IlDucci
5b0bf40508
UI: Making some strings translatable
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Solving the easy cases where strings can be made translatable. See https://github.com/PCSX2/pcsx2/issues/9062 for more information.
2023-10-02 19:27:55 +10:00
kamfretoz
0f8dceed89
Qt: Removes stray strings from translations
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Qt: Update base translation
2023-09-24 19:28:01 +10:00
Stenzek
579a542815
Qt: String unification with Big Picture UI
2023-09-24 14:26:06 +10:00
lightningterror
c7b94d0a42
Qt: Remove Target Partial Invalidation hwfix from the gui.
2023-08-24 15:41:58 +01:00
Mrlinkwii
f805d9432e
UI: remove mention of Half Screen Fix
2023-08-12 23:02:14 +01:00
lightningterror
be18ecf74e
Qt: Remove Half Screen Fix from the ui.
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No longer needed.
2023-08-11 13:14:19 +01:00
Stenzek
3692d7d090
GS/HW: Extend bilinear dirty upscale fix to force nearest
2023-07-26 13:21:35 +10:00
KrossX
32aa24f6fd
GS: Add fancy downsampling shaders.
2023-07-09 14:04:06 +01:00
Stenzek
5302cdcf2b
Qt: Remove renderer title from top group box
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Save a little vertical space.
2023-06-26 17:52:39 +10:00
refractionpcsx2
cc9b9a1935
UI: Fix some typo's and casing in UI
2023-06-22 18:42:03 +01:00
Stenzek
e5c1052062
GS: Add option to disable vertex shader expand
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And automatically disable it on Fermi (buggy driver).
2023-05-11 16:18:01 +01:00
Stenzek
7edc4e2cb3
GS: Remove CRC hack levels
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Replace it with a boolean "Disable Render Fixes" option.
2023-05-11 16:16:15 +01:00
Stenzek
920c5ab266
Qt: Expose disable shader cache option
2023-05-06 03:40:00 +01:00
lightningterror
a4623c3c63
Qt: Sort checkbox upscale and renderer hw hacks in alphabetical order.
2023-05-05 00:31:01 +02:00
Stenzek
6736ef1d44
GS/Vulkan: Add exclusive fullscreen control option
2023-05-02 19:55:43 +01:00
Stenzek
33b2f6331c
GS/HW: Allow auto flush to be applied only to sprites
2023-04-26 16:00:59 +01:00
Stenzek
7f7dd60587
GS/HW: VS expand instead of GS for DX/GL/Vulkan
2023-04-13 11:12:11 +01:00
Stenzek
4cbdbaabdb
GS/HW: Add NativePaletteDraw upscaling fix
2023-04-01 15:45:14 +01:00
Stenzek
ebeb646e4d
GS/HW: Relax CPU sprite render requirements further via levels
2023-03-28 11:21:47 +01:00
Connor McLaughlin
e91aabc843
Qt: Fix graphics settings opening to other pages
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Regression from 2b49614df9
2023-03-19 11:15:53 +00:00
Víctor "IlDucci
83471bdacd
Qt:i18n: Adding I18N comments for translators, minor typo fixes ( #8048 )
2023-03-18 16:14:55 -05:00
refractionpcsx2
2b49614df9
GS-HW: Don't bilinear dirty rects by default, added as upscale hack.
2023-03-18 17:07:29 +00:00
Víctor "IlDucci
b244136179
GUI/Qt: Minor text corrections, nitpicks ( #8213 )
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- Adding the actual corrections from #8048 that were not added by #8119 .
- Fixing typos and missing ending periods.
- Unifying the writing of certain terms:
- Memory Card uppercased following Sony's writing (taken from PS2 manual).
- gamefixes/game fixes -> game fixes
- fast forward/fastforward/fast-forward -> fast-forward (taken from Oxford)
- slowmotion/slow motion/slow-motion -> slow-motion (following the same convention as before, as I could not find this in Oxford's)
- framebuffer/frame buffer -> framebuffer
- Xbox name properly uppercased (for Controller settings)
- Correcting RA's Rich Presence to separate it from Discord's Rich Presence (after discussions in the Translations channel).
- Unification of option names in the option area and the hint area.
- Adding a fix for the (currently broken) Stretch Height/Vertical Stretch tooltip.
2023-03-12 19:34:20 -05:00
Stenzek
74763d2156
Qt: Hide manual hardware fixes from global settings
2023-03-12 14:27:20 +00:00
Stenzek
b849d9862d
Qt: Move CRC Fix Level to HW Fixes
2023-03-12 14:27:20 +00:00
Stenzek
cd575e0ed8
Qt: Move GPU Palette Conversion to HW Fixes
2023-03-12 14:27:20 +00:00
Stenzek
9b813f4ae3
Qt: Fix skipdraw not being hidden globally again
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And slience a warning in TC.
2023-03-02 09:34:41 +00:00
Stenzek
64b38e5a4a
GS/HW: Add "Merge Targets" texture-in-RT mode
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Can take several targets from the cache, and create a combined/merged
source from them.
Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Stenzek
43c6e321f5
GS/HW: Add a new option to attempt to reduce large texture sizes
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For Snowblind games which use 1024x1024 textures and UVs.
2023-02-28 17:39:15 +00:00
Stenzek
4583c64ff7
GS/HW: Add partial target invalidation option
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Eventually hopefully we can make this the default, but it breaks too
much at the moment.
Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
Stenzek
f9dcac8cd0
GS/HW: Make readback-on-close a HW fix
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Unfortunately it's too risky to enable by default all the time. So,
we'll make it a hw fix, and hopefully one day can make it default on.
Also makes save states readback the TC as well.
2023-02-23 17:25:03 +00:00
Berylskid
5df30f5bdd
OSD: Change the lower limit of OSD Scale from 100 to 50 ( #8135 )
2023-02-14 14:03:24 +00:00
Stenzek
88c1f00b62
GS: Add audio capture and custom resolution
2023-01-21 16:56:57 +00:00
Tokman5
d94e861a78
GS: Add video folder and support additional arguments for video dumping
2023-01-19 10:39:22 +00:00
Stenzek
d30e076dbd
GS: Add GPU Target CLUT
2023-01-11 23:37:43 +00:00
refractionpcsx2
d5acd98eb3
UI: Correct default tab for graphics settings.
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Apparently Qt Designer thinks if you're renaming a checkbox, *obviously* that means you're wanting the default tab changing too...
2023-01-06 20:56:40 +00:00
refractionpcsx2
d3ca2bf58f
GS: Make VK threaded presentation the default
2023-01-06 15:49:49 +00:00
Stenzek
f28c40aa8e
Qt: Expose Threaded Presentation setting
2023-01-06 14:57:57 +00:00
Connor McLaughlin
699c3d80b7
GS: Add video dumping via ffmpeg
2022-12-22 04:27:30 +00:00
Connor McLaughlin
facbfa479b
Qt: Fix graphics settings opening to replacement tab
2022-12-14 12:50:30 +01:00
refractionpcsx2
6d5c05fba3
GS: Enable memory wrapping always
2022-12-12 09:31:26 +00:00
Connor McLaughlin
354951f1d6
GS: Add internal resolution screenshot option
2022-12-11 03:00:49 +00:00
Connor McLaughlin
a67d3e9aee
GS: Remove Zoom and Offsets
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Crop is far superior since it operates at pixel increments, and lets
you control all four edges independently.
2022-12-11 03:00:49 +00:00
lightningterror
1033726d65
Qt: Rename some options.
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TV Shader drop down list:
None -> None (Default)
Sharpening drop down list:
Disabled -> None (Default)
Renderer Automatic -> Automatic (Default)
2022-12-08 19:18:20 +01:00
RedDevilus
208812347f
Qt: Resizes + better tooltips + Savestate warning
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Bigger tooltip window
Controllers button shows up correctly at different DPI percentages
Rename some options
2022-12-08 16:06:31 +00:00
Connor McLaughlin
d1891fc31c
Qt: Remove hardware download mode from global settings
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Previously it would be disabled, leading to user confusion.
2022-12-04 14:33:00 +00:00
Connor McLaughlin
4bf6b1df5e
ImGuiOverlays: Add frame time graph
2022-12-03 04:07:31 +00:00
Connor McLaughlin
f8bd4d7155
Qt: Shuffle some settings around/hide advanced by default
2022-11-24 09:46:49 +00:00
refractionpcsx2
7e66eb856c
GS: Add sharp bilinear post filter
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Remove internal screenshot setting, all screenshots are internal (and it wasn't hooked up)
2022-11-23 17:28:54 +00:00
Connor McLaughlin
6f354c6c02
Qt: Move post-processing options into its own tab
2022-11-23 11:45:37 +00:00