Commit Graph

20353 Commits

Author SHA1 Message Date
refractionpcsx2 6f961edcb1 GS/HW: Remove no longer required CRCs 2025-04-17 18:54:33 -04:00
refractionpcsx2 bdd9f30404 GS: Add CRC hack for Guitar Hero 3 to handle crowds 2025-04-17 18:54:33 -04:00
refractionpcsx2 f94d5faaf2 GS/HW: Further fixes and rewrite of AlignedRectTranslate 2025-04-17 18:54:33 -04:00
refractionpcsx2 c1ffd93f28 GS/HW: Fix up shuffle behaviour and affected areas
- Channel shuffles now check how many pages require drawing before doing the shuffle.
- Split texture shuffles don't create new targets with bad valid areas.
2025-04-17 18:54:33 -04:00
refractionpcsx2 05bf7af859 GS/HW: Further fixes to HW renderer behaviour 2025-04-17 18:54:33 -04:00
refractionpcsx2 eae359a3b8 GS/HW: Don't interfere with Tales/Urban Chaos HLE shuffles 2025-04-17 18:54:33 -04:00
refractionpcsx2 2156906341 GS/HW: Allow 1:1 quads to be optimized for textures. Fixes for shuffles 2025-04-17 18:54:33 -04:00
refractionpcsx2 e7bd669362 GS/HW: Centralize new target resizing calls to fix statistics/tidy up
Also add an override for GSVector4i loadl to take a GSVector2i
2025-04-17 18:54:33 -04:00
refractionpcsx2 17ac5b5e06 GS/HW: Fixes for Tex in RT and shuffle detection 2025-04-17 18:54:33 -04:00
refractionpcsx2 671cc753b5 GS/HW: Sync depth texture information when updating dst_match 2025-04-17 18:54:33 -04:00
refractionpcsx2 fd81b47413 GS/HW: Fix some back to back shuffles and inside source invalidation 2025-04-17 18:54:33 -04:00
refractionpcsx2 710b07a857 GS/HW: Fix offset Z channel shuffle hazard. Adjust Tekken 5 CRC 2025-04-17 18:54:33 -04:00
refractionpcsx2 5b93d2642b GS/HW: More changes some regressions 2025-04-17 18:54:33 -04:00
refractionpcsx2 38d792fd97 GS/HW: More alterations for new RT in RT system 2025-04-17 18:54:33 -04:00
refractionpcsx2 fed266f5ac GS/HW: Fixes to texture is target offsets 2025-04-17 18:54:33 -04:00
refractionpcsx2 a547d10ab9 GS/HW: Further fixes for RT in RT changes in behaviour 2025-04-17 18:54:33 -04:00
refractionpcsx2 4cc6043737 GS/HW: Further RT in RT changes to improve compatibility 2025-04-17 18:54:33 -04:00
refractionpcsx2 0a42313b6f GS/HW: Further fixes to RT in RT - Still a ways to go... 2025-04-17 18:54:33 -04:00
refractionpcsx2 0b53f541d1 GS/HW: Initial work implementing RT in RT support 2025-04-17 18:54:33 -04:00
PCSX2 Bot ddd17b18d7 [ci skip] Qt: Update Base Translation. 2025-04-16 02:02:30 +02:00
KamFretoZ 915f4cc618 Qt: Update Game type and flag icons 2025-04-16 01:44:59 +02:00
KamFretoZ d4d9b3e461 Qt: Add SVG compats star icon
Qt: Center compatibility stars icon
2025-04-16 01:44:59 +02:00
KamFretoZ 49f5221170 Qt: Add SVG regional flags 2025-04-16 01:44:59 +02:00
KamFretoZ 96459090a6 Qt: Change game list disc icon to its svg counterpart 2025-04-16 01:44:59 +02:00
JordanTheToaster ccc8b38b77 GameDB: Switch Rule of Rose to SoftwareFMV 2025-04-16 01:41:23 +02:00
PCSX2 Bot c6d1c8063b [ci skip] Qt: Update Base Translation. 2025-04-15 02:05:23 +02:00
chaoticgd 0ffb6d6362 Debugger: Rename DebuggerView subclasses 2025-04-14 18:48:36 -04:00
chaoticgd 252aaa500e Debugger: Rename DebuggerWidget to DebuggerView 2025-04-14 18:48:36 -04:00
chaoticgd d456908e37 Debugger: Don't save UI layouts unnecessarily after loading them 2025-04-14 18:48:36 -04:00
chaoticgd cd13bfb429 Debugger: Revise file format for UI layouts 2025-04-14 18:48:36 -04:00
lightningterror ff87bc5889 GS: Use inclusive req factor of 1 for sw renderer.
Workaround until the issue can be properly fixed.
2025-04-14 23:02:43 +02:00
Rares-Alexandru Fodor 42cd80c172 UI: Fix vertical alignment of achievement progress text 2025-04-14 23:02:19 +02:00
TheLastRar 123cd3a092 Qt: Centre region flags in game list 2025-04-14 18:11:48 +02:00
TheLastRar cbc3c4e6eb Qt: Fix broken icon styling in Win11 theme 2025-04-14 18:11:48 +02:00
PCSX2 Bot b50e39e5cb [ci skip] PAD: Update to latest controller database. 2025-04-14 18:11:21 +02:00
PCSX2 Bot bbe5ef451a [ci skip] Qt: Update Base Translation. 2025-04-12 20:54:51 -04:00
chaoticgd c359c0e747 Debugger: Add setting to change UI refresh interval 2025-04-12 12:26:32 -04:00
TheLastRar 99ecb0b60f SDLInput: Set BPM legacy Nintendo layout when migrating non-Xbox layout binds 2025-04-12 12:25:19 -04:00
TheLastRar cfc7e45020 FSUI: Add option to use legacy SDL2 Nintendo layout 2025-04-12 12:25:19 -04:00
TheLastRar 0307d064ad MSBuild: Update QtUi includes 2025-04-12 12:24:18 -04:00
TheLastRar 89cd824c70 MSBuild: Improve QtMoc tasks 2025-04-12 12:24:18 -04:00
TheLastRar 1066e8a5e9 MSBuild: Adjust how MSBuild handles Qt ui files 2025-04-12 12:24:18 -04:00
JordanTheToaster d2c31df106 GS/HW: Mask 16bit colours when blending is disabled 2025-04-12 01:50:37 +02:00
PCSX2 Bot a56ffee8f7 [ci skip] Qt: Update Base Translation. 2025-04-11 02:10:28 +02:00
JordanTheToaster 7c798126e3 GameDB: Fix broken FMVs in Clock Tower 3 2025-04-10 18:47:28 -04:00
KamFretoZ a755131488 Qt: Enable Savestate Selector UI by default
This should've been enabled by default but I've missed the part that actually enables it.
2025-04-10 19:00:46 +02:00
KamFretoZ 648ff65a76 Rcheevos: Add customizable sound effects 2025-04-10 19:00:46 +02:00
Sean 854d1c0a1a
Debugger: Add column titles to Disassembly view.
Added new column title row to the "Disassembly" view in the debugger. Title row is non-selectable (single/double/right clicking on row do nothing) and branch lines do not get drawn on the title row. Format of title row was based on similar, existing title row on the VU0f tab in the "Registers" view.
2025-04-10 18:59:49 +02:00
KamFretoZ 4f561aa9e9 Qt/Cheats: Add tooltip to cheat descriptions 2025-04-08 12:26:29 +02:00
PCSX2 Bot 8c1c4df10d [ci skip] PAD: Update to latest controller database. 2025-04-08 12:25:48 +02:00