arcum42
|
7f46f80015
|
ZeroSPU2: Various cleanups, refactors, and general mucking about with code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2588 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-02-12 11:42:29 +00:00 |
arcum42
|
dc79e34ac9
|
ZeroSpu2: Add some placeholders for new iop dma code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2574 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-02-07 12:36:49 +00:00 |
arcum42
|
e3687d6027
|
ZeroSPU2: Made the way different sound archetectures are done a bit more flexable so we could conceivably switch them at run time rather then compilation. And it occurred to me that the dynamic sound buffering Zedr0n is doing with PulseAudio is probably how it should be done in Alsa as well...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2437 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2010-01-16 16:08:17 +00:00 |
arcum42
|
1a53f45b2c
|
Some work on variable type consistancy, and getting rid of 64 bit processor checks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1214 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-05-17 21:57:24 +00:00 |
arcum42
|
f412c38547
|
Plugins: Devbuild and Debug should be separate, and let's use ZEROGS_DEVBUILD and not RELEASE_TO_PUBLIC in ZeroGS.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@544 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-02-20 03:22:19 +00:00 |
refraction
|
65424fa11b
|
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
|
2009-02-06 19:52:59 +00:00 |