Stenzek
4cbdbaabdb
GS/HW: Add NativePaletteDraw upscaling fix
2023-04-01 15:45:14 +01:00
Stenzek
e9a624ab54
Qt: Fix main window closing on fullscreen shutdown
2023-04-01 14:14:00 +01:00
Stuart Kenny
8a9df89bf6
SDLInputSource: SDL raw input as config option.
2023-04-01 02:32:01 +01:00
KamFretoZ
6c2bbdef1f
Qt: Theme Polishes for Pizza and Cobalt
2023-03-31 20:16:33 +01:00
Stenzek
ebeb646e4d
GS/HW: Relax CPU sprite render requirements further via levels
2023-03-28 11:21:47 +01:00
KamFretoZ
42155dd11b
Qt: Add a New Light Theme and Cobalt Theme Fix ( #8471 )
2023-03-24 12:03:05 +00:00
Berylskid
ad12a3f735
UI: Correct Recommended Values for a few items ( #8465 )
2023-03-22 13:25:31 +00:00
Stenzek
7cdcfd4b1a
Qt: Remove backup AppImage on next launch
2023-03-21 13:48:50 +00:00
Toastarrr
33ea4e6225
Debugger: fix memory search crash
2023-03-19 13:44:11 +00:00
Toastarrr
d9cecbde7d
Debugger: use unsigned long long for memory search
2023-03-19 13:44:11 +00:00
Connor McLaughlin
e91aabc843
Qt: Fix graphics settings opening to other pages
...
Regression from 2b49614df9
2023-03-19 11:15:53 +00:00
Víctor "IlDucci
83471bdacd
Qt:i18n: Adding I18N comments for translators, minor typo fixes ( #8048 )
2023-03-18 16:14:55 -05:00
refractionpcsx2
2b49614df9
GS-HW: Don't bilinear dirty rects by default, added as upscale hack.
2023-03-18 17:07:29 +00:00
refractionpcsx2
8ac4b125d2
UI: Fix masking of Target Partial Invalidation with Tex in RT
2023-03-14 15:04:10 +00:00
Víctor "IlDucci
b244136179
GUI/Qt: Minor text corrections, nitpicks ( #8213 )
...
- Adding the actual corrections from #8048 that were not added by #8119 .
- Fixing typos and missing ending periods.
- Unifying the writing of certain terms:
- Memory Card uppercased following Sony's writing (taken from PS2 manual).
- gamefixes/game fixes -> game fixes
- fast forward/fastforward/fast-forward -> fast-forward (taken from Oxford)
- slowmotion/slow motion/slow-motion -> slow-motion (following the same convention as before, as I could not find this in Oxford's)
- framebuffer/frame buffer -> framebuffer
- Xbox name properly uppercased (for Controller settings)
- Correcting RA's Rich Presence to separate it from Discord's Rich Presence (after discussions in the Translations channel).
- Unification of option names in the option area and the hint area.
- Adding a fix for the (currently broken) Stretch Height/Vertical Stretch tooltip.
2023-03-12 19:34:20 -05:00
Stenzek
93490876c9
Qt: Fix crash when changing renderer
2023-03-12 15:11:16 +00:00
Stenzek
74763d2156
Qt: Hide manual hardware fixes from global settings
2023-03-12 14:27:20 +00:00
Stenzek
b849d9862d
Qt: Move CRC Fix Level to HW Fixes
2023-03-12 14:27:20 +00:00
Stenzek
cd575e0ed8
Qt: Move GPU Palette Conversion to HW Fixes
2023-03-12 14:27:20 +00:00
Stenzek
b24b353b2d
Qt: Change Profile label to Editing Profile
...
Hopefully less confusing this way.
2023-03-09 08:40:35 +01:00
Stenzek
18e4a04dba
PAD: Add pressure option to macros
2023-03-09 08:40:35 +01:00
Stenzek
30989761e2
Qt: Fix sensitivity/deadzone showing for shift-click macro trigger
2023-03-09 08:40:35 +01:00
TellowKrinkle
7a4ef32210
Qt: Restore main menu settings button
...
Required for expected behavior on macOS
2023-03-09 08:36:48 +01:00
lightningterror
c3359cea1f
Qt: Disable framebuffer fetch option on d3d.
2023-03-08 20:23:01 +01:00
Stenzek
8505e9203a
Qt: Support changing running GS dump by drag/dropping
2023-03-03 16:43:16 +00:00
Stenzek
5d95a503bf
Qt: Fix crash when spamming shutdown button
2023-03-03 16:43:16 +00:00
Stenzek
520320535e
Qt: Clear all keyboard bind states when focus is lost
2023-03-02 15:49:04 +00:00
Stenzek
9b813f4ae3
Qt: Fix skipdraw not being hidden globally again
...
And slience a warning in TC.
2023-03-02 09:34:41 +00:00
Stenzek
64b38e5a4a
GS/HW: Add "Merge Targets" texture-in-RT mode
...
Can take several targets from the cache, and create a combined/merged
source from them.
Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Silent
c33fb2adbd
Qt: Add a context menu to the toolbar's Settings button when the game is running
...
A new small context menu that allows to select between global settings
and game settings.
2023-03-01 20:38:42 +00:00
Silent
97d3baba35
Qt: Move "Game Properties" from View to Settings
2023-03-01 20:38:42 +00:00
Stenzek
e91f9925f8
Qt: Display a slightly more helpful error on display create failure
2023-03-01 20:37:18 +00:00
Stenzek
43c6e321f5
GS/HW: Add a new option to attempt to reduce large texture sizes
...
For Snowblind games which use 1024x1024 textures and UVs.
2023-02-28 17:39:15 +00:00
Stenzek
8b4402c517
Qt: Skipdraw shouldn't be visible in global settings
2023-02-28 11:49:26 +00:00
Stenzek
be769c28fa
Qt: Cancel game list refresh before GetSaveStateFileName()
...
Fixes lockup/crash when starting a file early.
2023-02-26 22:27:49 +00:00
Stenzek
980e2f67fd
Qt: Don't display updater if running a game or fullscreen
2023-02-26 15:33:02 +00:00
kamfretoz
8dac10ae36
Qt: Add a new theme, Cobalt Sky.
2023-02-25 11:00:56 +00:00
Stenzek
4583c64ff7
GS/HW: Add partial target invalidation option
...
Eventually hopefully we can make this the default, but it breaks too
much at the moment.
Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
Stenzek
f9dcac8cd0
GS/HW: Make readback-on-close a HW fix
...
Unfortunately it's too risky to enable by default all the time. So,
we'll make it a hw fix, and hopefully one day can make it default on.
Also makes save states readback the TC as well.
2023-02-23 17:25:03 +00:00
Stenzek
724aa657f3
Qt: Fix window geometry not saving on exit
2023-02-18 14:50:09 +00:00
TheTechnician27
6ce33de287
UI: Update and Add mouseover dialog ( #8119 )
2023-02-18 01:58:32 +00:00
Berylskid
5df30f5bdd
OSD: Change the lower limit of OSD Scale from 100 to 50 ( #8135 )
2023-02-14 14:03:24 +00:00
Berylskid
a615f8bf17
Qt: Change "Save State On Shutdown" to Unchecked ( #8147 )
2023-02-14 10:30:34 +00:00
SideProjectsLab
aeb4445cad
Qt/Input: Improved how mouse movements are mapped to analog ( #7910 )
2023-02-11 23:58:58 +00:00
Stenzek
c7352d9e10
GS: Attempt to recreate device if GPU crashes
2023-02-11 15:33:55 +00:00
Ziemas
9420615317
Implement thread listing for IOP
...
Abstracts away threads behind a common interface for both EE and IOP
2023-02-09 15:49:56 +00:00
Stenzek
43572a1560
Qt: Mark widget binder functions as inline
...
Should also fix the unused warning without using [[maybe_unused]];
2023-02-09 10:03:55 +01:00
Stenzek
79daed63ee
Qt: Handle multiplier in controller settings
2023-02-09 10:03:55 +01:00
Stenzek
21d3ad86d4
Qt: Make controller settings page scrollable
2023-02-09 10:03:55 +01:00
Stenzek
31ebe842e8
Qt: Add per-bind sensitivity/deadzone controls (shift-click)
2023-02-09 10:03:55 +01:00