PCSX2 Bot
9e1acc5744
PAD: Update to latest controller database.
2024-06-03 20:03:55 +02:00
Blackbird88
bc9edb5387
GameDB: Tokyo Xtreme Racer Drift/Kaido Racer - Upscaling fixes
2024-06-02 19:50:42 +01:00
JordanTheToaster
af8fdae75e
GameDB: Various bodges
2024-06-01 20:04:11 +01:00
refractionpcsx2
256babd337
GS/HW: Allow forcing Dither to 32bit for 16bit draws
2024-05-25 02:13:33 +01:00
lightningterror
9242da96f2
GameDB: Update db accordingly.
...
Credits to TheTechnician27 and Jordan.
2024-05-21 10:45:02 +02:00
PCSX2 Bot
4536daa5f8
PAD: Update to latest controller database.
2024-05-20 20:22:06 +02:00
refractionpcsx2
570039f49a
GS/HW: Adjust conditions for CPU sprite renderer
2024-05-19 14:15:28 +01:00
GovanifY
39a493f7d3
GameDB: fix tearing like issues on KH2 when upscaled
2024-05-19 05:38:59 +01:00
PCSX2 Bot
aeff832ffc
PAD: Update to latest controller database.
2024-05-14 00:17:21 +02:00
PCSX2 Bot
7264e397e2
PAD: Update to latest controller database.
2024-05-06 18:17:50 +02:00
Mrlinkwii
29b886eafb
GameDB: patches for NHL 2K9 and Major League Baseball 2K9
2024-05-03 22:09:57 +01:00
JordanTheToaster
ff3fc9b362
GameDB: CMR 2005 Timer fix
2024-05-03 17:51:05 +01:00
JordanTheToaster
04957b6bda
GameDB: Code Lyoko QFI fixes
2024-05-01 20:28:54 +01:00
JordanTheToaster
8a7d5bc417
GameDB: Add missing GT fixes
2024-05-01 13:29:50 +02:00
JordanTheToaster
e862e68192
GameDB: God of War 2 mipmapping fixes
2024-04-29 19:58:57 +02:00
JordanTheToaster
46f6e691e0
GameDB: Crash Nitro Kart fixes
2024-04-29 17:28:02 +01:00
PCSX2 Bot
d1e9a5265d
PAD: Update to latest controller database.
2024-04-29 18:10:17 +02:00
JordanTheToaster
a485398029
GameDB: Various fixes
2024-04-28 18:31:42 +01:00
Stenzek
aa48256010
GS/HW: Round alpha values for indexed sample of RTA
2024-04-28 17:40:20 +02:00
JordanTheToaster
b01871aea8
GameDB: Jak 1 and CMR 2005 fixes
2024-04-27 15:49:34 +01:00
JordanTheToaster
550da21015
GameDB: LOTR Twin Towers fixes
2024-04-24 21:30:01 +01:00
forrvalhalla
0acc91403d
GameDB: Various fixes
2024-04-23 15:02:17 +01:00
forrvalhalla
d6a29d483c
GameDB: Various Fixes
2024-04-23 15:02:17 +01:00
Stenzek
fe0e71f586
GS/Vulkan: Drop feedback loop extension
...
Apparently this causes GPU crashes on RDNA3, and didn't provide any
tangible benefit for NVIDIA.
I'll replace this at some point with dynamic rendering local reads,
either before or after the GPUDevice transition.
2024-04-23 11:57:05 +10:00
lightningterror
d824ae6e0c
GS/HW: Extend blend second pass to more blend formulas.
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`Cs + Cd*Ad, Cs - Cd*Ad, Cd*(1 - Ad), Cs*(1 + Ad), Cs*(1 - Ad).`
2024-04-23 02:00:02 +02:00
lightningterror
7dd7345e08
GS/HW: Minor shader optimization.
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Use saturate instead of min max, saturate is faster than min max.
2024-04-21 15:10:53 +02:00
JordanTheToaster
cbecda8850
RedumpDatabase: Update hash database
2024-04-21 04:21:49 +01:00
JordanTheToaster
49c6f5e866
GameDB: Various fixes
2024-04-21 03:57:33 +01:00
PCSX2 Bot
d98b7d9505
PAD: Update to latest controller database.
2024-04-15 18:31:58 +02:00
Stenzek
2157a7ed0b
FullscreenUI: Redo landing page and add help bar
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Backport of bf4e8feb25
2024-04-13 13:21:17 +10:00
KamFretoZ
b86c72732f
BPM: Fixes swapped arrow key glyphs
2024-04-09 15:54:58 +01:00
RedDevilus
18e484f766
GameDB:Bigger blob of various fixes
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Harry Potter half-blood prince
Soukou kihei votoms
Harry potter Prisoner of azkaban
Titeuf
Rygar
Ruff Trigger
2024-04-08 18:19:44 +02:00
PCSX2 Bot
d685a7f2fe
PAD: Update to latest controller database.
2024-04-08 18:07:43 +02:00
refractionpcsx2
30f4e77b31
GS/HW: Rearrange color on shuffle if SW Blend or TFX
2024-04-08 12:09:30 +01:00
lightningterror
b1f4f67130
GS/HW: Add support for blend second pass.
...
Allows us to blend Cd with full alpha range of 0-2 bypassing hw blend limitations.
Not all Cd cases are covered, but it's a good start.
Also allows us to do Ad cases where we can double the blend to get the
proper blend result since Ad range is 0-1 instead of 0-2.
2024-04-07 20:04:50 +02:00
JordanTheToaster
434001d4a3
GameDB: Various fixes
2024-04-04 21:11:21 +01:00
refractionpcsx2
effdfd5a22
GS/HW: Fix up some RTA behaviour and reduce copies
2024-04-02 21:48:32 +01:00
JordanTheToaster
088ba4e2ea
GameDB: Various fixes
2024-04-01 18:37:54 +01:00
PCSX2 Bot
1cd69977e4
PAD: Update to latest controller database.
2024-04-01 18:22:47 +02:00
JordanTheToaster
aeb3cb0945
GameDB: Various fixes
2024-04-01 13:40:04 +01:00
Stenzek
299fd3d5ad
GS/DX11: Re-enable FL10 support with a warning
2024-03-30 11:33:57 +10:00
Stenzek
11ee0a8613
GS: Remove reduced-depth-range hack
2024-03-29 20:44:02 +10:00
Stenzek
7ddf6386f1
GS: Remove DSB feature
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No longer needed, since it's mandatory.
2024-03-29 20:44:02 +10:00
JordanTheToaster
cf1f2d6919
GameDB: Various fixes
2024-03-28 14:04:26 +00:00
Stenzek
a317e9c038
GS/HW: Improve accuracy of RGB_ONLY AFAIL
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Instead of breaking the draw into two passes, which breaks when
fragments overlap each other and blending is enabled, use blending to
leave the value of Ad intact when a pixel fails the alpha test.
In the case of DATE being enabled, prefer PrimID over stencil, as since
we are changing Ad on a per-fragment basis, with some fragments not
being modified, stencil DATE will become desynchronized with the value
of Ad.
2024-03-28 11:46:20 +10:00
Stenzek
0917d49a01
GS: Remove separate alpha pass fallback
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This is just wrong when overlap and depth writes are involved.
2024-03-28 11:46:20 +10:00
refractionpcsx2
059ec49389
GS/HW: RTA improvements and enhancements
2024-03-25 17:58:12 +00:00
refractionpcsx2
4ba43b8496
GS/HW: Improve channel + texture shuffle detection and processing
2024-03-24 11:38:33 +00:00
refractionpcsx2
6177825939
GameDB: Fix SSX On Tour NTSC-US patch
2024-03-22 08:10:06 +00:00
lightningterror
93a1ae9f2f
GameDB: Add some gshw fixes.
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Add full mipmap with ps2 trilinear to Global Storm:
Fixes ground textures.
Add missing autoflush fixes to other regions of Terminator 3 The Redemption:
Fixes environment lights visible through player model.
2024-03-22 03:29:41 +01:00