA1 Message Date
Dan McCarthy f416eb3d4f Translation\UI: Updates Bitrate "Kbps" to "kpbs"
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2024-01-12 15:59:15 +10:00
Dan McCarthy 87cbb1f90c Settings: Adds description to 'All CRCs' on hover for cheat/patch settings
Add an on hover description to explain the purpose of the 'All CRCs' button in the Cheat and Patch Settings window.
2024-01-12 15:59:15 +10:00
Stenzek 68f43121fb MTGS: Explicitly set FP control register on startup
Linux appears? to inherit the value of MXCSR from the creating thread,
and that breaks parts of the software renderer.
2024-01-12 15:23:31 +10:00
Stenzek 51ceab1f3c PINE: Convert from class to namespace
Fewer global objects, indirect includes via headers.
2024-01-12 12:57:28 +10:00
Stenzek 2257992a3f PINE: Tidy up and fix shutdown hang on Linux 2024-01-12 12:57:28 +10:00
TellowKrinkle 40ead584d7 GS:MTL: Properly handle hdr rendering to cleared textures 2024-01-12 12:51:50 +10:00
PCSX2 Bot 6f2be7bd17 Qt: Update Base Translation 2024-01-12 12:51:24 +10:00
KamFretoZ af9ca4cf7d 3rdparty: Add source for modified PromptFont that we use for OSD 2024-01-12 12:44:43 +10:00
Stenzek ea98203ac5 Qt: Add log window 2024-01-12 12:40:46 +10:00
Stenzek e908bbfae6 Qt: Add accessors for UI thread view of current game 2024-01-12 12:40:46 +10:00
Stenzek fa00069068 Console: Remove WX rubbish and replace 2024-01-12 12:40:46 +10:00
refractionpcsx2 efae58de52 GS/HW: Don't bother trying to draw empty draws 2024-01-11 14:43:04 +00:00
refractionpcsx2 39c7f703cb GameDB: Remove GS fixes from Ty The Tasmanian Tiger 2024-01-11 13:52:53 +00:00
refractionpcsx2 96220e509c GSDumpRunner: Fix dump runner 2024-01-11 13:52:53 +00:00
refractionpcsx2 4de495ad59 GS/HW: Upgrade target to C32 if alpha requested on src is rt 2024-01-11 13:52:53 +00:00
refractionpcsx2 56a950a074 GS/HW: Update cached source alpha if linked to target 2024-01-11 12:46:23 +00:00
forrvalhalla 2b47254bdd
GameDB: Set HPO Native to Fast and Furious (#10595) 2024-01-11 08:20:56 +00:00
Tyler Wilding da28e2cc37
CI: fix flatpak cron and add a way to manually kick off a release (#10567)
* CI: fix mistake stopping flatpak cron from running

* CI: add a way to manually kick off releases with a custom tag

* cmake: handle edge-case where a commit can have multiple tags

* CI: set release channel appropriately when it's a stable release
2024-01-10 19:04:42 -05:00
refractionpcsx2 3d64f4a548 GameDB: Merge sprite to remove blur on Sakura Taisen - Atsuki Chishioni 2024-01-10 15:50:33 +00:00
refractionpcsx2 abf03b0c79 GS/HW: Detected striped moves in HW 2024-01-10 15:50:33 +00:00
refractionpcsx2 8381742422 GS: Flush draw when address matches FRAME/Z 2024-01-10 15:43:06 +00:00
Stenzek 724bb09aec GS/HW: Don't rely on old targets for double-half clear 2024-01-10 19:36:49 +10:00
Stenzek ad5de248b4 Qt: Fix incorrect renderer shown in status bar 2024-01-10 19:35:26 +10:00
AKuHAK 1a1fdf6a5a DEV9: various fixes for ATA Identify
improved 48-bit addressing
UDMA mode now set correctly
MDMA0 mode now set correctly
fixed user addressable sectors limit
2024-01-09 21:39:27 +00:00
Stenzek c469b17350 GS/HW: Fix incorrect resizing of Ico move target 2024-01-09 19:50:51 +00:00
refractionpcsx2 01842a3c6b GS/HW: Allow blending on normal shuffles 2024-01-09 13:17:52 +00:00
Berylskid 4cd385dbff GameDB: Fix broken shadows in Armored Core Last Raven 2024-01-09 11:56:31 +00:00
GovanifY 72787d103f PINE: fix regressions introduced in #10448 2024-01-08 22:01:24 +00:00
PCSX2 Bot 59072272a9 PAD: Update to latest controller database. 2024-01-08 17:06:21 +01:00
Stenzek ef76666e5a Misc: Warning fixes 2024-01-08 23:33:43 +10:00
Stenzek 0a0994b19c Qt: Fix docs file not getting included on Linux/Mac 2024-01-08 23:33:43 +10:00
psykose ab68c570a9 Debugger: initialise SavedAddress.address with 0 instead of NULL 2024-01-08 20:44:26 +10:00
JordanTheToaster dcdf3b39a3 GameDB: Various fixes 2024-01-08 10:38:53 +00:00
Stenzek 476cb2db34 Qt: Add third-party license statements 2024-01-07 22:20:43 +10:00
Stenzek 34a7e00413 GameDB: Use chop rounding for division in GT4 NTSC-J 2024-01-07 21:42:18 +10:00
Stenzek 413ba09ee0 Config: Replace FpuNegDivHack with eeDivRoundMode 2024-01-07 21:42:18 +10:00
KamFretoZ 33eefefffb Qt: Update Base Translation 2024-01-07 10:44:12 +00:00
KamFretoZ b3c822e31b Qt: Minor Translation Fixes 2024-01-07 10:44:12 +00:00
Connor McLaughlin 14a458a275
Qt: Fix HTTP download error format string 2024-01-07 20:14:01 +10:00
JordanTheToaster 6c49f9cf52 GameDB: DMC 1 Fixes 2024-01-07 18:40:47 +10:00
Stenzek 803ea4dda5 Qt: Update base translation 2024-01-07 18:35:50 +10:00
Stenzek c9b23e6e4e Qt: Fix opening game properties causing patch reload 2024-01-07 18:35:50 +10:00
Stenzek 509c9318af Qt: Fix missing font message not being translatable 2024-01-07 18:35:50 +10:00
Stenzek 46e1e3d904 Qt: Add runtime downloading of CJK OSD fonts 2024-01-07 17:23:57 +10:00
Stenzek 7a045d837b Qt: Add runtime resource downloading 2024-01-07 17:23:57 +10:00
Stenzek 574ea820f7 Config: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-07 17:23:57 +10:00
Stenzek 7061d48dde SDLInputSource: Replace hint strings with macros 2024-01-07 16:19:29 +10:00
Stenzek 53633b7279 Qt: Fix columns in cheat tree list not auto-sizing 2024-01-07 16:03:37 +10:00
Stenzek 05bb126af9 Patch: Fix ungrouped patches from >1 file not merging 2024-01-07 16:03:37 +10:00
Stenzek 436fba77ac SDLInputSource: Log axes/buttons when controller is opened 2024-01-07 14:07:53 +10:00