- Moved one global variable for the VU interpreters, which surprisingly speeds up Star Ocean 3 for me.
- Set Flush to Zero for FPU and VU back to on. Let's see how long it lasts this time :p
- Removed the FFX hack from pcsx2! It's still toggled in the GS plugins, the correct behaviour is having it always on.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@848 96395faa-99c1-11dd-bbfe-3dabce05a288
- Brought back a gamefix for Persona games. They still have missing geometry without it (VU clip flag problem)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@835 96395faa-99c1-11dd-bbfe-3dabce05a288
Appended notes:
* ADD in iFPUd should be bit accurate (unless it isn't. needs TESTING)
* MUL in iFPUd with Software Emulate MUL is as much as I could get near bit accurate (not quite enough, probably. needs TESTING)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@728 96395faa-99c1-11dd-bbfe-3dabce05a288